
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
Genres
Stats
Engagement
Reviews
Themes across 1183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
**“我们检查过了,所以你违规了。”——完美的反作弊逻辑** Deep Cave 7 和朋友正常练级,突然永久封号。 去申诉,客服给我复制了一整段 Play Fair 规则: 外挂、宏、脚本、RMT、修改客户端、漏洞…… 然后告诉我: **“我们确认你被公平地封禁了。”** 问题是—— **我到底违反了哪一条? 做了什么? 什么时候做的?** 不知道。 客服也不告诉你。 毕竟玩家只需要知道自己被封了,不需要知道为什么。 不得不说,这个反作弊系统确实很先进: **先进到它知道你违规了,但你自己不知道你违规了什么。** 永久封禁没问题,反作弊也没问题。 但如果所谓的“申诉”只是: > 你违规了。 > 为什么? > 因为我们检查过了。 那还申诉什么? **非常公平,非常透明。推荐给喜欢玩“猜猜我违反了哪条规则”的玩家。**
腳本氾濫 頻道太少 整天都在搶圖擠來擠去 一堆簡體的腳本都不管 純單線技能爛得要命 lag程度跟破蘑菇有得比
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not for me
trash game, mất thời gian
乱封号,gm有国家歧视
We leveled together all the way from Sand Cave to Deep Cave. They put a ridiculous amount of time into this game—learning the mechanics, testing builds, helping new players, writing guides, and genuinely contributing to the community. I honestly cannot think of any legitimate reason they would have been banned. If I absolutely had to come up with one, I guess they were simply too addicted to the game, leveled too efficiently, and got mistaken for a bot. Apparently being good at grinding is suspicious now. What makes this even more frustrating is how the game handles progression. Whenever players find a high-EXP map and level “too fast,” the EXP gets nerfed. Of course, the first wave of players already got to enjoy the full benefits before the nerf, while everyone behind them is left with a slower grind. So instead of helping newer or lower-level players catch up, these nerfs actually widen the gap between early high-level players and everyone else. The people who got there first keep their advantage. The people coming later get worse EXP. And if you grind too efficiently anyway, maybe you get banned. Great system. It’s honestly incredibly discouraging to watch dedicated players who actually care about the game, contribute to its community, and spend hundreds of hours understanding its systems get punished without even being given a clear reason. At this point, apparently the safest way to play is to make sure you don’t level too quickly.
逆天运营,逆天管理,孩子们别玩,浪费时间浪费生命,最后还要被ban 两天24h给我ban了就当及时止损了,千万别玩
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Full of botters, no direction at all.
BS Game, tutorial bugged as hell. Screen getting dark , while "hints" popping up. cant navigate and blocking the screen. Portals for switching stages are placed redic. stupid. not worth to play in that state.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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