
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $8K — a different platform, not this one.
Thousands of years ago six demon kings, known as the Revenants, ruled the world with an iron fist and bloody swords. Donning the bodies of mortal vassals, they could live in the realms of man forever. The great hero and warlock Harbinger was the only one who could stand up to their power. One by one he hunted the Revenants, taking their spirits and casting them into the Well of Souls. Alas, the Revenants survived. As a young man you will travel to meet your uncle in the town of Madrigal. There, your destiny draws you into the path that Harbinger trod - to confront the Revenants and banish their souls back to the Well forever. Your travels will take you far from Madrigal, to the ruined kingdoms of Horath, the ancient empire of Thardolin, and through the lost city of Talendrah. You will brave searing deserts and icy plains. You will have to seek answers among the living and the dead. Customizable combat and magic system that can be as simple or as complex as you like. Compelling story with many twists and turns will keep you hooked for hours. Dynamic music, high quality voice acting, and more than one possible ending.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
About
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #238, worst CN #287 · 7 markets collected
US · last 30 days
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 23 | 88% | $7.99 | |
| — | 254 | 88% | $7.99 | |
| — | 55 | 90% | $4.99 | |
| — | 124 | 82% | $3.99 | |
| — | 191 | 86% | $5.99 | |
| — | 324 | 80% | $1.99 |