
Cute, relaxing memory game where you match pairs of adorable artiodactyls in space
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Memory: Artiodactyls - is a cute and calming game featuring pictures of adorable artiodactyls in space. This game will test your memory as you try to find matching pairs of owls pictures to complete each level.
Enjoy the charming atmosphere and improve your memory as the levels become increasingly challenging and exciting.
In Space Memory: Artiodactyls:
•50 levels
•Beautiful space art
•Simple controls (mouse)
•Achievements
•Relaxing music




















Reviews
Lazily-made memory puzzle game with ai generated images where the pieces become pretty hard to tell apart the further you progress
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] Space Memory: Artiodactyls is a construction kit game. The Russian "developer" (Cute Hannah/Green Goose/Quantum Quiver/etc etc... he uses a lot of fake accounts to hide his identity) used the mediocre ClickTeam Fusion video game construction kit, filling out input forms/using premade level design tools. Basically an "asset flip", but with AI slop generated images instead of assets stolen from someone else... this is WORSE than asset flipping. This isn't a sincerely made game, it was slapped together quickly as a minimum viable product... a hopeless cash grab made for one reason: To generate Steam Keys in bulk for crap random game bundles, just to get a few roubles for polluting Steam with trash. A strong argument can be made that construction kits like ClickTeam Fusion should never be used to make games for profit, as the "developer", Green Goose Corporation has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. For gameplay purposes, because the user interface for this game is mostly just 2D static AI Slop images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. As mentioned, this features really godawful, "wrong" looking AI slop instead of genuinely and sincerely created game assets. It's hard to say if this was because the developer didn't have the skill to do the job of creating real game assets or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision. AI slop sticks out like a sore thumb... and it comes across as insulting. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too, and that's glaringly obvious here. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 130,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 130,000+ games on Steam? Space Memory: Artiodactyls is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Vietnamese*, Greek*, Danish*, Simplified Chinese*, Traditional Chinese* +91 more
Я думал, что в космосе уже видел всё, но чтобы парнокопытные устроили там экзамен моей памяти, такого не ожидал. Игра простая до невозможности: открывай карточки и ищи пары. На пару вечеров сойдёт, но быстро приедается.
[h2] 🚮 Shovelware [/h2] [quote] [h3] 🗑️ ❗ALERTA: [url=https://pt.wikipedia.org/wiki/Shovelware]SHOVELWARE[/url][/h3] Shovelware são Jogos feitos rapidamente e sem cuidado, juntando assets/imagens com cola (e as vezes IA), sem testes e sem paixão, com o objetivo de inflar bundles e enganar jogadores. [/quote] [quote] [h2]❗ALERTA: [url=https://en.wikipedia.org/wiki/AI_slop]AI SLOP[/url][/h2] 🤖 Jogo feito em grade parte ou totalmente por IA. [/quote] O de sempre de [b]Quantum Quiver Games[/b]. [list] [*] 💩 jogos de baixíssima qualidade, [*] ⿻ lançar o mesmo jogo dezenas de vezes, mudando apenas alguns JPGs/assets. [*] 🤖 Esses 'novos JPGs' são gerados por IA. [/list] Tão ruim, mas tão ruim, que removi o jogo permanentemente da minha biblioteca.
Esse jogo me passou doenças, n sei com fiquei 1h nesse jogo, dito isso, Bom para equilibrar sua vida caso ele seja muito boa, após essa experiencia vc mudará sua visão de mundo.
поиграть час можно,игра около среднего ,но фотки огненной свиньи и бегемота в меде заставили меня поставить положительный отзыв
有中文 有100个成就 《太空记忆:偶蹄动物》 《太空记忆:偶蹄动物》是一款可爱而平静的游戏, featuring 太空中 adorable 的偶蹄动物图片。这款游戏将测试你的记忆力,你需要找到匹配的猫头鹰图片对以完成每个关卡。 随着关卡变得越来越具有挑战性和 exciting,享受 charming 的氛围并改善你的记忆力。 在《太空记忆:偶蹄动物》中: • 50个关卡 • 美丽的太空艺术 • 简单的控制(鼠标) • 成就 • 放松的音乐
I like it.
