
Spectraball combines elements of platforming, puzzle solving, addictive gameplay, and stunning visuals to deliver an experience that sets a new standard for the genre. In addition, Spectraball utilizes Steamworks, offering full support for achievements and stat tracking.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
All time favorite game from my childhood
Old school Marble Madness brought back to life with new quality of life upgrades. This game at least half a dozen levels to master and maneuver through to the end with some additional challenges and bonus games included. The main game has huge levels giving your physics abilities a true challenge. Luckily, your marble comes with some special moves such as the ability to stop on a dime, teleport, double jump and more. You can only choose one perk, but they do help. Beating the levels are not that hard, there is a great checkpoint system, however, beating each level without falling or restarting from a checkpoint is absolutely where it's at if you enjoy a certain level of difficulty. While it's maybe old by today's standard, I feel that this game is still fun. Played it about 10 years ago and just picked it back up for the final achievement. The physics are good, the graphics are decent, and the design of the levels is fantastic. Though a marble in space that still jumps is a bit weird when it comes physics, the rest is still fun and enjoyable. Definitely recommend picking this one up.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]ногомяч без ноги[/h1] Простая как стопка водки игра, банально катаешь/прыгаешь шарик проходя менее десятка уровней без особой смысловой нагрузки, буквально отдыхаешь и катаешь шары, только не в трусах у себя, а на экране монитора -=-=-=-=-=-=-=-=-=-=- + простота и незатейливость
와 깨다가 뒤질뻔했어요. 제 인내심의 한계에. 거의 도전하는 게임이었습니다. 와. 진짜. 말 잇 못. 선물로 받은 주옥같은 게임 재미있게 했습니다. 감사합니다.
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bol buglı bol sinir bozmalı altf4 tadında bi oyun. serverı da varmış anladığım kadarıyla bi aralar ama çok eski oyun olduğu için şu an o ekrana gitmiyor bile. vintage oyunları sevdiğim için bana zevk verdi. oyunu toplamda 7 saat oynasam da aylar süren bi süreç oldu çünkü eliniz oyun sinir bozucu olduğu için oyuna gitmiyor. check pointlerde oyunu kapattığınızda o bölümü ennn baştan oynamak zorunda kalıyorsunuz yoksa oyun 4 saatte biterdi. zamanına göre güzel bir platform oyunuymuş.
Old and cheap game so I won't be too harsh on it, but as a fan of marble/ball platformers, figured I'd leave my two cents. [b]Spectraball[/b] is rough, even for the time it was released. Graphics and sound are serviceable enough but the lack of textures in each level makes things blend together. Lack of signs, lights, or camera snaps when pressing switches means levels do a poor job of showing where to go or what you activated. Camera also clips through walls a lot especially in loops. Ball lacks a drop shadow which doesn't help positioning yourself in jumps. Levels are huge which I'm sure was great back at release, but there's only six of them. I'd prefer shorter, more numerous levels that are better designed. The last level is a bit better in this regard, but all levels have mediocre at best map design and game can be buggy. Custom level feature is long defunct. If you absolutely want more ball platformer games and want to try this, grab it when it's on sale for like a dollar. Otherwise Spectraball is a relic and there are many better games of this type available.
Mediocre 3D marble madness with bugs and simple movement, but diverse environments provide occasional fun.
3d top ile oynanan parkur oyunu eski bir yapım olmasına rağmen gayet eğlenceli ve güzel tasarımı var tavsiye ederim
1/10
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