
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为休闲游戏可以给80分
Muito bom pena que é meio curto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
HENHAOWAN
解压好玩,成就很好打
袜子社的又一款搞怪可爱的小游戏,画风依旧非常袜子社。 把一切都是卡牌,在牌桌上模拟一切贯彻到底了。通过卖卡赚钱-攒钱开卡包来的循环来获得新卡,可以自己尝试不同的卡牌组合,也可以开卡包获得高级卡牌的制作配方提示,自己摸索出配方也很有成就感。在解决吃的需求以后提高人口刷装备最终挑战BOSS,每一阶段的目标都非常明确,也自带目标指引。难度曲线也不错,在一开始解决吃的问题进入平稳期后,会出现新内容告诉玩家不只是吃饱这么简单。 牌桌上肯定是乱糟糟的,所以游戏玩起来也是乱糟糟的hhhh,动物牌的设计也让人感觉小生气但又非常合理。在牌桌整洁度上,基本是玩家开始觉得有点乱了以后,就会告诉你有卡牌可以帮助整理,也算是主线以外的另一条线了。不过感觉主打的还是像在自家地毯上玩牌一样随意。所以不太适合很追求整洁的玩家。后期会有“箱子”卡牌,可以将堆在一起的牌更加简化成一张牌,观感上会好很多。也有一些自动化的卡牌帮助节省操作,临近的卡牌也会自动堆叠,不过总体上还是手操更多一点,看评论DLC的自动化可能比较成熟?玩起来节奏还是比较紧凑的,特别是中期铺开以后,每时每刻都有卡牌产出,会比较手忙脚乱,需要经常暂停处理,这点感觉袜子社处理得不太好,不够轻松惬意。 全成就还是挺简单的,本体自带的海岛也很好玩,在主岛发展得乱糟糟以后来到干净的海岛瞬间就轻松很多了。 总的来说是好玩的小零食游戏。
a game you never know you need. perfect for low spec pc, low reaction time, high resource management
开局太心急了爆了太多兵,食物压力超级大,快100的食物缺口,前中期啊!手都点麻了,大部分时间东西都是时间暂停的时候弄的,时间流动一两秒又暂停了,压力太大了,开局别生太多人,不然玩得很累,导致我到海岛之后都不想回去了。然后到海岛我还不知道砂岩可以当石头用,一直攒贝壳到海岛后期卡包出石头建采石场,完全没有回陆地的欲望www
简单、纯粹的快乐,有效缓解电子ed。轻微强迫症玩着略有压力。
太几把好玩了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980 | 2 | 50% | $11.99 | |
| $33.6K | 66 | 61% | $12.99 | |
| — | 0 | — | — | |
| $1.1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| $296.8K | 636 | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 1.5K | 68% | $99.99 | |
| $7.5M | 11.5K | 98% | $19.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 16K | 69% | $19.99 | |
| $7.5M | 18.1K | 91% | $19.99 |