
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
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Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My first 2D MMORPG, game is TOO addicting. Still learning the ropes but it seems like there are a lot of viable builds so that's always nice. Monetization seems fine, inventory/stash space might seem P2W but on the scale of that it's at the lowest end possible (POE has the same type of thing). Customization of character is cool, you can make any item you get into a cosmetic on your character while being able to buy ones from the store as well. Macro system (where you add abilities onto one button) helps a lot, I couldn't imagine how my wrist would be destroyed without it. Lazy builds being viable is awesome for long sessions, or the older/disabled/people not wanting carpal tunnel after an hour of gameplay. Not a fan of the lifeskills system (although I have less than one hour of gameplay doing them), I would like a worse gain but more idle option as well as the current system but that's just because I enjoy the more idle skilling in games like OSRS. Hovering over the stats in the stat window giving a description of each would be nice to have, I have no idea if I should be stacking echoes find as an ironman player or what. But I understand it is an early access game and there will be so much more QOL and content to come. Playing as an ironman as my first character has been fun, but I feel like I get screwed over sometimes if the map is being perma cleared by one or two players although I get that's just the way of the gamemode sometimes (OSRS ironman has the same problems with people tagging mobs so it's not a big deal). I would like to be able to make the EXP tracker smaller/only track certain EXP as it does take up a lot more of the screen than I would like. I would also like a small dps meter of sorts (there is a /dps command in game but it pops up in the middle of your screen in intervals with your dps). I don't know what this dev is doing but I hope they never stopa, I have waited a long time to get this into an MMO again.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 57 | 60% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | 68% | Free | |
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| $0 | 0 | — | Free |
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
Mysterious forces prevent me from liking this game. Let me out of the tutorial zone For ♥♥♥♥'s sake. Insanely long tutorial and no clue how are they going to milk money i won't spend more hours to find out some predatory practices.
Very chill and fun grind. Early ms vibes but with high quality. How is this free with 0 p2w, in this day and age? More polished EA than most released mmos btw
temu maplestory
Better maple story. Thats it. Theres so much more I could say but if your looking at this game cause it kinda looks like Maple Story. You'll love this game.
好玩 超级好玩 巨上头!
I played in one of the playtests for 250 hours. Suffice to say I enjoyed my time. Minor P2W elements include expanded auto loot range for $2.50 (compared to a certain other game charging $100), and inventory expansions for $2.00, neither of which are necessary until super late game.
Like pegasus mmo but its great fun :D and i like in this game ZERO pay to win
肝了大半天莫名其妙进监狱了
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