
SPELLHACK!! is a real-time survival deckbuilder! Explore Doom City to collect and upgrade Technospells during the day, then defend against waves of Summoned Beasts at night in this totally rad roguelike!!
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About

SPELLHACK!! is a survival deckbuilder that features fast-paced, arcadey combat and a surreal 1980s setting.
During the day, you have 12 hours to spend improving your Spelldrive and collecting new Technospells.
At night, the Summoned Beasts descend upon you. You'll need to think fast to survive 12 hours of nighttime before the next day arrives!
A Story Mode to ease into the pace and mechanics
A Challenge Mode with 5 levels to really test your skills!
150+ Technospells to collect and install
50+ Summoned Beasts to repel
A huge variety of items to collect and events to encounter
Graphics so good you'll forget its just a game
Characters with no ulterior motives!
And more!!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No me gustó. No es mi tipo de juego. Es como estrategia por turnos/defensa de torres y cartas.
What a unique and wonderful little game! Addictive lane defense gameplay that feels perfectly balanced and nostalgic 80s theming with a compelling air of mystery.
Great game - loving it so far. It stands out as a deck-builder/lane-defense indie, and the wide range of enemies, mechanics and spells make for a lot of options when playing a run. I've really enjoyed the Day/Night cycle and the amount of things to do at night was a lot of fun. The days are intense and I love how fast-paced the gameplay is. On top of all of this, it's clear that a lot of time and effort was put into the art style and soundtrack of the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really interesting small game for lone nights. The art style, sounds and music is really impressive.
Fun Game, some real time, but not enough to make me panic, just adds a bit of AP prevention.
Not for everybody, but she's for me
this actually needs to be more popular holy peak
A wonderful experience at a low price with a demo to check if you'll enjoy it. An easy recommendation to anyone who likes deck builders that make you have to think, and act, fast while also considering the semi-random nature of getting. You can't force decks given you have semi-random spells and a few ways to remove spells but no guarantee that the deck will become what you want, the trick is to let the deck build itself while doing a bit of pruning to get a good deck. The visuals and theme are both very fun and pleasant.
I really like the way the game's mechanics work together! It's simple, but very effective, and looks / plays great. Really can't go wrong with such a cheap price, either, especially if you like deckbuilders and thinking on your feet. The music is excellent, too. This was all-around a delightful 2025 surprise! 9/10, no real downsides other than its simplicity.
Not too bad. Fairly short. Don't let my review time fool you, I had the game running while playing other stuff I'm just an idiot. With that said, again, not too bad. I'm usually not into deck building at all, but I like the combat segment enough to offset that. In addition I really like the theme of the game and the aesthetic. It is a little rough on my aging eyes and I could see myself getting eyestrain if I kept playing for too long, but ehn. Really my second biggest complaint is the awkwardness of the controls. It is good the dev was smart enough to support both awds and cursor keys for movement. I can't tell you how annoying it is that retro games seem to obsess over cursor keys for movement. I'm really tired of that. Thankfully you don't have to settle here, you can use cursor keys or awds. My biggest complaint is the story is kinda overall lame. It does finish out, but the ending feels a little phoned in. The game tried to make it feel like somehow it's interacting with you, but it doesn't do it any meaningful way and I felt like it slacked off pretty hard at the end. [spoiler]I suspected the ending would be what it was, but I was hoping that either there'd be some kinda really retro animation of you getting sucked into the game or something, but instead it was just some shadowy hand grabbing you. You don't even get a visual of a sexy big tiddy witch kidnapping you. Bogus.[/spoiler] Generally though, for the base price I'd say it's just the right amount. I find it kinda hard to judge well enough since I'm not into deck builders like I said. I'll give this game a pass since I had fun and there really weren't any genuinely frustrating elements. Just plays very solid. (And it was smart enough to not allow stupid stuff happening such as infinite damage combos which is one of the reasons I don't like deck builders) Overall, I had fun, but I think I'm ready to be done with it. I very much wish the game had a longer story, but overall again it's fine.
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Players by region
Where this game's players are, estimated from review languages.
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