
"Start with an Egg" is a Shan Hai Jingthemed sandbox adventure game. Begin as a beast egg, and through devouring, mating, and exploration, evolve into the ultimate divine beast ruling a mythical open world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The game constructs a vast world inspired by the Classic of Mountains and Seas, featuring diverse terrains and hiding numerous natural treasures and secret realms. Scenes can be freely destroyed, and treasures may be hidden in any corner. Players must be vigilant against attacks from high-level exotic beasts during exploration.
Random events and unexpected encounters are woven throughout the entire journey, allowing players to establish factions, seize territories, participate in martial arts competitions, bet on animal fights, and even experience the "stone gambling" gameplay. Additionally, interactions such as consignment and theft add strategic depth and fun to the experience.
Elevate your rank by devouring other exotic beasts, with the potential to evolve up to Tier 12, unlocking brand-new forms and skills. Allocate attribute points freely and craft your unique exotic beast with various natural treasures. Collect the Seven Dragon Balls to summon the hidden Tier 13 Ancient Dragon Ancestor.
Exotic beasts can mate and reproduce, and subdue lower-level exotic beasts as subordinates, commanding them to follow, attack, or stand by. They can also demand spirit stones, invite sparring, and engage in deep interactions that affect the battle landscape.
Skills have no cooldown time, and can be released infinitely as long as there is sufficient true qi. The operation is more flexible. Exotic beasts can carry up to 8 skills, and after reaching level 12, they will awaken unique talents (such as the "Nirvana Rebirth" of the rosefinch), greatly enhancing their combat power.
More gameplay updates continue, stay tuned...
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错的山海经题材游戏,养成和进化机制很有趣,从年初断断续续玩到现在,电子阳痿了就回来玩,而且从最初的4圣到现在还在更新,值得游玩,夯爆了属于是
目前来说游戏体验还是可以的,一些上限道具的获取感觉有些难受,地图的区域名也可以直接显示出来而不是鼠标移过去再显示名字,还有部分神器的获取难度有点大。新手引导也有待加强,不过进化这点倒是满足以前看也有广告的感觉,外观配色出一些自选的话感觉会好得多,,魂骨自带的属性刷不满感觉有点难受,建议出一个灵玉刷新,跟词条一样只提高不降低,总体来说可以打一个70多分。期盼能继续跟出更多的异兽。
好玩
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏的各种独特玩法在一开始给我的感觉就极为出色 1开放世界:独特的开放世界让我在游玩时感到无比自由,没有任何任务的拘束,可以自由自在地进行探索。虽然地图并不算很大,但带来的额外好处就是完全不必担心跑图时间过长,不用担心会出现跑图十分钟战斗十秒钟的情况。地图大致分为四块大洲,每个地方都有自身独特的景色。 2吞噬进化:在以前我经常看见吞噬进化的广告小游戏,但实际上没一个真的,而这款游戏真正做到了吞噬进化,完美符合我的胃口。仅有的瑕疵也就是种类较少,例如3阶只有四种犀牛,5阶只有四头大象,但在后期阶段的种类很多,并且前期过度很快,物种较少也算合情合理。并且游戏后期还会持续更新,我很期待以后更新的更多种类 3神话题材:这可以说是我最喜欢的一点,从小就迷恋中国神话的我对于各类奇珍异兽完全没有抵抗性,这也是我买这款游戏的根本原因。在里边你能找到各类神话中的生物,四大凶兽,四大神兽,又或者是各种瑞兽都能找到。并且都有各自独特的技能 当然,再怎么好玩的游戏也是有一定缺点的 1战斗索敌:这个游戏的索敌系统经过了很多次改进与优化,但效果仍不理想,但与之前相比已经好了很多,也能看出作者一直再积极更新。 2卡顿问题:在之前我并没有遇到过,但随着新的大版本更新后,每次进入游戏或进入秘境都会有短暂的加载卡顿,不过现在卡顿时长已经减少,正常游玩完全不会影响。 3攻略少:游戏的攻略有点少了,也就导致我偶尔会花费一段时间来研究接下来要怎么做。在官方的QQ群内有游戏完整攻略,不过我还是希望能把更详细的攻略做进游戏本体内部。 总而言之,我更乐意推荐这款游戏给别人。金无足赤,人无完人,即便优缺点,但其独特的玩法与题材完美掩盖了他那微不足道的缺陷,这个游戏不一定适配任何人,但如果你看某些画面有哪怕一丝心动,那就别犹豫。
这个游戏爱了 爱了,游戏的起点十分简单,你只是洪荒大地上的一枚兽蛋。破壳之后没有冗长的主线,没有固定职业,也没有强制任务,整个山海世界直接向你敞开。刚出生的幼兽十分脆弱,高阶异兽四处游荡,一不小心就会被直接秒杀。你可以主动狩猎弱小生灵吞噬变强,也可以躲进山谷搜寻天材地宝低调发育;既可以孤身闯荡秘境,也可以寻找同类传宗接代,这个游戏嘎嘎有意思最核心也最上头的,就是吞噬进化系统。可以不断吞噬不断进化,最终极的那些神兽帅的一批,最新的出的那个龙皇也是帅的要死,战斗机制自由度很高,技能没有固定冷却,真气充足就可以连续释放,最多携带八个技能,高阶异兽还能解锁专属的觉醒天赋,打法可以自由搭配。游戏还加入了随机奇遇、斗兽大会、势力争夺等趣味内容入坑玩这个游戏解压非常的合适
不要光出高阶异兽啊,出一些低级的,而且做低级的特效还不用做太好
几年前看楚河玩入坑的,本身挺喜欢这种吞噬进化的游戏,不知不觉玩这么久了,游戏还是非常不错的。我是一直玩祖龙的手法玩家,更新后加了很多东西看不太懂了,还想用祖龙杀魔尊结果杀不死,还要用以代去打塔底子太差了打不过,还有个性别女的BUG,感觉自己档废了。想玩新档开局比之前难多了,之前开局紫蛋满地是,9阶就能打防护罩偷红蛋,创新档没有慢慢玩的时间了,新出的DLC不用肝倒是挺期待的,可以用龙皇开新档养一代了。有个不算BUG的建议,叛逃宗门后可以给灵石再回去,我当时第一次玩纯萌新叛逃了发育了很长时间才杀回去,。希望游戏往优新手化体验降低时间发展吧,这也是当今游戏的大势所趋,人的时间越来越贵了
玩了一會想退款了,空空的地圖,就自己傻傻打怪升級進化,刷出個未來的遊戲,無劇情可言,錢多可以買
me encanto amo estos juegos
看介绍以为明珠蒙尘,玩一下发现是依托,没听说过是对的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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