
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
Genres
Stats
Engagement
Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice
I just found a gem, you should try this too, it might addiced me already
玩可以,别冲一分钱
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 57 | 60% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 3.4K | 68% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好,GM就是个傻逼,在DC当爷,负面反馈给你T了,辛辛苦苦肝到72不就没回复英文给我BAN了,司马了艹
♥♥♥♥
休闲小游戏
TRASH TEAM SUPPORT, BAN YOU FOR NO REASONS, AND KICK YOU OUT OF THE DISCORD, AND DO NOT REFUND YOU. I am the first one who level up and they banned me due to account sharing, I took the results of ban and reopened a new account. Than banned again for ban of evasion, YOU GUYS SHOULD ASK EVERYONE GO TO SCHOOL BEFORE PLAY GAMES.
TRASH TEAM SUPPORT, BAN YOU FOR NO REASONS, AND KICK YOU OUT OF THE DISCORD, AND DO NOT REFUND YOU. I am the first one who level up and they banned me due to account sharing, I took the results of ban and reopened a new account. Than banned again for ban of evasion, YOU GUYS SHOULD ASK EVERYONE GO TO SCHOOL BEFORE PLAY GAMES.
给到夯
全是挂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.