
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
Genres
Stats
Engagement
Reviews
Themes across 1173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾乱封号 不推荐玩
I got disconnected mid-game and was banned for a month, and the reason was "hacking"? I only used a network accelerator to reduce latency. Before using it, my ping was over 300; after using it, it was around 100+. Is that really enough to get me banned without giving me any chance? Fine, I just won't use it anymore. If "hacking" means cheating, the game has built-in macros that let you chain multiple movement skills and auto-target enemies. I am not a bot at all. Within 30 minutes before the ban, while I was playing, a party of other players came and stole my mobs, and I manually switched to an empty channel. Don't you check any of that? Going to Discord to submit a support ticket only results in an automated bot reply and then an instant mute. The officials just mindlessly ban people without giving any chance. I didn't disrupt the market, didn't ruin others' gaming experience, and didn't engage in RMT. My gear was obtained entirely through my own efforts. I've already spent tens of millions of soul shards on upgrades, and I'm ranked in the top 200 on the server.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我算是比较侥幸的玩家,未遭遇封禁。不过基本纯粹和两个朋友同步游玩,并且已经准备放弃了,游戏基本上到65左右已经没有什么内容了,后面的体验直线下滑。官方嘴上说着禁止RMT,实则随意封号,大家自己去主村内看别人在聊什么,明着面的RMT交易,天天在那,装备属性美金价格直接喊,诶,这就不封。呵呵。游戏内现在的野怪机制是杀到一定量的怪物会刷新一个BOSS,经验和奖励都相对丰厚。然而大量的高等级伪人在比自己等级低10-20级的图蹲点硬抢新人小队的BOSS,别人小队人多嘛,怪刷得快。你跟他们理论,他们只会让你自己去买幻影。总之别入,让这些伪人陪着二货官方烂在这小破地吧。游戏流派信仰那边基本一家独大,高加成,大范围,短CD,高成长。治疗技能是全游戏最变态的输出。法师倾向、弓箭手倾向、飞镖倾向如同蛆虫。坦克倾向本有一个自残高伤玩法出来1小时不到直接封存,魔剑方向相对算能玩,物理方向其实还是信仰变种,魔法方向也只能说能玩。新人真的喜欢这类游戏不如直接等maplestory classic world.也快开了。这游戏内部已经半死不活了。
I love it :) It's in EA right now so I'm very excited to see what changes are to be made. Sad to see the mixed review response when the game is actually so fun lol
i only played a bit so far but it was one of the most fun indie mmos i've tried. the music, art, and character building are all really well done! it's like a more modern maplestory made by a passionate indie dev. most of the negative reviews seem to be from chuds being mad that they weren't allowed to afk farm with macros. demanding the devs allow something that would kill the game is silly. the monetization is pretty fair and seems not at all p2w. i recommend giving this one a try if you enjoyed maplestory!
game is fire, people review bombing bcuz they macro'd or rwt don't listen to them. game could use some balance changes but overall is in a good spot and has a bright future
我正常游戏 把我号给封了 付出了很多时间和心血做装备 就因为我在原地没动2秒钟 把我号给封了 玩这款的玩家请慎重选择 !!!
I’m apparently too blind to pass the CAPTCHA quickly now. to be fair, the bot situation is better than launch. at the start it was faith users 10 levels above the map teleporting around and deleting everything before you could touch it. now it’s a little more subtle. I was grinding the same spot for about 30 minutes when a bot walked up, stood almost completely still, rotated between two mob spawns, and spammed the same abilities over and over. I checked back later because every channel was occupied and they were still doing it around two hours later. every once in a while they’d suddenly stop wherever they happened to be standing and jump for about 7 seconds, which I’m assuming was them dealing with the captcha. those 7 seconds were basically my vacation. then right back to botting. somehow they made it to level 75. meanwhile I’m level 68 with good enough gear that I can actually contest people, but I don’t really want my gameplay loop to become: check channel → occupied → check channel → occupied → get violently ksed → become the person ksing somebody else because there’s nowhere left to go there are private instances, which definitely help, except they only last 10 minutes and cost around 150k each. so technically I can solve the problem by spending 900k an hour to be left alone. I could also just find a less contested spot, and honestly I don’t mind nearly as much if it’s an actual active player. if somebody walks up and starts aggressively ksing me, at least there’s a human interaction there. I can contest them until one of us gives up and leaves, or we can just make a party and both keep farming. that’s normal mmo stuff. what gets annoying is when you hop through every channel, they’re all full, and then a bot walks into the spot you’ve already been grinding and repeats the same loop indefinitely. there’s no real contest, no party, no “okay, one of us is leaving.” it’s just whether I feel like fighting a script longer than the script feels like existing. I understand bots and macro users are going to exist, especially in lower-level areas. I just don’t understand why my eyesight seems to be getting checked harder than the guy botting in one place for two hours. bot/macro user: farms uninterrupted for hours, reaches 75 me: cannot identify six pixels in a captcha the anti-cheat has successfully identified the real threat: my declining eyesight. 10/10
莫名其妙封号,50多级,说封就封,建议你们别玩,辛辛苦苦练上去,说没就没,搞笑,特意从其他游戏充了200块钱开评论功能,气到睡不着
No tutorials on life skills, no queue on dungeons, no guild list, no interaction with other players beside cringe stalls, no raids, no quest markers, paid teleportation only from fixed places, awful platforming, EXP loss upon death, no mob/resource tracking from quest tab
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 3.4K | 68% | Free | |
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