
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
Genres
Stats
Engagement
Reviews
Themes across 1173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
純手操 一50等直接ban 沒有小黑屋沒有問話連她媽的GM都沒看到
我認為這款遊戲存在強烈的種族歧視,GM對非歐美地區的玩家封禁力度遠遠大於歐美地區玩家。 I believe this game contains strong racial discrimination, as the GM imposes bans on players from non-European and American regions much more heavily than on players from European and American regions. Я считаю, что в этой игре существует сильная расовая дискриминация: GM гораздо жестче блокируют игроков из неевропейских и неамериканских регионов по сравнению с игроками из Европы и Америки. Ich denke, dass dieses Spiel starke rassistische Diskriminierung aufweist, da GM Spieler aus Nicht-Europa- und Nicht-Amerika-Regionen viel strenger sperrt als Spieler aus Europa und Amerika. 私はこのゲームには強い人種差別があると思います。GMは非欧米地域のプレイヤーに対する封禁を、欧米地域のプレイヤーよりもはるかに厳しく行っています。 Je pense que ce jeu présente une forte discrimination raciale, le GM impose des interdictions aux joueurs des régions non européennes et américaines bien plus sévèrement qu'aux joueurs des régions européennes et américaines. 저는 이 게임이 심각한 인종 차별이 존재한다고 생각하며, GM이 비유럽·미국 지역 플레이어에 대한 제재가 유럽·미국 지역 플레이어보다 훨씬 강하다고 봅니다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A grind game that seems to hate people who actually grind I wanted to like Soul’s Remnant. The art style is charming, the class system has ideas, and the game initially feels like it could become a great old-school MMO. Then the reality sets in: repetitive progression, shallow endgame, questionable balance, and systems that make playing feel more like doing unpaid labor than having fun. The most frustrating part is the constant feeling of being punished for engaging with the game. Anti-bot mechanics disrupt normal gameplay, while the enforcement and appeal process appears unclear and impersonal. If players are banned or flagged, they deserve transparent explanations—not a wall of silence and generic responses. The game desperately needs more content, better progression, better communication, and a development team willing to take criticism without treating every unhappy player as the enemy. Early Access is supposed to be a period where developers listen, improve, and build trust. Instead, this feels like a game burning through its community before it has even finished becoming a game. Don’t invest serious time or money unless the developers prove they can respect both.
Terrible MTX practices. They create their own problems and sell their own solutions.
Toxic community
楓之谷給不了你的,這個遊戲全部給你,而且比楓之谷好玩到可怕,僅僅只是前期就已經可以變成♥解天鎖展月,技能不用因為換了武器就變,甚至可以全部點幸運,全幸魔法劍士你有看過?? 我沒看過,真的超級爽,滿分好評。
我正常游戏 把我号给封了 付出了很多时间和心血做装备 就因为我在原地没动2秒钟 把我号给封了 玩这款的玩家请慎重选择 !!!
I love it :) It's in EA right now so I'm very excited to see what changes are to be made. Sad to see the mixed review response when the game is actually so fun lol
めんどくせぇ 特に採集
unlucky go next 💔
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 0 | 60% | Free | |
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| $0 | 3.4K | 68% | Free | |
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| $0 | 0 | — | Free |