
Stamp Boy is a retro style puzzle-platformer about a hero and his stomp ability on a quest for rescuing a princess from an evil monster. Defeat bosses to get closer and closer to her. Collect Orbs in every level to unlock secret stuff. No randomly generated levels! Everything is handcrafted!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute and fun puzzle platformer. The devil's in the details: Elevators smile when you jump on them, perky retro music and adorable old-school graphics that look great on a big screen. Simple fun for all ages. I would highly recommend this game to platformer lovers! 10/10
7 of 10 . Let's begin with Cons: 1. This game has nearly no plot , like a baby-bedtime story( even worse ) 2. (A noob like me) can get all achievement in under 3 hrs , too short . ( you can do faster ) 3. I can't control my character smoothly like in "Celeste" , playing this game is like , putting some butter in your character's shoes , they just slip , slip and slip. ( control design sucks ) And one Pros : A game you can have at least 3 hrs' fun , just cost you 1.3 dollars ( It's 9 in Chinese Yuan ). Buy it now ! ( Gabe Newell said so ) Come on , I can even send you one gift copy for free ( maybe ) 7/10 先说个人认为不好的,一共三点: 1.剧情感人(剧情基本就是凑数的) 2.主线流程短(像我这种古达死几十次的,3小时也能全成就) 3.角色手感有点差(具体体现在你想让他停,但是他就是得滑动一点点距离) 个人认为做的好的: 这游戏 TM只卖9块钱!!! 打折就2、3块钱!!! 一份煎饼果子的钱畅玩3小时,你值得拥有。 update 19.10.12: Added BOSS RUSH mode , the game is tougher and longer now. 19.10.12更新: 添加了BOSS挑战模式,游戏难度提升了一些,长度也提升了一些。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Russian**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
从开发者的角度,我非常尊敬这个作品所展现出的一致性和开发能力。致敬了很多作品的影子,马里奥,星之卡比,小摩尔的毛毛虫还有很多蘑菇啊,云朵啊那些小细节感觉很有意思。画风也是比较一致,关卡设计尤其是前几关非常出彩,感觉作者很懂怎么设计一个puzzle也就是静态的level design。但是啊,玩起来真的很折磨。玩法不是很难,也不怎么需要思考,这几乎是一个纯操作的游戏,但是每一个细节设计出来都是故意恶心人用的。比如有一些关卡你一定要先等那个跳跳火出来,你直接走就是被撞,就是要反人类的去等1秒。一味的堆砌难度并不能让一个游戏好玩,更重要的是几乎没有什么奖励机制,越玩越恶心。我很佩服作者把一个游戏做成了练习册的感觉。对不起作为开发者我非常敬佩你的各方面能力和为游戏付出的努力这是能看得到的,但是作为玩家和从设计的角度,这游戏并不是像I wanna和魂那样难的让人通过之后有成就感,也不是简单的用脑子思考而是很多依赖反直觉的skill issue。但是啊,我们能不能更注重一点玩家体验啊,游戏是用来玩的不是来恶心大家的呀,关卡设计到后面就有点疲软了,哪怕少一点关卡,可能体验会好一点呢?我玩到4-3的时候就点出去了,我心里在想:这怎么还要被恶心3关啊?我觉得你的每一个关卡都体现出了很好的设计思路和道具的设计以及一定的难度,合理的路线循路和安排。但是啊,他不好玩。是的额,有的时候就是一个游戏什么都好,就是不好玩。我很喜欢你的作品,但是不好玩就是不好玩,希望你不要觉得难受,但我又不想说谎。我知道作为卡开发者自己游戏被说不好玩是很伤人的,但是我觉得你的开发能力远高于你的设计能力。
Прикольный платформер. похож на гибрид марио и первого донки конга
a good game. I bought it for just over a dollar ... It reminds me a lot of Mario Vs Donkey Kong from GBA who played so much in my childhood. But here you do not have to transport the key, it is enough to take it to pass the level. Retro styling and pretty graphics without being great. Nice music.
Stamp Boy, bir prensesi kötü bir canavardan kurtarma görevinde bir kahraman ve onun tekmeleme yeteneği hakkında retro tarzı bir bulmaca-platform oyunudur. Ona daha da yaklaşmak için patronları yenin. Gizli şeyleri açmak için her seviyede Küreler toplayın. Rastgele oluşturulmuş, seviyeler yok! Mario klonu gibi.
Excelente juego pixel art que mezcla mecánicas de plataformas con puzzles de estilo Donkey Kong GBA. Un trabajo muy destacable en la biblioteca de Steam. Música muy agradable y simpática. Precio muy económico.
A short puzzle-platformer and easy, a perfect game for either young kids or someting to play after a long day.
While the game can be 100%'d in an hour, this short game is incredibly worth the price. The developer says they were inspired by the Mario vs Donkey Kong games on the Game Boy Advance, and it shows. I do wish the game was a bit longer, but I won't complain especially since this seems to be the first game by this developer. ➤➤➤➤➤➤➤➤➤➤➤➤➤⠀[url=https://store.steampowered.com/curator/34911798] [h1] TEN'S INDIE SEEKER [/h1] [/url] ➤➤➤➤➤➤➤➤➤➤➤➤➤ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬⠀▬▬▬⠀▬▬⠀▬ Please check out my ever growing curator page with new reviews! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬⠀▬▬▬⠀▬▬⠀▬ https://www.youtube.com/watch?v=-A1KejX5E24
A small-bodied action-puzzle over-the-top game where the protagonist can only move and jump, and some enemies can be stepped on. Each level has a key to open the door, and three gems (red, green, and blue) as additional collection elements. There are four levels in this game, each level has a guard boss, different methods of attack, cute style, the game is difficult. You can also encounter a variety of different enemies and organs in the process of attacking, very challenging!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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