
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
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Engagement
Reviews
Themes across 1156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is fun, but the GM cannot manage the robot script and starts to randomly ban high-level players. The initial experience was very good, and I am very willing to team up with them to play. The team system is called Party. But now, the experience allocation system has been changed to crap , and if you don't use mirage to enter a separate room, you are likely to be banned without reason due to someone else's report. This game has entered the Dark Forest era, how sad. The game attempts to create a free trading market, but the fact is that they cannot control the robot at all, and can only rely on manual screening by MODs. They cannot detect players who enter the mirage at all. And the monopolistic behavior of certain individuals in the market has led to a rapid increase in the price of goods. The official has secretly changed the item drop rate, but it has never been mentioned in the update instructions. All of this is destroying the gaming experience for new players. If you are a new player, I do not recommend entering this stage. Charging over two hundred dollars is like feeding a dog, without any respect.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Run. This game is run like an absolute dictatorship. They ban you whenever they want without giving any reason, yet they act completely self-righteous and can’t handle a single shred of criticism. It’s honestly terrifying how selfish and arrogant they are. This is my very first review on Steam, and it’s also my first time ever leaving a negative one.
Enjoyed the game to some extent but it's not any deep and gets repetitive quite fast. The bigger problem, though, is the immature staff, banning everyone but the bots (check other reviews/discussion posts to see how many of the bans are false bans - I'd guess 80%).
你游戏真的做的-非常-超级-特别-无敌-神仙-一般-可怜-好。 1.我的游戏已经无聊厌倦到了“我觉得翻动你们的可怜评论区更有乐子的情况”,笑话一个。 2.单手操作,无视电脑,这些正常人,在你面前就是机器人,你可高傲了。你引以为傲的检查将真正的诚恳的不愿意开脚本和挂的玩家拷打进监狱,又说着有权利封杀任何人。(粗话),动脑想想好吗,真正的脚本根本不会被你发现,他们足足录制1小时就行了,随机分六段对付你们那可悲的黑暗10分钟,脚本中途开始,预制的操作按下播放键。他们想不想被你发现完全由不得你啊,你的月步(LUNAR STEP)和钩爪(GRAPPLE STRIKE)可帮了脚本很大的忙喔。我这么了解,要不你猜猜我怎么知道的,你怎么封了这么多无辜的人啊,你们好忙啊,简直是太忙了,你对玩家真的做的-非常-超级-特别-无敌-神仙-一般-可怜-好。 3.平衡也是做的-非常-超级-特别-无敌-神仙-一般-可怜-好。我先用着射手(range),结果你让我看到两箭一空,技能左边弧度箭右边直线箭,左边---带个漏尿一般的箭暴(ARROW STORM)箭雨(ARROW RAIN),右边---瞄准线带着吃了西地那非一样的硬度,左右两边都带就像一个有病的人对着敌人拉尿,尿是半边翅膀让你飞天,散开的尿液没有一点伤害,纯属侮辱。最强的贯界之箭(REALM PIERCING ARROW)在我转行信仰(faith)之后简直是小丑,哇信仰真的强,结果后来听到别人说我转行之前已经削弱了,兄弟,这削弱了也比射手强。 !!!选了射手很难录制脚本!!!想录脚本的要用别的!!!不想吃美的千万别选射手,以后有攻速再玩。不然有的受的。 4.你知道吗,你的自由无干预市场也做的-非常-超级-特别-无敌-神仙-一般-可怜-好。大佬只用10万灵魂水晶就能将材料价格压低,你猜我怎么知道的呢,你的灵魂水晶贬值啦。要不再开一个新货币呀?就叫金圆灵魂水晶吧。 5.我也不指望你再家园里面加入箱子了,看你们高傲的样子是没希望了,仓库就这么大,堆叠也令人发指,随处可见乱丢垃圾的人,还好你有清除掉落物啊,不然你的大厅简直是垃圾场。 6.你很努力的在防止人们升级了,先是前40级让人骗进来刷级,40级之后经验需求指数级别增长,到后面3小时升级一次,哇,你游戏好休闲啊,搓键盘3小时升级一级,职业技能也是升级慢,我越玩越憋屈,越觉得自己在上班,什么时候给每个榜前100送机械键盘。他们玩你游戏好辛苦。犒劳一下他们吧。 7.你打磨十年的游戏,在十年后肯定早不存在了吧,你们这傲慢的态度,直到乱封之前你们有好好在回复评论的,怎么如今不回复了呢,是不想看吗?还是懒的看?像嘉豪一样自我满足“别人不懂”吗? 8.我也是直接希望你游戏做的越来越好啊,多封好吗,多多折磨每一个爱玩你游戏的人,别辜负坚持了百小时以上的人 !!! 我提醒一句我没有被封,你要是依旧傲慢,看我不爽直接封我,我早不想玩了,我会时不时看账号的,要是被封我会告知大家。 我已经懒得翻译成英语了,爱看不看
Honestly, the dev is in way over his head trying to make an MMO without having the resources nor foresight to think through a lot of necessary design decisions that come with a game being an MMO and this game has quickly fallen out of my daily gaming rotation. The biggest issue, which other reviews have talked about, is the bot problem. In any MMO you are inevitably going to encounter a botting problem. Unfortunately the dev has taken the bizarre approach to make regular play more oppressive and annoying on regular players while the bots continue botting. The anti-bot systems have gotten more heavy-handed week after week since release and it's just not fun anymore as a regular player. The second biggest issue which compounds the first is a lack of proper economy design. It's a grindy MMO. It attracts bots. Therefor inflation is going to run rampant without enough proper gold sinks. And this game has zero meaningful gold sinks. The further from release a new player starts playing, the worse their experience is going to be trying to join the game's economy. Lastly, the devs and mods do absolutely jack all for communicating with the playerbase. Yes we get patch notes, but half the changes come out of left field are often left out of the patch notes. Dev has a tendency to solely cater fixes towards combat grinders and completely ignores requests from gatherers and crafters. On top of that, there's no communication on support tickets, bug threads, or feedback threads. Reporting botters is just met with silence until your support ticket is closed due to no response after a week. Even when the dev is present in Discord, usually just making jokes and poking fun at players, they refuse to answer direct questions. I applaud the dev for introducing a new indie MMO to the market and I thought this was going to go better than it did, but unfortunately the dev needs a proper team and proper communication. I don't see this game actually surviving long-term without it and just know that joining the game will grow worse as it goes on without any fixes to the above.
If you’re on good terms with the dev team, you can even appeal to get unbanned for RMT. I know someone who made billions by hoarding area bags. They got banned for RMT, but their appeal succeeded in just a few hours, and they even received compensation. The only reason was that they were an active Discord user. If you praise the dev team and keep them happy, you might get your account unbanned.
Honestly, this game feels like a dictatorship. They can ban you whenever they want, without even telling you why. Try contacting them on Discord? You get kicked. Contact them through the website? You get a copy-paste reply that explains nothing. If you start playing, just pray you never get an unjustified ban, because once it happens, don’t expect any help or explanation.
昨天举报一个脚本 结果我自己没了 ???大规模的误封 可见该公司技术力堪忧 不能甄别真的脚本 索性一刀切开加速器的 ................................ 莫名其妙又可以玩了 一点说明不给 一份邮件也不发来说明情况的吗 补偿也没有
saw all the false banns so i stopped playing do not wish to support toxic mods/devs
随便封号没意思 外国人天天主城发消息1千万等于多少刀没被封, 我莫名其妙被封号了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 57 | 60% | Free | |
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| $0 | 3.4K | 68% | Free | |
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