
In Stealth Inc 2, you play the role of a clone escaping a sinister and high-tech testing facility. Stealth Inc 2 tests both your brain and your reflexes over 60 varied levels linked together in a sprawling overworld.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 1Kreviews | 75% | — | $33.3K |
| $9.99 | 9.1Kratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I got this for free in 2015 and decided to finally give it a try. It's not terrible, but there are far better 2D puzzle platformers out there (Ori and the Blind Forest, Gris, Little Nightmares, INSIDE, Animal Well). The puzzles are mostly trial-and-error, the soundtrack is unremarkable, and the artstyle is meh. Technical info: There is no Steam Cloud support. The game speed is tied to the framerate, so make sure to limit your monitor to 60 Hz or otherwise cap your fps. The server for the community-made levels has also apparently been defunct for several years, making at least one of the achievements unattainable without setting up a [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2882031791]local server[/url].
horrible mechanics
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
| $9.99 |
| 44ratings |
| 46% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's unplayable. Game is way too fast. Previous comment says its because game speed is tied to refresh rate, where high spec make the game too fast and low specs make the game too slow. So weird. What possible reason would there be to build things that way?
art style is disgusting
Неплохой стелс паззл,
The idea is nice, but the execution is botched. This is not a stealth game, it's just a puzzle game with unwieldy mechanics that will get you killed constantly with its ever increasing jank.
7/10
Stealth Inc 2: A Game of Clones, developed by Carbon and published by Curve Games, is a masterfully crafted blend of puzzle-platforming and stealth that transforms its simple concept into something much more intricate and rewarding. Set within the cold and claustrophobic halls of a massive cloning facility, the game puts you in control of one of countless identical test subjects trying to escape an endless cycle of experimentation. Beneath its dark humor and cartoonish art style lies a tightly designed experience that demands precision, creativity, and patience. Each chamber you encounter is both a puzzle and a trap, testing not only your reflexes but also your ability to think under pressure. Every death feels like part of a larger process of learning, reinforcing the theme that progress in this world is earned through failure. At its core, the game revolves around sneaking, solving, and surviving. You guide your small, orange-goggled clone through a network of test chambers filled with security cameras, turrets, lasers, and mechanical deathtraps. Unlike traditional stealth titles that rely on hiding indefinitely, Stealth Inc 2 encourages movement and experimentation. Light and shadow play central roles, but the focus is more on puzzle-solving than on pure stealth evasion. You’ll die often—sometimes instantly—but every death teaches you something new about timing or positioning. The difficulty curve is well-judged, starting with simple platforming challenges before layering in mechanics that demand multitasking and foresight. The result is a gameplay rhythm that alternates between tension and clarity, frustration and satisfaction. One of the standout features of Stealth Inc 2 is its progression system built around gadgets and tools. As you navigate the facility, you unlock new devices that open up previously inaccessible areas and dramatically change how puzzles are approached. Each gadget—such as inflatable decoys, teleport pads, or light-based projectors—feels meaningful and inventive. The game cleverly introduces these tools in isolation before combining them in increasingly complex ways, ensuring that you understand their nuances before the difficulty ramps up. This gradual layering of mechanics gives the experience a sense of evolution; the puzzles never feel repetitive because the game constantly finds new ways to challenge your understanding of its rules. The use of gadgets also ties thematically into the idea of the clone’s evolution—each new ability feels like a step toward independence from the oppressive system that created you. Visually, the game’s industrial aesthetic perfectly complements its tone. The sterile laboratories, flickering lights, and ominous machinery create an atmosphere that is equal parts grim and absurd. The environments are drenched in shadows, with bright neon highlights guiding your attention to danger or progress. The visual design is minimalist but effective, allowing the gameplay to remain clear even amid chaos. Each death is punctuated by sharp animations and sardonic messages from the facility’s overseer, whose mocking commentary serves as both humor and motivation. The soundtrack reinforces the tension, alternating between pulsing electronic beats during moments of danger and subdued ambient tracks when exploring. It’s a finely tuned audiovisual experience that heightens both the challenge and the mood. The level design deserves particular praise for its precision and creativity. Each chamber feels hand-crafted, balancing tight platforming with clever logic-based puzzles. The game introduces new obstacles at a steady pace—motion sensors, pressure plates, laser grids—and frequently combines them in unexpected ways. Success often depends on timing, quick reactions, and the ability to read the environment, making every stage a test of both intellect and dexterity. The checkpoints are forgiving enough to prevent frustration, but the difficulty ensures that each victory feels genuinely earned. For players seeking mastery, optional challenges like S-rank scores and deathless runs add replay value and further push the limits of skill. The inclusion of a level editor and user-generated content further expands the game’s lifespan, allowing the community to contribute to its already rich selection of puzzles. Narratively, Stealth Inc 2 tells its story through atmosphere and implication rather than exposition. The faceless corporation that breeds the clones remains mysterious, communicating only through cruel on-screen messages and environmental storytelling. The world feels alive despite its sterility—machines hum, screens flicker, and mechanical doors open with cold precision. The game doesn’t rely on cutscenes or dialogue to convey its message; instead, it immerses you through tone and repetition. The theme of individuality fighting against conformity permeates every part of the experience. As you progress, your clone ceases to feel like an expendable test subject and begins to resemble a determined survivor pushing back against the system that built him. If there’s one area where the game occasionally falters, it’s in the balance between its hub structure and the focused test chambers. The interconnected world, reminiscent of Metroidvania design, adds exploration and discovery but sometimes interrupts the game’s pacing. While unlocking new sections and returning to old areas with fresh gadgets adds variety, it can occasionally feel cumbersome when compared to the tight, puzzle-focused flow of the chambers themselves. Likewise, some levels rely heavily on trial and error, which can be exhausting for players expecting a pure logic-based challenge. Still, the quick respawns and fair checkpointing mitigate most frustration, turning repeated failure into an integral part of the learning process rather than a punishment. Ultimately, Stealth Inc 2: A Game of Clones stands as one of the finest examples of how puzzle-platforming and stealth mechanics can coexist harmoniously. It builds upon the foundation of its predecessor and expands it in every way—larger scope, deeper mechanics, and more refined presentation. Its tone is both grimly comedic and quietly philosophical, reflecting on autonomy, identity, and persistence in the face of endless repetition. The controls are tight, the design meticulous, and the progression endlessly satisfying. For players who enjoy a challenge that engages both mind and reflex, it delivers an experience that is as punishing as it is rewarding. Every solved puzzle, every near-miss escape, and every successful gadget trick feels like a small act of rebellion against the system, making Stealth Inc 2 not just a clever game, but a statement about perseverance and individuality within constraint. Rating: 7/10
Платформер, где умереть можно буквально на каждом шагу. Приходится изучать ловушки, экспериментировать и искать правильный путь. Сложно, но затягивает.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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