
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1211 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Знаете... Это одна из из историй, которая меня растрогала так, что я плакал в конце. Больше я ничего не буду дополнять
挺好玩的,属于那种慢慢开发的状态。可能有些人觉得无聊,但是玩久了也就适应了
很治愈,很肝的一款游戏,画风优美~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款很好的游戏,深度诠释爱、离别与死亡。后劲很大QAQ
a sad, but a good kind of sad :)
活着活着总是谁也留不住,但无论是谁都不会白白地离开,或是留下一些东西,或是造成一些改变。 对过往的分别释然也好,耿耿于怀也好,离开的人都已经或多或少地成为了自己的一部分。 只要带着这个部分继续前进,分别就不会把故人带走。
This game was so peaceful , i caant write enough about this , loved the art design since its similar to nine sols which is why i bought the game . ended up loving it so much , i wake up and just water my plants and then cut my sheep hair and then have some tea and start exploring i felt like a grandma or how any old people would feel , the npc designs are top tier , some of them left them speechless , really wish i had a final hug wwith uncle atul , every character u come across is peak , starting part is the hardest the first 15 hours after that i know exactly what needs to be done , would recommend 100% to everyone ,must play indie game its so peaceful man
Should be way more recognized.
Realmente me encantó, no todo te deja una enseñanza (a mi criterio) pero a veces sólo se trata de escuchar y acompañar. Lo volvería a jugar completo sin duda. Por cierto, cuando jueguen, tengan pañuelos a mano jajaj
让我的大脑放松
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 270 | 90% | $4.49 | |
| $2.7K | 79 | 49% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $80.5M | 162.6K | 96% | $19.99 | |
| $1.9M | 4K | 95% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.8M | 67.5K | 86% | $19.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $36.5M | 25.6K | 67% | $69.99 | |
| $37.4M | 36.1K | 97% | $16.24 |