
Dodge cars, dogs and tornadoes as you grow your subscriber base and expand your paper route in this arcade inspired newspaper delivery game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 20reviews | 60% | — | $7.6K |
| $9.99 | 125ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Game is fun, but I can't play it for long periods of time because i get vr sickness with this game prety quickly. the reason why i get it with this game is because when you change the steering on the bike, it moves your point of view at the same time, If they fixed that issue i'd prolly enjoy it a bit more.
I have 2 VIRZoom bikes, and Vive/Rift touch, 2 PCs, i7 w/ GTX1080 (please note, the dev fixed the problem I stated below. I say thats fantastic and shows they listen) We bought 2 copies of the game as a extra activity for VirZ, but we want to avoid motion sickness at any cost. Seems fine till you crash, then you see your body drop to ground, and your point of view changes so you are facing down and you raise up like 20 feet in the air. I get it, you are dead. BUT, PLEASE, make a option for simple fade out. This forced change of perspective and fast upwards motion is making us sick! I bought 2 copies of game, and we want to give positive review, but this is breaking a first law of VR, don't screw with perspective; causes sickness! Also, do you have plans for multiplayer? Thanks in advance Blaine
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 22 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 141 | 83% | $2.49 | |
| $7.6K | 477 | 78% | $0.99 | |
| $7.6K | 58 | 50% | $3.99 | |
| $7.6K | 67 | 54% | $5.99 | |
| $7.6K | 71 | 73% | $4.99 | |
| $7.6K | 98 | 77% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 5.5K | 91% | $19.99 | |
| $956.6K | 1.7K | 73% | $19.99 | |
| $621K |
| 1.1K |
| 92% |
| $19.99 |
| $492K | 1.4K | 90% | $9.99 |
| $95.9K | 160 | 83% | $9.99 |
| $85.5K | 120 | 80% | $19.99 |