
Build a party and grow stronger with every battle in this turn-based Roguelite RPG. Level abilities through use, buy stat upgrades, discover build-changing treasures, explore varied dungeons, and unlock new characters for future runs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Spiritoke is a turn-based roguelite RPG where every step deeper into the dungeon makes the monsters more dangerous.
Build your party, hunt for treasures, and turn powerful relics into increasingly wild run. Every hero brings their own abilities and strengths to battle, giving you new ways to shape your strategy.
Enemies continue to grow stronger as you explore, forcing you to keep improving your party, adapting your tactics, and deciding how far you're willing to push your luck.
Gather treasures. Build your team. Grow stronger than the dungeon before the dungeon grows stronger than you.
New characters and other unlocks expand your options for future runs, giving you more party combinations, abilities, and strategies to experiment with.
With 16 playable characters, dozens of treasures, and 11 dungeons to conquer, every new run is another opportunity to build something different.
Characters gain levels as they battle, while frequently used abilities become stronger the more you rely on them. Visit Goblette's shop to spend your gold on additional stat upgrades and push your favorite characters even further.
Finding the right combination of upgrades, abilities, and treasures can turn an ordinary party into something completely different by the end of a run.
Each dungeon is assembled from different stage variants, creating a different route through the adventure from run to run.
Fight through several stages, grow your party along the way, and prepare for increasingly dangerous enemies as your journey continues.
The longer you spend exploring, the stronger the dungeon becomes.
Mystical relics provide powerful bonuses and new ways to shape your build.
Experiment with different combinations, strengthen the characters that benefit from them most, and discover new strategies as your collection grows.
Some treasures can even allow characters to carry additional strength into future adventures.
The Spirit Compass has been shattered, spreading dark miasma throughout Arcadia and twisting its creatures into dangerous monsters.
Gather its lost shards, fight your way through the corrupted lands, and confront Ingelica—the deity responsible for breaking the cycle of rebirth.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Spiritoke is hard, you will die. Especially in the beginning learning how monsters attack and the range they can hit you from will make a huge difference. After 2 hours I got my first 3 party members and fights get drastically easier once you level the abilities and pick up some passives. it doesn't really guide you in any directions so literally interact with everyone and everything you can. I really enjoyed my time with the game so far, once you get past the initial hill it really does have some interesting gameplay. also haven't encountered any game breaking bugs yet so thats always a plus.
Great concept...someone more competent will do it better. Feels like it was released before he finished working the UI and mechanics. Only played about 35 minutes probably going to return, just not fun very cumbersome UI. The combat is not explained and just feels bad, take a step hit enemy for 3 damage, enemy hits you for 60...you die. took me 6 restarts before i even killed 1 enemy, not sure if it was purposely made to die so much in the beginning or if I missed some hidden feature. Wanted to like it, love rogues and this seemed very fresh but poorly executed. My thoughts now are stay away until someone makes a better turn based rogue.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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A unique take on the roguelike genre with a heavy JRPG influence. The combat is much deeper than it may appear at first glance, positioning and SP management are very important. It may seem overwhelming at first but dying is very much an important part of the game. With each death you can use your gold gained to buy permanent upgrades which allow you to push further. I look forward to seeing what the developer is cooking up next.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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