
Space Rock Breaker is a short incremental game about mining asteroids in space. Mine asteroids with guns, unlock new materials, process the ore by dropping it into a Plinko machine, and spend your credits on upgrades in a massive skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 27 → 40.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Rock Breaker is a short incremental experience. Mine asteroids using weapons, process the ore using a Plinko machine, and use the rewards to increase your power.

Mine asteroids using guns, missiles, and lasers to earn ore

Process the ore using a upgradable Plinko machine to earn massive profits

Spend your credits to upgrade your guns and ship

Open lootboxes to earn bonuses and upgrades

Go deeper into the cosmos and discover new and valuable ores.
Genres
Engagement
Reviews
Themes across 757 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
buen jueguito pal rato
An absolute steal of a game for this price. Nice incremental, with short playtime and enjoyable gameplay loop.
Amazing fun little game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $230.2K | 531 | 80% | $19.99 | |
| $230.3K | 574 | 98% | $19.99 | |
| $230.4K | 604 | 81% | $17.99 | |
| $229.8K | 317 | 82% | $19.99 | |
| $229.8K | 484 | 90% | $14.99 | |
| $229.8K | 2.2K | 73% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9K | 131 | 94% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $456.3K | 3.5K | 88% | $6.99 | |
| $93.6K | 361 | 85% | $6.99 | |
| $616 | 4 | 100% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech, Hungarian +6 more
Hours played at review time, across 761 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beat the game in 2.9h WHAT A BANGER of a game !!!!
Really fun game for how cheap it is, although it is short there is a lot of upgrades 9/10, could get a bit laggy occasionally
不错的小品增量,希望可以增加提高处理矿石速度和开箱数量的选项。
Actually is very nice and good value. 9/10 is very worth the price
short and sweat
a game that cost me at the time $2 to buy this game is really solid, style and graphics wise its very pretty i like the progression, its not super grindy, and can beat it in about two sittings, appreciate that this game respects your time and is done before it becomes a slog like a lot of these incremental can become im a big fan of the loot box and pachinko that was just a fun way to spice up stuff only note was the prestige system is mostly meh? the upgrades are lacking in there but also by the time you beat the game you only need to prestige maybe 3 - 4 times again real solid for the price
神ゲー クオリティ高めで安いのいいね
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.