
In ’Soulforge Lost Path ‘, become a legendary hunter slaughtering endless Corrupted Souls. Scavenge Sacred Remains to forge Exorcist Artefacts, manage limited inventory strategically, and uncover the world's festering corruption truth.
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About
Soulforge: Lost Path is a pixel-art RPG that combines rogue-like gameplay with inventory management. It features looting, combat, extraction, customizable weapon forging, and meta-progression. As Matilda, a lost child of Gaia, you will battle hordes of corrupted souls in the underworld, experience cathartic combat, collect Sacred Remains and Infernal Relics, strategically manage limited backpack space, forge your own exorcist artifacts, and ultimately uncover the truth behind the world's corruption.

In the underworld, relics left behind by fallen explorers can be seen everywhere. Do not waste them—but beware, for the ever-present hordes of monsters will not let you open them undisturbed.But if you fall in battle, you too will rest as one of them.

In the underworld, defeat your foes, gather the Sacred Remains and Sword Embryos they drop, and forge the weapon you desire—exactly as you envision it.Yet remember: even in the underworld, you may still lose the weapon in your grasp.

Your backpack capacity is crucial. Do not forget to search for Backpack Shards in the map to expand it—this will allow you to carry more back with you, while also granting richer boons within the underworld.At times, the Tailor may even bestow enchanted magic upon your backpack—there’s no need to hurry.

In the underworld, you will occasionally come across peculiar items—some serve as crafting materials, while others can trigger wondrous changes to your spells. Take care not to lose them lightly, for you can transport them back using the mine carts that appear at regular intervals.
Hang on—at least until the mine cart arrives.
O Lamb... may you carve your truth from the darkness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
首先是好玩的类吸血鬼幸存者,不过整体肝度比较高,好在目前感觉套路还不少的样子,可玩性ok,强烈建议降低肝度
未想象的组合,类幸存者也能搜打撤,搜到东西可以找矿车送回城,万一死了就只能带走三件了,想走得远必须克制,不要图一时的数值好看就什么都放在身上,先把东西保住拿回城合成,把装备搞起来了再说,前期身上放几件基本的就够了
最让我上头的是它的武器锻造。这游戏有50多种武器可以捏,而且词条继承机制做得很良心。你用什么材料、放什么位置,直接决定你最后造出来的是什么样的神器!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $110.8K | 801 | 79% | $4.99 | |
| $110.8K | 235 | 67% | $12.99 | |
| $110.8K | 218 | 71% | $19.99 | |
| $110.7K | 701 | 90% | $9.99 | |
| $110.8K | 176 | 57% | $19.99 | |
| $110.7K | 350 | 92% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 2.9K | 76% | $10.49 | |
| — | 0 | — | — | |
| $966 | 5 | 80% | $7.99 | |
| $4M | 21.8K | 90% | $6.99 | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $486.6K | 1.8K | 85% | $7.99 |
Languages: Simplified Chinese, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Korean
Hours played at review time, across 291 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
搜打撤加幸存者还是爽啊,一刷就停不下来,就是感觉局外好肝,人要遭不住了555,看看后续更新计划吧,希望能更爽,未来可期。
美术不错,幸存者加背包整理玩法缝合。 有锻造,天赋树等等较为全面的功能。 有些界面的字号太小。 我在村子里转了好几圈没找到出门的方式,村子里多个地方设置存在迷惑性,比如正上面空气墙,还有多处穿模层级不严谨等等问题。 锻造武器找不到剑胚,结果发现自己在想交互按E的时候多次向右把仓库翻页了,好像再次打开仓库没有重置到第一页,也没注意到第一页有新手物品。在第一次锻造的时候困惑了很久。而且另外看到左上角任务奖励是剑胚,但是我出不去城,打不了300幽灵,我以为我就是得不到剑胚,得不到剑胚出不了城,我以为BUG了。 想重启游戏,发现没有退回主菜单按钮,点了退出,发现没有二级确认,直接闪退。 NPC脑袋上有问号图标也很迷惑,我以为还有任务没有领取,但是没有新对话,感觉有很多反直觉,需要考虑优化的地方。 还有按键和设置中都没提到背包中鼠标右键是旋转,我几度认为物品无法旋转。
After 5 or so hours on here I'd say this game seems pretty good, there's a lot of room for improvement but not in a bad way. The basic premise of the game with the backpack management and rarity stuff is good imo and lets you take a slightly more active role than some other bullet heaven games. I also kinda like that you actually lose some items if you die, it makes it actually matter a bit more vs just having a constant upward power gain. All in all I'd say it may be slightly light right now for the price it's definitely worth it if you're in the mood for a bullet heaven game.
我需要自动整理。。。。。。。。。
不错的肉鸽游戏,适合上班摸鱼玩
有哈迪斯的元素,也有肉鸽的玩法,还加了点背包乱斗的东西,还能刷宝割草,别的游戏都是抄X,你这个糅合起来居然还有点出乎意料的好玩。
主要是被独特的美术风格吸引进来的,实际玩进去之后发现剧情设定也还过得去。“铸魂”这个概念和世界观结合得比较自然,碎片化的叙事需要玩家自己去拼凑和联想。地图设计上有一些心思,虽然偶尔会让人迷路,但探索的过程还算有动力。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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