
Time for your toughest mission yet! Recruit and train your crew to tackle the growing threat from alien and android armies as you defend Earth to become a Galactic Legend in Space Crew: Legendary Edition. All new content free to existing owners of Space Crew!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0.4/day in the week after.
About

Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.39−85% | 3.2Kreviews | 74% | — | $181.1K |
| $15.99 | 585ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a
CAPTAIN JEAN-LUC PICARD - OF THE U-S-S ENTERPRISE! >.> -dances- MAKE IT SO, MAKE IT SO!
游戏还不错,还是那一套,新东西不多,经典机组少人,一个轰炸机把所有活都干了 本作最大的毛病就是每个地图基本都要打一波敌人,安全与最快路线的区别就是敌人的数量,玩到后期极其的无聊,炮手日常打不准,等的特别无聊。 优点就是开局就能在难度选项里把自动索敌打开,不用自己一个个扫了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese
| $15.99 |
| 271ratings |
| 84% |
| — |
| not modelled |
| $3.75−85% | 19ratings | 70% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great fun game like ftl but with more mechanics
good game but a littel bit hard you kan play this for a mong time
Space Crew is yet another one of those games that makes me yearn for Steam to implement a middle "Eh" option; the reasoning being that Space Crew isn't a bad game, far from it - you can see a lot of love went into it and it's a tight experience, but it's also a rather shallow experience; there isn't much to do in the moment to moment gameplay really, with the game mostly playing itself outside of using abilities and marking targets, and as a result just kinda feeling boring. Now if it's boring and I'm calling it's gameplay loop shallow, why am I rating it up? Because nothing it does is egregiously good or bad; it's so middling in every category I just don't feel right saying that you -shouldn't- buy it. Would I ever say to someone that it's a game they -need- to play or worth the price of admission? God no, but it's by no means a -Bad- game and if it's your time of game, or you decide to pick it up for whatever reason, you're likely to have an enjoyable enough time.
Reskin of bomber crew, of course its good!
Space Crew was a fun little crew management game for the 14 hours it took me to complete the campaign and obtain all the achievements. Like all "Crew" games, the gameplay gets repetitive the longer that you play it. Other than skills and unlockable ship upgrades, the core gameplay is no different from the first mission to the last. Despite this, the game didn't overstay its welcome and I was engaged enough by chasing upgrades and completing the story that I stuck with the game to the end. Recommended on sale.
Das Spiel ist dumpf. Sechs sich immer wiederholende Missionstypen und sich verlangsamender Fortschritt ab dem Midgame führen zu Gehirnfäule.
good game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 69 | 88% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $181.2K | 892 | 89% | $13.99 | |
| $180.9K | 284 | 87% | $19.99 | |
| $181.2K | 859 | 93% | $9.99 | |
| $181.2K | 269 | 76% | $29.99 | |
| $180.9K | 414 | 99% | $8.99 | |
| $181.3K | 145 | 74% | $34.99 |