
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Most likely between $51.2M and $144.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $32.49 | 97% | approximately $85.3M |
| PlayStation | $49.99 | 97% | — |
| Nintendo | $49.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Split Fiction is a game where you can feel the passion behind it in practically every minute you play. There is an almost ridiculous amount of creativity packed into it. Every level introduced some new idea, mechanic, visual style, and so much more—just when I thought I'd figured out what kind of game I was playing, it turned into another game entirely. At various points, I was playing pinball, controlling shapeshifting robots, snowboarding for points, crossing between completely different worlds, solving wonderfully creative puzzles, and dealing with situations so absurd that my partner and I couldn't stop laughing. Then, somehow, the game managed to turn around and deliver moments that genuinely made me cry. The side stories deserve particular praise because they were not just filler content, but rather little explosions of creativity in their own right that I doubt I'll experience anywhere else. The Halloween-themed one was my favourite, especially the flower-planting section. Some of the funniest moments in the game came from them! The main story itself develops in a way that pushes the game to further extremes; as the machine becomes increasingly unstable, the worlds themselves do so with it, and this progression gave the developers an excuse to get even more ambitious with what happens around you. Even the boss fights refused to settle into a formula. Every single one felt like a completely unique idea rather than a variation of the last, and then there was the finale... I genuinely don't know how to describe it without ruining what makes it so special. It was completely and utterly mind-bending. The game took everything it had been doing and pushed it to its absolute limit. Now, I've played a lot of games, but I don't think I've ever experienced anything quite like that sequence before. It was technically impressive, visually insane, incredibly imaginative, and one of those moments where I found myself wondering how somebody even came up with the idea in the first place. But beyond all the mechanics and creativity, my favourite part of this game will always be the joy it engendered. There were evenings where I had to force myself to launch the game and start a session; I was miserable, tired, and struggling to motivate myself. But every single time we played, I felt energised, happy, distracted... and sure, maybe the happiness didn't always last very long after we stopped playing, but for those few hours... I was laughing, thinking, getting completely absorbed in whatever bizarre world the game had thrown us into next, and forgetting about everything else for a while. I don't think every game needs to have some profound emotional impact on the person playing it, but for me, this one happened to arrive at a time when those treasured, fleeting little pockets of happiness genuinely mattered most, and that's probably the highest compliment I can give Split Fiction. It was not simply an incredibly creative co-op game. It was a game that constantly surprised me, made me laugh until I couldn't breathe, occasionally made me cry, and at times, even gave me something to look forward to. You can feel the love that went into making this, and I hope you can feel the love I have for this game by reading this. Simply beautiful.
Absolutely pretentious storytelling. Cannot sympathize with any of the characters. Most of the puzzles take seconds to solve. It is pretty much an autoscroller. It takes two is miles better.
[h1]!神作![/h1] 还是那句话:游戏的最高配置——@#收集小球可以得奖 玩的ZOE,前面玩急眼了一直用鞭子抽对方哈哈哈,一路上还是觉得MIO更难,幸好对方有操作,也没有压力我,回想起来更多的是欢声笑语,但不可否认的是我也很厉害哼哼 最后在俩人的默契下16h将游戏通关了[spoiler]说实话,真的被最后的boss那给震撼到了,空间的撕裂,环境的渲染,让我非常顺利代入主角,其中印象最深的还是第三视角下的食人鱼,太掉san值了[/spoiler]我一直认为对象是个很了解我的人,知道我喜欢玩收集,就陪我打了全成就,其中那个冷手山芋,需要一命通关,也不知道打了有多少回了,最后也是在我们的努力下,16.6h拿下了全成就wwwwwwwwww开心!!(^ω^)
Split Fiction? More like Peak Fiction! Buy it now, most fun co-op game on Steam.
[h1]Missing the split-screen experience on a couch with a friend, partner or family member? Or simply just want to hop on to a nice co-op game? Then getting [b]Split Fiction[/b] is a total no-brainer![/h1] I've finished the game three times with three different close friends, and I absolutely love it from start to finish. The amount of creativity developers put in this game is top notch. Love all the details and some references from many other games and even shows. Story writing was good, it starts off pretty slow and can be somewhat chaotic in the beginning. Game completion including side stories should take around 10-15 hours to beat. One of the character seems unlikeable due to her mean attitude, though as the story progresses her character develops near end, as well as to the part where they have to obtain the other fragment and lift each other's spirit up, I find this particular moment really beautiful.. I almost teared up. Both sci-fi and fantasy world designs are very well-made and gorgeous, sometimes ya just gotta halt for a while and just enjoy the scenery. Gameplay is packed with loads of actions especially in sci-fi world, the fantasy world on the other hand is much more chill. While the game isn't incredibly difficult but it definitely requires significant teamwork at times, hence proper communication is key. There are also two minigames available as side story which lets players to compete each other for fun. The music playing in the background is nicely composed too. Overall the game is absolutely a blast to play, best part is the second player doesn't need to pay to experience the game! Will return to this game again for 100% achievements some other time when able. Definitely worth the full asking price, or at least try get it on sale if can. Much recommended for anyone who wants to have a fun co-op session with a friend/etc, you'll not be disappointed!
Nice & beautiful Game❤️
Mediocre and forgetable story which seems very CHATGPT-fied (2 people wrote it? Really?) that is attached to really nice co-op mechanics. Second best game by Hazelight. Meh/10 - worth playing with your best friend.
Love this game so much had so much fun playing it with my boyfriend we both loved it, it was even better than It Takes Two it is so pretty the developers clearly put a lot of love into this game love both characters and how their friendship grows overtime the story was very emotional 100000000/10 one of the best games I have ever played <3
this game sucks john suckarse
The game looks pretty ... sometimes. A lot of the environmental art was good, but in places I literally wondered if it had been generated by AI. The character models on the whole were not expressive, and often looked unnatural instead of conveying actual emotion. The gameplay is very repetitive. I like the idea of players having asymmetrical powers that work together in order to forged a path forward, but a lot of the mechanics were reused and felt copy-pasted into different worlds (that looked very similar). Even in some segmants where the gimmick was a bit more interesting, normal movement was always the same no matter what, so it made the game feel same-y and the levels blur together. The story ... oh, the story. The bad guy is the rich bad guy, with no proper motivations other than get more rich. The main characters have sad stories but they are forced and extremely predictable. At multiple times, we predicted verbatim what would happen or what the characters were going to say. The banter between characters during actual gameplay was the worst part, full of horrendous puns and stupid, vapid dialogue. Not really sure why this has so many good reviews. We did finish it, but mostly because we wanted to see if it got better or continue getting worse. It got worse. The final boss was terrible and the sequence leading up to the final boss was one of the worst in the game imo. Very boring overall and a hamfisted gimmick. 4/10 maybe. Don't play it.