
Songs of Yummy is a cozy and idle game. Food is scarce in the army, and you play Jia Xu and Cheng Yu, ordered to prepare for our army supplies. You will use every means to make everything in the world into military food.
Modeled estimate, not a reported figure. How we estimate →
About
Mainly inspired by cozy and idle games, we abandoned Unity and used Godot to make the game for the first time in order to make it more suitable for low-end computers.
The game process is estimated to be 200 to 500 hours, and if the player likes it, consider updating more content.
The game still uses the world view of the game, but as before, you can easily immerse yourself in it even if you haven't played any of the games in the series.
The plot should not be compared with history, after all, we can travel through the multiverse, as black jokes and humor.
If you see what the plot will smile, then it is a full affirmation of our, in short, I hope players can play the game happily.
This game did a demo slice in 2022, in the form of simulated management + placement, but there has been no time to improve it.
Originally this scheme has been abandoned, at this time a friend thought the game setting is quite interesting, decided to help us do it, and this game was born.
After 3 years after the new folder, it is really not easy to see the light of day, thanks to the great help of friends.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7天全成就,抛开玩梗的文本之外作为放置游戏并不推荐。 - 代码优化有巨大的问题,40系显卡开着挂机游戏再开个其他游戏就会爆显存然后游戏崩溃?其实后期建筑级别都几百级后就已经卡的很明显了,应该加个选项关掉浮动文字。 - 全成就中全建筑800级的那个,最简单的做法是在满天赋和最后一个建筑满进阶后,挂上24小时以上的冥想,然后靠一次性触发过去24小时里的事件来获得一个巨大的加成。但是别忘了这游戏会爆显存crash... 就白挂了。 - 全成就中还有冥想7天的成就,但其他成就其实冥想3-4天就做完了。剩下的就是为了成就干挂机。 - 完全不是一个idle游戏,长期挂机的收益极低(除了做成就)。如果只是想获得功勋点最快的办法是迅速多次轮回,而获得军令的最快办法是轮回后用天赋里的那个功勋转军令转出52个军令来然后尽量全花掉,花完就继续轮回。这些都是大量的重复操作并且毫无趣味性可言。 如果游戏的定位是增量放置类,那么只有区区两种货币(功勋,军令)并且在早期就已经全部出现,后期毫无新内容。如果游戏的定位是桌宠,长时间放置的收益又太低、重复点击操作太多。
数值不够丝滑,每次轮回提升不明显。功勋跟军令设计不好玩,要长时间守着。
挂机小游戏,好多菜谱做不完,推荐大家玩一下
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
当挂机游戏还可以,但故事性拉完了。还不如别搞三国
玩过的最无聊的挂机游戏,可惜有事出去了一趟,再回来就错过了退款时间
融合了模拟经营养成的休闲挂机游戏,化身军粮供应商,成型之后军粮产出迅速,轻轻松松挂机,成就相对来说容易解锁
就是掛機遊戲,不過我覺得數值到秭之後升蠻慢的。
[h1] 舌尖上的中国(人) [/h1] [h2] 前言 [/h2] 这游戏名字也太地狱了,本来以为会是和做菜有关的美食游戏,结果呢?确实和做菜有关,但是用的食材有点小特别。 用的也算是比较热门的一个地狱梗了,那就是【程昱拿人肉干当军粮】这个梗,至于为啥里面还有贾诩,应该是他也是出名的【此计伤天和不伤文和】毒计谋士的原因吧,两个人可以说到一起去。 结果游戏里居然是曹操让这两人去负责大军后勤,这下确实有好戏看了。 [h2] 玩法[/h2] 这个其实简单,典型的点击放置挂机式玩法,点击屏幕上收集军粮(实际上是啥不好说),然后造建筑。 里面主要的部分还是合成食谱玩法,不同的食材放到一起组合,就可能会配对组合成功,形成一道新的菜谱。。。 食材更是多到五花八门什么都有,从最普通的米,再到肉,再到人肉、各种奇怪的人肉啥的。 后面还可以轮回转生重来,和其他挂机游戏一样。 [h2] 游玩感想 [/h2] 游戏的画风还是挺舒服的,色彩鲜明的古风手绘画风,特别是人物立绘,看着非常舒服。 但是在游戏性上,感觉就是纯粹地狱玩梗融进游戏里而已。。。和历史基本都不搭噶,实际游玩体验会感觉节奏非常慢,很多升级会非常吃肝度,解锁各种东西、纯挂机也是不太可能的短时间实现的,很多地方都需要手动去点击和操作,和本身设定的放置其实有点背道而驰。 食谱合成比较看运气,都是靠乱配组合试出来的,数量过多的食谱也会有很多都不一定会去做。 [h2] 总结[/h2] 《舌尖游歌》是一款玩梗成分比较大的放置点击挂机游戏,游戏采用了古风手绘画风,加上放置玩法。游戏里面加入了程昱和贾诩两个有名的毒计谋士,曹操派遣他们俩去掌管军队后勤,而作为拥有使用人肉当军粮的程昱自然开始了自己的骚操作。通过点击来获得食物,不同食物合成食谱,试错了食材消失试对了获得新食谱,里面可以获取到各种稀奇古怪的食材和食谱,以及。。。各种肉 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
It's an idle game, go in with just that expectation. As a fan of the "Songs of" series, I enjoy looking at the desktop pets (the same ones that we must slaughter in the Songs of Death game). The story and the descriptions of the Recipes are quite funny, and I find the pomodoro timer useful. All the games in this series have given me more hours of fun than the price I paid, and for that I am very content. My only request is more content - e.g. new art/stills for getting all the achievements.
不好玩,作为挂机游戏给我正反馈的基本都在前端,我之前玩的别的挂机游戏,来一个兆我都觉得已经够大了,结果这游戏一堆更大的计量单位,玩到后面都是在挂机,有了大数字,然后升级设施,继续挂大数字,更不要提作为挂机游戏的成就,有一堆需要手动操作的成就,比如让你5000次贸易,100次轮回,无聊
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Players by region
Where this game's players are, estimated from review languages.
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