
The stickman world is in a zombie epidemic- kill zombie stickmen with your epic red sword!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 156.2/day in the week to Jul 16 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recomendado
это не игра даже
满分五星,其实我打的是三星,一般般。 喜加一游戏。 玩法非常简单,捡钱、升级、砍杀、完成任务、一路跑到终点。但是护甲装备只在第二个场景才能启用。这里推荐优先点护甲,护甲相当于第二个生命值,加上炮台修好了还带友伤的,还有大僵尸boss在追踪主角的状态下,主角明明没近身,都能莫名其妙掉一格血(呃) 就是小尸体倒地还有碰撞体积(那种大僵尸boss反而倒地之后消失无碰撞箱),导致走着走着会卡脚。攻击就是平A,只能在走路的时候点鼠标左键才能攻击,站桩是无法攻击的。可能攻击判定和鼠标手速有关系,判定固定那么大,以至于上连点器,然后让小人单纯走位,就割草,就无双了,也挺解压?(正好连点器还能给鼠标省省寿命) 四大场景,每一场景是30个任务,完成25个任务就能进入下一场景,其中第四个场景必须完成27个任务才算通关。一次性最多完成三个相邻的任务。全成就也非常简单。 [spoiler]没啥剧情,就砍僵尸砍外星人拯救地球。必须打通第四章才能看到梗概。然而我都4场景,一共120个任务全打通了,我装备还没能升满级,因为武器升级太贵了,武器升级也看不出来啥变化[/spoiler]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
stickman
cant crack zombie
Не понял, но интересно
Haría el listado por puntos de audio, video, jugabilidad y demás pero el juego no merece la pena, es repetitivo, sin música y hasta se te cansan los dedos tanto con mando como teclado, lo único bueno, en menos de 2 horas te sacas todos los logros
这款游戏是我七岁时的童年回忆之一 但不适合大多数游戏玩家(尤其是注重剧情与画面打磨的鉴赏玩家) 免费unity商店建模(大部分使用的是SimplyCity系列里的),Dogass般打击音效与手感,意义不明的儿童剧情:丧尸危机爆发,主角和他的小黄鸟一同携着拯救世界的斗志,作为了末世中的剑客 评分:1.2/10 总之,除非这款游戏的哪一方面搓中你了,我完全不建议你游玩(这款游戏在2017-2019年就免费发布在安卓平台了) 北叙 7.11.2026
Un hack & slash muy sencillo para desconectar un rato y machacar zombis sin complicarse demasiado. El combate es bastante simple, los controles responden bien, aunque a veces se quede pillado sin avanzar y, durante la primera hora consigue entretener gracias a su ritmo ligero. No intenta ser profundo, y eso juega a su favor. El problema es que enseña todas sus cartas demasiado pronto. Las misiones se repiten constantemente, los enemigos apenas evolucionan y el juego acaba convirtiéndose en avanzar y pulsar el botón de ataque una y otra vez. La duración es corta, lo cual podría ser una virtud. Visualmente es bastante básico y da la sensación de haber sido desarrollado con recursos muy limitados. No llega a molestar, pero tampoco deja ningún momento memorable. Aun así, no encontré problemas técnicos importantes y cumple con lo que promete: una experiencia arcade sencilla y directa. Al final, es uno de esos juegos que pueden entretener una tarde si lo consigues muy barato o en una promoción, pero al que le falta variedad y personalidad para destacar dentro del género.
Прикольная игра с раздачи, проходится быстро.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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