
Star Merchant is a galactic trading sim where you become a space entrepreneur. Buy and sell items, fight pirates, upgrade your ship and try to meet your goal without going broke!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Шляпа для дропа трёх дешёвых карточек/
Не поддерживается русский язык
Парни выручайте, не хватает 7000 очков для профиля Dying Light, закидайте наградами пожалуйста.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Avoid Conglomerate 5 or get rekt. [/h1]
Trading sim that's not terribly interesting. It attempts to include multiple financial features, which is good. But many of the aspects of these are confusing, and there is not much information to go on, other than trial and error. Pirate attacks are clunky and unclear what is needed to fend them off. Results often seem random. You can transport passengers, but it's just people boarding the ship? There is no stated destination, so it appears they get on and just go to whatever planet you randomly pick next. Very odd behavior for intergalactic travelers! This could be way better. Missions and transport of goods should have more focus, less randomness. A good example of an older game that gets this aspect of trade missions right is Escape Velocity (and its sequels). This one held my attention enough for one playthrough, but it gets rather boring quickly.
Cards Merchant
i think this game is from 1990
WARNING: Due a development with an old codification, this product have not any graphic configuration options and ONLY RUN IN 1024x768 resolution for a 4:3 screen aspect relation, so its unplayable in others like 16:9.
I do not recommend
💋
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.8K | 279 | 82% | $7.99 | |
| $19.1K | 84 | 44% | $5.99 | |
| $15.5K | 20 | 65% | $24.99 | |
| $1.9K | 5 | 40% | $9.99 | |
| $863 | 5 | 20% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.1K | 141 | 43% | $9.99 | |
| $25.1K | 141 | 55% | $9.99 | |
| $25.1K | 69 | 99% | $14.99 | |
| $25.1K | 117 | 90% | $6.99 | |
| $25.1K | 237 | 93% | $7.99 | |
| $25.1K | 68 | 84% | $19.99 |