
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 39.83/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127.1Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom dm+
Hazelight Studios does it again! Everything they put out is fantastic. I played this with my daughter, no bugs, no issues, runs flawlessly EVERY time. The level design and puzzles are fun, smart, and get both of you engaged and communicating. The designers of this game deserve huge credit. They really understand how to make games. The story is really great and hit us both in our hearts. I've been gaming since the 80s and there are only a couple of studios that I would buy from no matter what.. Hazelight Studios has earned a spot among them.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #19, worst PL #92 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
❤ Audience ❤ ☑ Beginner ☑ Casual Gamer ☑ Normal Gamer ☑ Expert ☼ Graphics ☼ ☐ Bad ☐ Alright ☐ Good ☐ Beautiful ☑ Fantastic ♬ Music ♬ ☐ Bad ☐ Alright ☐ Good ☐ Beautiful ☑ Fantastic ☠ Difficulty ☠ ☐ Easy ☐ Average ☑ Easy to learn / Hard to master ☐ Hard ☐ Unfair § Bugs § ☐ Bugs destroy the game ☐ Lots of bugs ☐ Few Bugs ☐ You can use them for speedrun ☑ Nothing encountered ☯ Story ☯ ☑ There is none ☐ Bad ☐ Alright ☐ Good ☐ Fantastic ⚔ Gameplay ⚔ ☐ Frustrating ☐ Sleepy ☐ Boring ☑ Fun ☑ Challenging ۞ Game time / Length ۞ ☐ Really short (0 - 3 hours) ☐ Short (4 - 8 hours) ☐ Few hours (10 - 20 hours) [if you focus on the main story] ☐ Long (40-60 hours) [if you complete everything] ☐ Very Long (61-100 hours) ☑ Extremely Long (101+ hours) $ Price / Quality $ ☑ Full price ☐ Wait for Sale ☐ Don't buy ☐ Refund it if you can
Çeşitlilik fazlalığından dolayı sıkılmak mümkün değil, sürekli yeni bölüm mekanikleri, map dizaynlarını ve atmosfer farklılıklarını görmekten şaşırıyor buldum kendimi, Bir yerden sonra sıkılmamaktan sıkılıyorsunuz.
一般,完整体验下来时神时鬼。玩法方面前期很新颖;中后期同质度高,部分关卡明显的为难而难,boss战恶意拖时长,交互体验奇差,通关引导不足;最后一关又拉回来很多。关卡架构上科幻篇整体弱于奇幻篇,制作组对科幻设计的理解较为浅薄,容易造成审美疲劳,而且科幻篇难度更大、流程也更复杂。还有剧情,这一代的剧情又臭又长,编剧功底差,一个很简单的故事时常不知所云,以及lgbt倾向。如果你是为了恢宏大气的场景和世界观以及惊艳的美术画面而来的,十分推荐;如果你是为了玩法设计、社交娱乐而来的,谨慎入手;如果你是和搭子玩了双人成行慕名而来的,尤其是对上一作剧情感到满意的,建议快跑。 还有就是优化,游戏出了一年多现在基本没有严重问题(只要你电脑配置不是太差),少部分场景可能还会存在掉帧,不影响游戏体验。
masterclass
Uno dei giochi più belli e sorprendenti di sempre
Absolutely amazing game. Buddy pass allows for a single player to own the game and invite a friend for free. It is played both local or online, both retains a split screen, which some people might find annoying from the start, but please last out, the game is made around the split screen mechanic, you'll get used to it and then even like it as the game goes on, it's been so far one of the best "coop" split screen game I've played so far. I recommend this to anyone who wants this "something" to play with a friend and have fun.
Good game. really enjoying it so far. would reccomend
better than I expected, very fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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