
Choose your spaceship and defeat the alien threat that comes from the Moon. Blast your way crushing, ripping apart and exploding hostile aliens that are taking control of powerful weapons and military technology from Earth. Find the entity that controls the threat and make it explode into blood.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Choose your spaceship and defeat the alien threat that comes from the Moon. Blast your way crushing, ripping apart and exploding hostile aliens that are taking control of powerful weapons and military technology from Earth. Find the entity that controls the threat and make it explode into blood.
Space Dragons is a classic "shoot em up" horizontal shooting game, in which you can choose different ships with unique characteristics and abilities to destroy tons of invading aliens. During the adventure you will run into powerful bosses and explosive enemies. Get upgrades for your ship, weapons and much more to make your way through the meaty and bloody path that awaits you in Space Dragons.

Features:
Local multiplayer
11 fun and complete stages
A great arsenal of weapons awaits you in the vast stages
Acumulative improvement every time you finish a stage, you will be able to achieve different combinations
11 epic and frenetic level boss encounters
Beautiful animated and hand-drawn pixel art characters and stages
Various enemies with different attacks and transformations
Execute the enemies and bosses to obtain improvements and earn points
Very frenetic and explosive gameplay
Every boss has a transformation

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 40reviews | 85% | — | $10.3K |
| $9.74−25% | 15ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uważam, że ta gra zasługuje na nominację nie tylko za grafikę, która jest zachowana po części w stylu kreskówkowym jak i w stylu retro, ale przede wszystkim za rozgrywkę, która umila czas spędzany w tej grze.[b] Ta gra jest świetna dla miłośników Shoot'em upów.
Pretty good!
Great Shmup! Waiting it gets out of early access :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $12.99 |
| 8ratings |
| 90% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is awesome. And difficult. If you play this kind of game, you need to play this.
画面风格和音乐节奏都很不错所以入了,实际也不错。但玩起来很糟糕 和以往的STG差距很大,比如有个贴近空血敌人才能用的近战攻击,血包必须用这个攻击方式打出来。但实际操作时非常困难,不知道什么时候可以用,也不知道敌人会怎么行动。其次获得的武器是弹药制的而且不能保存只有最近拿到的一种。似乎也不能升级速度之类的。武器还会过热射一会儿就要等一会儿。弹幕密度一般但弹速基本都非常慢导致活动范围很受限。总的来说是个尽全力排除了射击游戏的单纯和爽快的失败系统。
So full disclosure - game is very short, having never played it before and being unfamiliar with how this particular game worked, i was finished in an hour. That's ok. This is early access and the game, at the time of writing, is 3.99. My hope is they continue to add more stuff. If i could offer some suggestions: 1. Create more end of level buffs or allow them to stack. I was disappointed to find i couldn't get two attack drones 2. I'm not sure if i missed it while dodging for my life but i was never really sure when I could use my special - Some kind of indicator would be awesome. 3. I'd love to be able to stockpile weapons and use them at will. Maybe using the R and L trigger? Ammo mechanic is fine tho and is unique for this kinda game. 4. Make the enemies show they can be finished off at a distance as well - Idk if you'd do this one though as I think being close plays into the risk vs reward design you have for the game. A nice to have but not at all required. 5. Boss design was exquisite and creepy, but it felt like the latter bosses were easier than the first few. May need to turn up their difficulty. i died quite a few times to the first ones but the last two bosses were a one shot.
It's a shame that this game will never get out of early access and has been abandoned, because I enjoyed it way more than the studio's first and previous effort "Q-YO Blaster". (By the way what happened to them?) The design is tighter, weapons are functional, enemies are cool with some grotesque pixelated designs I hadn't seen since R-Type and the like, soundtrack is good too. Yes it's still unbalanced, with some stages that are too long and others too short, and some pilots that are much stronger/more useful than others (but maybe that is intended as a difficulty/skill level?), but it was a really promising title, especially if compared with the studio's previous and following mediocre shmups.
As a total shoot up nub trying to get into the genre, this game was perfect. Hitbox is generous and precise. The upgrade system is lacking with a few upgrades like +1 health and "fill health" rather than a permanent upgrade being a bit silly as you will have plenty opportunity to health up between bosses. Also the drone, while being a nice shield for enemy fire, often finishes enemies that you try to execute to heal up. It is early access and I've now done all the levels. Looking forward to new levels and polishing to the upgrade system. More than that, the game looks great, runs great, and keeps you engaged throughout. If you're a shmup veteran, this game will probably be a bit too easy in its current state.
mouse support would be preferable. the controls remind me of the old DOS games before PC mice were a thing. that's it, weird and wonky controls are the reason i don't recommend this and why i probably won't play it more than i already have
Vou ser muito sincero é um jogo muito bonito a estética 16 bits é fenomenal mas caramba, de quem foi a ideia de fazer naves que atiram feijão ao invés munição de verdade?!!! Olha, eu morri na fase 9 pois não tinha entendido de cara algumas mecânicas do jogo, especialmente a de finalizar um inimigo e regenerar vida mas depois e vi que o jogo permitia que eu recomeçasse do ultimo estagio que eu terminei na minha run anterior. Nesse caso a fase 8, que ela inteira era uma grande Boss Fight... E esse não é problema, o problema é que ficar quase 15 mins atirando feijão sem parar no mesmo Boss pra conseguir só então chegar na fase que eu já tinha chegado anteriormente totalmente capado de vidas e upgrades FOI UM PORRE! Isso vai completamente contra a lógica de continuar de onde parou via seleção de fases caramba!!! É como se os devs tivessem falando pra mim, joga tudo do início de novo pra não chegar na fase atirando feijão sem nenhum suporte! ENTÃO PRA QUE COLOCAREM A DROGA DA SELEÇÃO DE NÍVEIS?! FOI TROLLAGEM ISSO!? Antes tivesse colocado os créditos tipo fliperama tradicionais. Enfim, esse jogo é tão bonito quanto é frustrante. Um outro dia tento jogar novamente mas por hora tem outros mais interessantes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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