
An Idle Space MMORPG where you progress at your own pace, but the universe is built together. Explore a procedural galaxy of nearly 50 million star systems alone — or join a Squadron to pool resources, raise space stations, upgrade shared buildings, and expand across the stars as one.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I kind of like it... yes the start is rough because you can't fly of in the galaxy right away... but after some days and being in a good squad you can fly of and EXPLORE THE GALAXY!!1einself
Stellar Odyssey delivers a surprisingly deep idle space experience. The procedural galaxy feels genuinely vast and progression through exploration distance instead of pure levels creates a constant sense of frontier. Offline progress works cleanly so sessions stay efficient. Squadron systems add real social weight without forcing constant attention. Crafting economy and customization layers reward planning. For an F2P title from a two person team the systems feel coherent and the fresh Steam server removes any catch up pressure. Solid analytical pick for players who like long term space progression.
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Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just started playing and so far it's a fun game, but it's an idler, so don't expect fast action. That said, I do wish the tick speed was faster than 60 seconds (15 maybe?). Seems to have some depth and interesting later elements, too. Will update as I play, but for an idler, seems solid so far.
Idle Space game with friends. What's not to like?
游戏内容很丰富,但是核心玩法却是被动挂机等待收益。 就好像一进游戏,它就给你呈现成千上万的星际美食,但是告诉你,你需要至少挂机一个小时才能吃这个;你需要等一个星期才能品尝那个;你可以先去其他游戏干点别的,晚点再回来看一眼你的收益。 玩过很多同类型游戏,包括梅尔沃,但是都比这个游戏更有参与感。
Probably best idle game out there
good game and makes fun =)
The people leaving bad reveiws must not be very honest, one person claims you cannot experience the game without paying. They have clearly no ability to play the game very well. I am by no means saying this game is perfect and the things that I explain here may or may not be possible in the future, games change. I started off by selling Quantum cores, which are used for upgrades. your upgrades are a % boost to stats and exp gains, resource amounts from gathering. You typically dont want to sell too many qcores, you get so many a day and doing daily activties you can get an extra 150. qcores sell between 5-15million credits, you need billions of credits to get to where i am, and ive played about two weeks or so now. the first thing i did with my money was buy more droids for gathering and clones for battling. then increased the stats of those droids and clones, i stacked maneuverability which allowed my droids to gather more resources, then i used my qcores to upgrade regular and rare gathering % boost, along with the other stats boost. exp gain. im level 80 battling and 79 gathering because thats all ive been doing, i literally just crafted 10 fuel capsules and am now 2000ish ly away from my start point, yes you heard that correctly, i almost have enoguh to build a base. the rewards from exploring isn't all that its cracked up to be, the main gaining factor ive had throughout my entire exerience is the % of the planet im gathering from and from having battle stats boosted i can farm more credits and resources. I have given millions of reources to my squad, made fuel, made pet food, i have 6 droids and 6 clones, that was the first thing i got, more droids and clones. I have not payed any money, i will not plan to spend any money, I do not play games to spend money. if its free and ive logged more than 20 hours in it, its a decent game. most of the games ive played on steam are above 500 hours except for all the ones i didnt like, which mostly have 0-10 hours logged. if i spend more than a day on it, its because theres something interesting in it. now i have to say this game may or may not be made with ai, who cares, some people cant draw or code, but that shouldnt mean they cant create a good game, the person who works on this game is active in it and they do try to resolve issues, the game does work hence why ive been playing it. its not a very active game in the sense that you have a lot of action, but its a fun idle game. exploring does take time and you are not permantly cut off from exploring even if the map filled, there are private worlds which people set, so anyone can still explore them for the benefits, the only thing i think you cant redo, is the naming of who first discovered it, which gives you nothing in game other than bragging rights. you can pay for the dlc and enjoy it, you can not pay for the dlc and still enjoy it. but its a game in progress so things can change.
可以,挂着就行,操作也不多。
Juego Idle muy interesante, en español.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1 | 100% | Free | |
| $5.3K | 27 | 96% | $5.99 | |
| $1.6K | 21 | 52% | $1.19 | |
| $385 | 8 | 38% | $1.99 | |
| $385 | 2 | 100% | $7.99 | |
| — | 0 | — | — |