
"Start with an Egg" is a Shan Hai Jingthemed sandbox adventure game. Begin as a beast egg, and through devouring, mating, and exploration, evolve into the ultimate divine beast ruling a mythical open world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The game constructs a vast world inspired by the Classic of Mountains and Seas, featuring diverse terrains and hiding numerous natural treasures and secret realms. Scenes can be freely destroyed, and treasures may be hidden in any corner. Players must be vigilant against attacks from high-level exotic beasts during exploration.
Random events and unexpected encounters are woven throughout the entire journey, allowing players to establish factions, seize territories, participate in martial arts competitions, bet on animal fights, and even experience the "stone gambling" gameplay. Additionally, interactions such as consignment and theft add strategic depth and fun to the experience.
Elevate your rank by devouring other exotic beasts, with the potential to evolve up to Tier 12, unlocking brand-new forms and skills. Allocate attribute points freely and craft your unique exotic beast with various natural treasures. Collect the Seven Dragon Balls to summon the hidden Tier 13 Ancient Dragon Ancestor.
Exotic beasts can mate and reproduce, and subdue lower-level exotic beasts as subordinates, commanding them to follow, attack, or stand by. They can also demand spirit stones, invite sparring, and engage in deep interactions that affect the battle landscape.
Skills have no cooldown time, and can be released infinitely as long as there is sufficient true qi. The operation is more flexible. Exotic beasts can carry up to 8 skills, and after reaching level 12, they will awaken unique talents (such as the "Nirvana Rebirth" of the rosefinch), greatly enhancing their combat power.
More gameplay updates continue, stay tuned...
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最垃圾的操控系统,没有之一,还没有优化,真不知道设计出来干嘛得
玩的很舒服,害得我在床上拉了一颗金色的蛋蛋,就是粘在一起了,黏糊糊的,有点苦
操作手感过于稀烂,可以说我玩了四个小时一共吃了四个小时稀烂战斗手感,还有那个锁定真的作者还改改吧,而且实在不行重置一下你那操作,龙类异兽操作手感堪称灾难,陆地上的异兽还好,唉这游戏只能说题材新颖,而且你那个势力系统的操作界面也是一场灾难,你要么就把他整个界面让玩家去管理,没想到他是在地图界面内的,这让我觉得还不如别做。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
评价:游戏性非常不错,养成系统并不复杂,易上手,通关一次流程后后面就非常简单可以随心所欲培养神兽;战斗系统有点薄弱,前中期打同修为时人物移动快,有时候很多技能打不中,好在蓝条够用,后期特效挺帅,aoe和索向技能多打怪会好一点。总体来讲算得上是甜品级游戏了,值得一试 碎碎念:今天上线发现游戏更新了点数商店和成就系统,仔细想想这款游戏ea阶段也快三年了,全靠作者一个人为爱发电坚持不懈一步一步完善才有如今的成果,属实不易。这款游戏也圆梦了我小时候的山海经梦,当时满软件的吞噬进化劣质广告,没想到有朝一日真的可以玩到真正的同款游戏,10年前的我知道这件事肯定会非常开心。夏促补的票,这几天有时间已经狠狠沉迷其中了。
游戏性可以用一坨来形容的工业垃圾
突破九次之后经验获取太慢了也没有什么代码或者是其他模式倍率调的方式我他妈是买游戏玩不是买游戏来坐牢
之前玩过试玩版,是真心不错,虽然花了一些时间去适应战斗系统 还有里面的异兽有些确实帅 如果有联机模式那就更完美了!
獲得神器的提示太少,像是軒轅劍每個提示都選過他都說我全錯,東皇鐘的解謎連字數有多少也沒提示,這遊戲對不喜歡看攻略的人很不友好,想看攻略還得加群有夠麻煩,簡直謎語人
以独立开发者而言,我觉得做到这个地步确实可以打折的时候买真称得上物超所值了。就是中后期开始变得无聊起来。期望后面能有个修士修炼的体系吧。 在此也提一下一点小小的期待吧 1.功法点数分配期望有个一键分配 2.游戏中神器的的获得能不能降低点难度或者说保留上一次的进度(比如我打那个塔的时候,它怪直接卡我模型里了,只能它打我) 3.神兽异化的时候自己选颜色 4.强烈建议加入交配动画dog
对游戏评价还是比较好玩的,整个游戏过程就是吞噬,然后进化,这方面内容我还是比较喜欢的,就是1到12的进化并不是很多,因为没有什么非常需要注意的威胁,就连宗门也不是很强,游戏内的进化飞快,到12阶的时候就以一挑十,这就导致我觉得除了12阶以下都是大同小异的喽蚁,中期龙珠收集引导进入区域门探索,后期到收集神器引导拓展玩法我都感觉是新手教程,内容不算太多,收服魔尊后就感觉没什么可玩的了,幸好这游戏还在一直更新,整体还是比较好玩的,就是操作略显迷茫,并且内容不够丰富
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.2K | 122 | 82% | $29.99 | |
| $84.3K | 2.1K | 77% | $1.99 | |
| $84.3K | 214 | 83% | $14.99 | |
| $84.2K | 142 | 80% | $18.99 | |
| $84.2K | 180 | 81% | $19.67 | |
| $84.2K | 144 | 68% | $19.99 |
Related
| $2.4K |
| 14 |
| 79% |
| $8.90 |
| $104 | 1 | 0% | $4.99 |
| — | 0 | — | — |
| — | 0 | — | — |