
Stack, train and collect 100+ powerful Stackmon in this creature-collector with a card-stacking twist! Build your camp, challenge rival Scouts in combat and face the mysterious corruption spreading throughout your land.
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About
Stackmon is a creature-collecting adventure with a unique card-stacking twist. Discover and capture new creatures and stack them with resource and equipment cards to unlock even rarer items and effects. Build up your camp, explore a vibrant world, and take on rival Scout Leaders, as you uncover the dark mystery behind the Soot – a strange corruption spreading across the land.
- Discover 100+ Stackmon including Evolutions, Rare and Legendary editions!
- 25+ different Buildings to construct and upgrade your home base
- 20+ Equipment and Item cards to buff your Stackmon and Scouts
- 7 unique biomes to explore, each with their own game altering mechanics

Drag and drop Stackmon, resources and items onto each other to form powerful combinations! Use your Stackmon to gather materials, craft items, automate tasks and battle other Stackmon. Grow and customize your Harmony base to unlock new recipes, upgrades, and abilities for your Stackmon.

Discover and collect over 100 rare and powerful Stackmon and train and evolve them into their more powerful forms. Search for wild Stackmon across the world of Gaia, open booster packs to expand your collection, and help Professor Pine in his dream of completing the Stackpedia!

Venture beyond your base and challenge other Scouts scattered across the world to prove your strength and rise your way through the ranks. Take on rival Scouts in strategic auto-battles, using equipment, abilities and elemental affinities to your advantage. Face off against powerful Scout Leaders and show the strength of Harmony!

A mysterious and dangerous force is spreading throughout Gaia, corrupting any Stackmon and Scout Leaders in its path... It's up to you and your Stackmon to find the source of the corruption, face the Soot and change the fate that approaches.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 372 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, not without flaws, not without annoying bugs, but still worth playing
Un juego vivo y bastante adictivo una ves le pillas el truco, la mecanica de poder reutilizar las instalaciones como la hoguera y el huerto realmente mejoraron la calidad de vida de la partida muy recomendable si te gusta el coleccionar mounstruos, eso si, le hace falta mas alejamiento de camara
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $238.6K | 335 | 81% | $19.99 | |
| $238.6K | 591 | 95% | $14.99 | |
| $238.6K | 1.7K | 61% | $5.99 | |
| $238.6K | 697 | 95% | $17.99 | |
| $238.6K | 597 | 79% | $12.89 | |
| $238.6K | 5K | 86% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $776.8K | 4.6K | 100% | $3.49 | |
| $6.9K | 24 | 100% | $7.99 | |
| $6K | 42 | 100% | $3.49 | |
| $5.5K | 35 | 100% | $3.49 | |
| $3.8K | 23 | 87% | $3.49 | |
| $1.6K | 22 | 95% | $3.49 |
Languages: English, Portuguese - Brazil, Simplified Chinese, French, German, Spanish - Spain, Korean, Japanese
Hours played at review time, across 373 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
花个逼钱不能先花整的,非得给我加点操作量刷几个需要移回去的金币,做个逼东西不能定量,非得自己数个19下24下,我觉得制作组是来故意恶心人报复社会的。
Amei demais o jogo!! Essa mistura ta perfeitinha, sem contar que me veio o mesmo sentimento de descoberta de quando eu jogava pokemon no gameboy quando criança. O nivel de desafio do jogo está muito bom, estou intrigado em como progredir e o quanto devo grindar pra ja chegar detonando os novos desafios. Gostei muito do jogo!! Recomendo demais.
玩到后期一堆bug,等bug修复后估计也只能重开一局
Love the game, creature designs are fun and unique. Foil and shiny versions really let your inner shiny hunter have a field day. Progression seems fair. Challenging combat can be overcome with adequate preparation. Only gripe is a few UI and UX things. You should be allowed to view your mons stats without taking them out the box (tent). Stacking could be a bit more snappy or magnetic to similar items or storage chests. I dont like the cards getting knocked around, I know this is kinda standard in the genre but it is a bit annoying (yes i know you can lock things but you dont always want to do that). Sometimes new systems arent explained well enough imo. Small Spoiler warning. In the 4th zone (water) you get human crew members that you can send on pirate ships to bring you different packs/ items. Idk if im just dumb but after returning to camp I cant seem to find them. I looked in the box and on the route preview itself. I would find it weird if you had to build the pirate ship while out on a route and then send them that way since the crew have multiple uses and you can lvl the pirate ship like other buildings. Havent tried it yet will do so and then report back. Other than those few small gripes I am absolutely have a blast, its a refreshing take on a mon taming/ base building game that rewards trying new mons and I'm always excited when I find a foil or a shiny of a cool mon.
The gameplay is fun, relaxing, and surprisingly addictive. Definitely worth the time.
堆叠大陆+宝可梦的玩法很有意思,部分卡片有使用次数这个我觉得没毛病,就是提示可以做得更好一些就好了,我玩了几小时才知道卡包可以直接买不用把金币拉过去;使用次数提升能直接在界面显示最好,不用右键才能看更直观。总体来说好评+1
玩起来太难受了,卡牌堆叠还是很乱,而且没有自动化操作,玩一段时间就得重新整理桌面卡牌
Stackmon has been such a nice surprise. I wasn't sure what to expect from the passive part of the fights, but they work really well and fit the chill vibe of the game. I've also caught myself just farming resources in the base without even realizing it, which is probably a good sign of how well that part is done too. There's something really satisfying about the whole loop of building some stuff in the base > exploring the routes > collecting Stackmons. Been having a really good time with it so far!
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