
STEINS;GATE returns! Rebooted for the modern era! Featuring fully updated visuals, UI, and an all-new story that breathes new life into the streets of Akihabara.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
STEINS;GATE Returns! Rebooted for the modern era!
Updated visuals, refined UI, and a revitalized story!
STEINS;GATE follows a ragtag group of tech-savvy students led by Rintaro Okabe, whose latest invention accidentally gains the ability to send messages to the past, unleashing the power to alter history itself.
As global conspiracies stir and timelines begin to twist, the curtain rises on a future steeped in chaos.
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Characters, artwork, and the user interface have been completely refreshed in this reboot, while an original new scenario expands the world's story. Akihabara has been recreated with stunning realism and depth, drawing you deeper than ever into its streets and secrets.
Character designer huke returns with redesigned outfits and accessories that bring a contemporary flair to the cast. The cityscape has been meticulously reconstructed using authentic references from the era, adding new layers of nostalgic immersion.
With brand-new scenarios and optimized systems, both newcomers and longtime fans can experience STEINS;GATE like never before, a true reboot of the legendary story of time and fate.
Gameplay Features:
Your choices shape the fate of the characters and the world itself! Featuring multiple endings that branch based on your decisions.
A text-based adventure where controlling Rintaro’s phone can alter the course of destiny.
Beautifully remastered visuals rebuilt in stunning high detail.
Playtime: Approximately 30–50 hours.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1Kreviews | 90% | — | $1.7M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 738 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
重置的美术还挺舒服的
トロコンクリアしました。ルカ子可愛い 個人的に良かった点はhuke氏の更なる進化したCGを見れたことです。ルカ子可愛い あのキャラのCGってそうなってたの!?とか ルカ子可愛い 何個か悪い点を並べると、フォーントリガーのBGMが聞こえずらかったり、時より進行不能バグなどの小さなバグがところどころある。 ルカ子可愛い また、テンポの為か、一部のCGや無印からの演出がカットされたりなど。。。ルカ子可愛い 未プレイの違う世界戦の自分にも、このゲームをおすすめしたいぜ。 ルカ子可愛い
之前只看过动漫没玩过游戏听说重置了还能动就买来玩玩,很好的重置,做的都很用心,故事结合当时时代的都市传说很吸引人,也许在时间机器等的宏大概念下,游戏人物中的感情关系看起来似乎不是那么重要,玩的时候可能会想就这么下去也行,为什么非得拯救呢,但这个念头一闪而过时,我又会想到去年的事,2月父亲突发心梗去世,我才刚成年半年,之前与父亲关系就是中式父子关系,感觉他承受太多也不说,母亲家庭主妇平时全靠我父亲,寒假好不容易回来想趁着过年和他聊过去聊未来,谁知临近过年出现这种情况,我陷入痛苦,之后一蹶不振很难走出来,总是想起要是那个寒假不等到过年就平时聊帮他缓解压力会不会不一样,哪怕是一句爸,我在有啥事和我说。或者我要是早点能注意他那天刚起床的颈部疼,当时还以为落枕了。医生说救治很渺茫转院也没啥希望,当时去了就没心跳了后面靠药物勉强维持,母亲当时无助想让他回归故土在最后的时刻最起码能陪着他,我很难抉择最后还是回去了,也会想会不会不一样另一条路………………有太多想过的路,回望过来,这颗子弹正中眉心,我们总是在幻想另一条路会不会更好,而忽略眼前的事,殊不知当下每一次选择无论坚持还是放弃都是所谓每个人的关键事件影响着未来
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #55, worst CN #99 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 738 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非原作黨 多有耳聞命運石之門,我在完全不知道該如何進行的情況下,進入了[spoiler] 鈴羽線 [/spoiler] 在摸索之後了解電話機制,最喜歡的是[spoiler] 喵喵線 [/spoiler] 在看過[spoiler] 嘟嘟嚕線 [/spoiler]後,覺得肯定不只這樣,發現訊息功能會影響對話 +沒嘗試過的玩法,以前玩的都是到點給選項,玩家就明白該存檔,這個第一次玩基本很難注意,尤其過場還會吃鈴聲 +有魅力的角色,從日常到簡訊都能感受到他們的為人處事,有人風趣幽默,有人可愛懵懂 +感動的劇情,多個結局都有觸動到我的內心,最痛苦的就是[spoiler] 萌郁線了,被叫那聲岡部先生真的很不舒服 [/spoiler] +豐富的世界觀,從秋葉原的未來科技實驗室到300人委員會都蠻讓人有奇幻的感受 -雖說在我玩的版本有看到一則簡訊是簡中,幾句文本有漏字,但算可以閱讀 -萌郁的簡訊有夠多,手機有時候還會收起來後又拿出來,就算沒拿拿收收,也要等簡訊收發,這難道是機關的陰謀? -樹狀圖無法選擇,我原本以為可以從樹狀圖回到劇情,沒想到就是紀錄路線