Space Memory: Artiodactyls is a compact casual puzzle game that takes the familiar card-matching formula and gives it an unusual combination of animal and cosmic imagery. Developed and published by Quantum Quiver Games, it is designed primarily as a relaxing test of visual memory rather than a complicated puzzle experience. The concept is deliberately approachable: uncover hidden pictures, remember their positions, and locate the matching pairs until the board has been cleared. There is almost no learning barrier, making it suitable for players who want something immediately understandable without tutorials, complicated controls, or lengthy explanations. The central mechanic depends entirely on observation and short-term memory. Revealing an image provides another piece of information about the board, and remembering that information becomes increasingly useful as more pictures are exposed. Early mistakes are therefore part of the process rather than particularly harsh failures. A seemingly unsuccessful attempt can reveal the location of an image that becomes useful several moves later. This creates a gentle rhythm of discovery, memorization, and matching that works well for short sessions. Players interested in intense logic puzzles or elaborate problem-solving systems will find the mechanics extremely basic, but that simplicity is intentional. There are 50 levels to complete, providing a structured progression rather than leaving players with a single endlessly repeated matching board. The difficulty gradually increases, requiring better concentration as the player advances. Since the underlying rules remain consistent, the challenge comes from processing and retaining more visual information rather than learning new mechanics. This makes progression predictable but accessible. It also means repetition will inevitably become noticeable, especially for experienced puzzle players. More board variations, special conditions, alternative objectives, or additional mechanics could have given later stages a stronger sense of evolution. The visual theme helps distinguish the game from generic memory-matching titles. Artiodactyls provide the central subject matter while colorful space imagery creates the surrounding aesthetic, resulting in an intentionally unusual mixture of earthly animals and cosmic scenery. The store description also discloses that pre-rendered AI-generated artwork was used for the background and animal images. This is useful information for players who care about the production methods behind game artwork. Regardless of individual opinions about that approach, the images serve an important functional purpose because recognizable visual differences are essential to a memory-matching game. Its audio presentation follows the same relaxed philosophy. Calm music accompanies the puzzles instead of pushing players toward urgency or creating unnecessary tension. There is little indication that the experience wants players to rush. Instead, the atmosphere encourages careful observation and leisurely completion. This works particularly well with a genre where concentration is more important than reaction speed. The combination of colorful imagery, straightforward interaction, and soothing music gives the game a low-pressure character that could make it useful as a brief diversion between more demanding games. Completionists have an additional reason to work through the entire collection of levels because there are 100 Steam achievements. That is a surprisingly substantial achievement count for such a mechanically simple game and gives achievement hunters another layer of motivation. Steam Cloud and Family Sharing are also supported alongside the single-player experience. The achievements should not be interpreted as evidence of enormous gameplay depth, however. They mainly complement the existing progression and reward continued participation rather than transforming the fundamental design. One weakness is that the store description contains what appears to be a leftover reference to matching owl pictures despite this installment being centered on artiodactyls. It is a small textual inconsistency, but it makes the description feel less carefully tailored to this particular entry. Greater attention to these details would strengthen the overall presentation. The concept itself is already intentionally minimal, so polish becomes especially important when there are relatively few mechanics competing for the player's attention. The game's biggest advantage is accessibility, while its greatest limitation is the lack of substantial variety. Someone wanting a sophisticated puzzle game filled with evolving systems, narrative elements, strategic decisions, or radically different challenges will probably exhaust its ideas quickly. Someone who simply enjoys classic memory games may have a much more positive experience. The straightforward mouse-based interaction also makes the controls inherently uncomplicated, although players interested specifically in Steam Deck use should note that the store information should be checked for the latest official compatibility status rather than assuming full Deck verification from the simplicity of the controls alone. Ultimately, Space Memory: Artiodactyls knows exactly what kind of experience it wants to provide. Quantum Quiver Games does not attempt to reinvent memory matching, instead concentrating on a familiar formula presented through an eccentric animal-and-space theme, 50 increasingly challenging levels, relaxing music, and extensive achievement support. It would benefit from more mechanical surprises and greater attention to textual polish, but its narrow design can work well for casual players who value simplicity over depth. As an inexpensive-feeling, low-pressure exercise in visual recall and pattern recognition, it accomplishes its basic purpose while remaining too limited to stand out strongly among more ambitious puzzle games. Rating: 5/10
Ну. Ладно.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $408 | 12 | 75% | $1.99 | |
| $352 | 11 | 45% | $1.99 | |
| $66 | 7 | 71% | $0.55 | |
| $257 | 8 | 50% | $1.99 | |
| $287 | 9 | 33% | $1.99 | |
| $215 | 14 | 71% | $0.55 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $348 | 54 | 85% | $0.49 | |
| $361 | 53 | 87% | $0.49 | |
| $325 | 50 | 68% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |