
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.2Kreviews | 83% | #36 | $61.6M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far so good. Interesting bonding system between squad members. Combat system spiced by collecting advantages is helping crowd control enemy units. Positives: You can push enemy into chasm. A lot of environment damage. It will keep you moving. Enemy will try to surround you. Main story is interesting enough to keep you guessing. There were no 'flying horses' yet and only single game freeze after 15 hours of gameplay.
GOOD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #31, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 | — | — | #6 | not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome so far. Will update later.
The good I've personally never been a fan of these types of games, but for me personally the combat has been amazing. I feel like the starting characters especially feel really nice to use and really feels good when you find out how to use some classes. The customisation in the game is just great I spent an hour just customising, with the rest playing the game, but so far its been a blast. The bad and honestly it can be real bad. The underline issue with the game isn't the gameplay or the contents of the game, but the optimisation. I've read reviews feeling confident to run medium but even despite my pc specs and an hour of checking info onine I was wrong. At the moment I can run on only low for most things. Despite that its amazing graphically despite being on low, but when you do first load in you really got to change them graphics settings other wise your game will crash. Luckly you can get to the settings without crashing or any issues its just when you load or start a new campaign. Who would I recommend this too? Anyone whos enjoyed them tactical games such as x-com will have a field day with this. As long as you can bear the games optimisation issues. If not give it a few weeks and the devs should be ready with hopefully better optimisation. I will probs give this another updated review after Ive either completed the game in the next month / 2. (if I bloody remember and some lad going to message me stating "ayo bruv where that update at" or something like that just to take the micky.)
Star Wars Zero Company is basically XCOM 2 with a new coat of paint. Combat is the same loop and mechanics. The influence system, items, and characters I don’t care two crackers about. It looks fine and plays fine, but it feels lazy and unoriginal. I got bored fast and refunded. If you want XCOM 2 light, Clone Wars edition, go for it.
Why are games better and more authentic than the trash disney is releasing?
Love it. Ive personally had no techinical issues on my end. 9/10 game for me, being a big fan of Xcom.
If your'e a Star Wars Fan, and like X-Com style combat this is a must have. The cast of characters is great. I have had no crashes, or frame rate issues. Yes the frames can drop below what you might expect on your'e PC, but some optimization will fix that.
.
A SURPRISINGLY good game, it's like if you took XCOM2 and sprinkled some mass effect on it, playing on the hardest difficulty and i'm having a blast, actually pretty difficult. If EA would let devs make games like this more often they might regain some of the peoples favor.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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