Steins;Gate RE:BOOT пройден. Сразу отмечу - я фанат Врат Штейна ⇒ я гой ⇒ я прогрелся. Начнем с артов - они здесь шикарные, но есть вопросы ко всяким мазкам? Что это - художественный прием? Спустя некоторое время я к ним конечно привык, но все равно интересно, зачем надо было добавлять. Анимации персонажей - признаться честно, когда я услышал в анонсе, что персонажи будут анимированы, то меня честно это смутило. Но на выходе получилось очень классно, особенно Курису (Куристина aka Кристина) Новый контент - каждому персонажу в их концовках или в каких-то отдельных моментах (разговор с Махо) добавили некоторое количество нового текста, а кому то и целую концовку. И если честно, то новая концовка несколько разочаровывает. Она опирается на CD драмму Hyde of the Dark Dimension, которая если мне не изменяет память идет почти час. В новелле же концовка идет минут 20 + совершена другая концовка. Не хватило подробностей, все рассказано как-то вскользь. Сюжет - текст основан на порезанной Элит версии, которая буквально является экранизацией экранизации. Чего лично мне не хватило в ремейке - быстрого перехода на нужную глава. Сейчас 2026 год и вы не добавили быстрый переход. Также как отмечали ранее - когда в тексте более 2 строк - он начинает сжиматься. Выбор ответа в телефоне окончательный, нельзя отлистнуть назад, если ответ не нравится. Итоги - это явно лучше Элит версии, но все равно оригинал остается в сердце. Рекомендую ли я фанатам к покупке? Ну если вы также гой и хотите держать серию SciAdv на плаву - то да. В целом игра мне понравилась. Надеюсь, что когда-нибудь выпустят Steins;Gate 0 RE:BOOT с не резанным сюжетом.
助手前期一点有点鼻音感觉,后面就好了,虽然声音变了但越听越有味儿😘😘😘[spoiler]4度现在被车撞 了🤣[/spoiler]
这是一款视觉小说。 游戏的画面用了E-mote技术的引擎,比一般的2Dlive更流程,对比原版只是表情差分来说自然是很棒的升级。 就是这个人物设计有点难评,因为还是原版的画师担任的角色设计,如果没啥原版滤镜的话,画风上其实是可以看出其技术是有进步的,而且审美也跟上了时代。 但问题是有原版滤镜的话,就会感觉重启之后的角色画风没了那种略显糙了点的蜡笔质感就感觉哪哪都不对劲--这是我个人原因,新玩家可以无视。 另外提一嘴,都6202年了,交互逻辑虽然有进步但进步的不够完全能啊,就单说那个高亮提示词,这个还需要玩家自己去翻词典吗,就不能鼠标放上去直接把这个词的示意用一个小框显示出来吗? 老老实实用互联网好不好,别再抱着传真机可劲用了。 声优方面整体表现还是不错的,就是助手听着就感觉没有少女感了,毕竟原CV今井麻美已经50了。BGM方面在编曲细节,音色表现上都做了全面升级,这点也是很不错的。 石头门的剧情还是非常经典的,对比原版,本作新增了一条伽马世界线,这个世界线中时间机器从未被开发完成,能改变过去的D-mail也完全不存在,冈部伦太郎和原本的挚友们也并不是朋友,所以主角需要在一片空白中重塑关系,找到破局的关键。 玩法上其实和原版差不多,就是看剧情,然后通过手机发送“D-mail”改变过去,不同选择会触发不同世界线变动,最终走向不同结局,算是标准的视觉小说游戏。 顺带提一嘴,原版,精英和重启的区别。 原版是只有立绘和表情差分,精英是全动画片段替代静态立绘,重启则是增加了E-mote动态效果和新的世界线--话说E-mote这么贵吗。 有中文。 总体来说这是一款非常经典的视觉小说,如果是系列粉丝,那还是非常推荐尝试的。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] 遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url] 点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
its still peak
No played the original game but so far the content of this one is entertaining. Good visuals, characters and story telling.
Time travel pain REDONE
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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