
In ’Soulforge Lost Path ‘, become a legendary hunter slaughtering endless Corrupted Souls. Scavenge Sacred Remains to forge Exorcist Artefacts, manage limited inventory strategically, and uncover the world's festering corruption truth.
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About
Soulforge: Lost Path is a pixel-art RPG that combines rogue-like gameplay with inventory management. It features looting, combat, extraction, customizable weapon forging, and meta-progression. As Matilda, a lost child of Gaia, you will battle hordes of corrupted souls in the underworld, experience cathartic combat, collect Sacred Remains and Infernal Relics, strategically manage limited backpack space, forge your own exorcist artifacts, and ultimately uncover the truth behind the world's corruption.

In the underworld, relics left behind by fallen explorers can be seen everywhere. Do not waste them—but beware, for the ever-present hordes of monsters will not let you open them undisturbed.But if you fall in battle, you too will rest as one of them.

In the underworld, defeat your foes, gather the Sacred Remains and Sword Embryos they drop, and forge the weapon you desire—exactly as you envision it.Yet remember: even in the underworld, you may still lose the weapon in your grasp.

Your backpack capacity is crucial. Do not forget to search for Backpack Shards in the map to expand it—this will allow you to carry more back with you, while also granting richer boons within the underworld.At times, the Tailor may even bestow enchanted magic upon your backpack—there’s no need to hurry.

In the underworld, you will occasionally come across peculiar items—some serve as crafting materials, while others can trigger wondrous changes to your spells. Take care not to lose them lightly, for you can transport them back using the mine carts that appear at regular intervals.
Hang on—at least until the mine cart arrives.
O Lamb... may you carve your truth from the darkness.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]BpBとVSを掛け合わせたようなローグライト[/h3] 公式の概要にもあるように、メイン武器やサポートアイテム・素材などをインベントリ管理しながらステージをクリアし、持ち帰った素材を元に新しいメイン武器を作り次のステージクリアを目指すゲーム。 一点気になってるのが、ステージ失敗した際にアイテムロストがあること。 一応初期だとインベントリにあった3つまで持ち帰ることが可能だが、進めていくとメイン武器以外にシナジー効果のあるサポートアイテムをインベントリに入るだけ持っていくことになり、それらをロストする危険が生じる。この仕様を緊張感と捉えるかチャレンジの足枷と捉えるかで評価が分かれそう。アイテムドロップ自体は体感良いので、そこまで足枷にはならないと個人的には感じる。 まだ序盤ではあるが、値段相応かそれ以上には楽しめそう、ヴァンサバライクが好きなら買って損しない。
[h1]《铸魂迷途》| 个人评分:79/100 [/h1] 又一款肉鸽幸存者游戏,但与平常的有点不同,本作则是采用最简单粗暴的方式,将好玩的都缝合在一起了,背包管理、武器锻造、搜打撤等等,再加上爽快的割草体验,体验相当爽快。 为啥爽快,是因为游戏各项机制配合的恰到好处,背包管理系统不算主要机制,算是一个角色初始能力加强,每次回城都可以打造不同武器携带进入,并且通过材料合成扩容,局内属性有联动但不影响。锻造系统则是局内刷怪掉落装备,通过矿车或者通过带回材料,亲手打造武器带入局内,每一项都有关联,体验很舒适。 至于战斗方面因为各项机制联动融洽,没有割裂感的同时,又能随随便便实现割草,体验相当爽快。 [quote] [b]欢迎关注 →→→→→| [url=https://store.steampowered.com/curator/43660430]涩涩评测小社[/url] | ←←←←←[/b] 不仅仅是涩涩哦,不正经玩游戏,正经评测每一游戏( • ̀ω•́ )✧ 欢迎加入成为我们的伙伴 [/quote]
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Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Hours played at review time, across 291 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《铸魂迷途》是一款类幸存者+刷宝搜打撤类的游戏,该游戏的整体为像素风格。在游戏中,你将扮演一位迷失冥界的盖亚之子,在冥界中击败一波一波的腐化魂灵,通过拾取怪物骸骨,收集冥界的奇珍异宝,最终找到堕落世界的真相。 这部游戏最吸引人的一点就是肉鸽和搜打撤的结合,也是本部作品的一个亮点。在游戏中你将在冥界中不断击杀怪物和收集珍宝来提升等级,从而获得一定能力提升,例如闪电,龙卷,加防御攻击等等。操作方面简单,比较容易上手,游戏当然也有不同的难度。在你死亡后,你将会被送至城镇中,城镇中有一些npc,你可以花金币买一定的道具,以及你还可以接取任务和提升自己的初始属性,提升自己的装备和天赋等。 在我看来,这部游戏的优点就在于肉鸽刷子融合了搜打撤的玩法,给人眼前一亮。当然,这部游戏也有着一定的缺陷,例如,学习到的技能配合度不是很好,在一定程度上减少了玩家的爽感。希望游戏在后续更新中能对其进行优化,我也认为这是一部的肉鸽游戏。 [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
背包还要找碎片扩充的,前期有点兜不住道具啊
不好玩,数值需要打磨,没有肉鸽的爽感,也没有摸金的爽感。更没有屯屯鼠的爽感。
备用区背包膈应人,游戏内容非常肉眼可见的不多。
У игры есть куча интересных идей, реализованных очень посредственно и куча механик, которые практически не работают друг с другом. Играть лучше на английском, т.к. перевод на русский откровенно слаб. Назвать игру посредственной - оскорбить посредственность.
Вкусно, но мало!
20時間ほどでレベル2ボス撃破。楽しめました。 ゴールが見えないのが難点。
The game is fun for the first hour or two. However, as forged weapons get stronger, spells that can be acquired during runs become way too outclassed. This result in every run playing pretty much the same, resulting in almost non existent replayability. As with the current state, I have to thumb down. I hope future updates solve this issue.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| $973.4K | 2.9K | 77% | $10.49 | |
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| $4M | 21.8K | 90% | $6.99 | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $484K | 1.8K | 85% | $7.99 |
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| $110.7K | 700 | 90% | $9.99 | |
| $110.8K | 175 | 57% | $19.99 | |
| $110.7K | 350 | 92% | $7.99 |