
Sorry We're Closed is an eccentric story-driven survival horror game about demons, angels and what happens when both sides collide. A mix of classic fixed-camera exploration and arcade-style shooting where Michelle must use her Third Eye to see between worlds, uncover secrets and solve puzzles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 4 → 1.14/day in the week after.
About

Sorry We're Closed is a fusion of nostalgic survival horror with a new perspective on combat, combining atmospheric environments with fixed-camera angles and the thrill of arcade-style first person shooting. Collect items and manage resources to help Michelle survive. Optional tank controls are available for those who enjoy the classic survival horror experience.
Follow the final days of Michelle as she battles to break the curse placed on her by a powerful archdemon looking for love. Help (or hinder!) the lives of the curious residents in Michelle’s bustling London borough as she pursues freedom from her own untimely demise.
Michelle’s time is split between the perilous demon world and mingling with the locals on her residential street. Everyone is battling their own inner demons and through Michelle you can help guide them. Multiple endings are available through RPG-style dialogue interactions with the extravagant cast.
Michelle gains the power of the Third Eye, allowing her to peer between worlds and learn about the hidden denizens in her neighbourhood. Peel away the boundaries to uncover secret identities and solve puzzles.
The Third Eye will be Michelle’s strongest tool while battling her most threatening adversaries - especially in boss encounters! It can expose a demon’s weak points to deal maximum damage. Take enemies down with perfect weak point combos to charge up for the ultimate shot.
Thrust into a world of celestial beings, you can follow Michelle’s story as she battles to break the curse placed on her by a powerful demon looking for love. See what it means to be an angel or a demon, and what happens when they mix.
With multiple endings to discover, influence Michelle’s fate as the choices you make will open new opportunities to avoid or embrace the allure of the archdemon. Is there a right or a wrong? The more Michelle meddles, the more the lives of those around her change too. She’s not the only one whose fate can change.
If Michelle can brave the demon world, and keep her Hellhound pistol loaded, she might find a way to reclaim her destiny.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2Kreviews | 98% | — | $1.1M |
| $24.99 | 422ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic twisted game!!!! Also love game character designs, very authentic and unique, compared to AAA game's nowadays
有姬佬推荐 有倒贴婆推荐, 真的是相当喜欢这游戏的剧情和角色感情线的描写
浪漫、绮丽、幽默的演出,各个角色设计非常棒。关于探求爱的内核很有意思,游玩时感受到心理恐怖感也很合适,而且这种看似老式的战斗操作体验居然能带来惊喜感和爽感,真的是难得的精品游戏。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese
| $24.99 |
| 215ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | 90% | — | not modelled |
| $13.74−45% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 104 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A part visual novel, part FPS, part adventure game. Sorry We're Closed is a gem with distinct character design, soundtrack and visual identity. I had fun looking around and taking screenshots here and there. The story asks you what is the cost of love, how much would you be willing to sacrifice for it and if its that same sacrifice (or transformation) that make love what it is. It was a lot of fun. ... Only thing I would add is that if you do play it, is that the game doesn't care if certain key items are needed later. If you use it at the wrong time, you'll lose them for good and it will block you out of certain story beats. I learned that the hard way.
It's giving Resident Evil x Persona and I love it so much. The combat is creative and the writing is super interesting. The game gives you a lot of choices to make and they all feel consequential. The art and music are, of course, astounding. There are many different endings, and I've only seen one. I will definitely be playing again.
It is fine.
10/10。我会向所有人都推荐的游戏,游戏音乐、角色设计和美术风格都潮到流水,公爵夫人和米雪儿更是让我嗑生嗑死。整个游戏完全就是一款小而精美的老寂静岭,表/里世界的切换和战斗系统都做得很有意思,怪异迷离配色搭配固定视角和低多边形建模让整个游戏散发出另类的复古风格,氛围也很妙,be like:迷幻萧瑟的午夜街头,到处都是同性恋。目前只打完一条结局分支就已经爽到晕厥,快出第二部吧求求了。
This game was a wonderful experience, thank you for making it.
i have yet to finish this game, but i can confidently say this is one of my favorite games i have ever played. it's a love letter to genres we all love; first person shooters, fixed camera horror games, and whatever type of creation suda51 cooks up whenever he gets the chance to develop a video game. behind this absolutely passionate statement for the developer's love of the arts, is a really emotional and complex story about love, relationships, and authority. the characters have so much flavor and depth to them in only the short time i have gotten to know these flawed, yet beautiful people. the gameplay is nothing short of addicting, with that intoxicating rush of dopamine instantly traveling to my feel-good receptors whenever i get a perfect combo on a demon. and the art. the whole game is a delicious 5 course meal for the optical nerves, delivering a style and vibe i have never seen in any piece of fiction ever. if i had to compare this game to anything, it would be an amalgamation of things. persona meets killer 7 meets silent hill 3 meets final fantasy (viii specifically) meets a great commentary on religion, and the heart that exists in every soul. 10/10 game, fantastic and packed with so much love, detail, and passion. please do yourself a favor and play sorry we're closed.
this is the best game i've ever played. THE BEST. seriously, it was TRULY AMAZING
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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