
Raise mighty armies, wield ancient magic and forge an empire. This turn-based strategy adventure game fuses strategic decision making, tactical combat and kingdom management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 1.29/day in the week after.
About
Songs of Conquest is a turn-based strategy game where you lead powerful magicians called Wielders and venture to lands unknown. Wage battles against armies that dare oppose you, hunt for powerful artifacts and expand your territory. The world is ripe for the taking – seize it!
Explore a wide variety of maps with diverse enemies and valuable loot. Delve into contrasting biomes with unique factions, environments and battlefields.
Manage resources, research new advancements and expand your kingdom. Plan your towns to match your playstyle – Will you enlist every archer you can to rain death from their bows, or will the eternal legions of Aurelia march to war beneath your banners?
Dive into a deep combat system using troop abilities and powerful magic. Combine troops to maximize available spells and damage potential. March into epic siege battles and determine which faction matches your playstyle and strategy. There are many ways to conquer!
Handcrafted maps for the curious adventurer, or randomized maps for endless replayability. Conquest maps allow head-to-head battles, while Challenge maps offer strategic puzzles to hone your tactical thinking. Find a plethora of maps created by the Lavapotion team as well as our mod community.
Venture into the world of Aerbor on your own, team up with a friend, or enlist AI allies and enemies - the choice is yours. The majority of maps are playable in single player, co-op, or multiplayer through local hotseat or online.
Four factions are locked in an epic conflict. Arleon, knights of old battling each other for dominance. Rana, ancient tribes fighting for survival in the swamp. Loth, necromancers raising the dead to create a glorious future. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence.
Listen to the bards as they celebrate your path to victory. Each campaign comes with a unique song that tells the tale of your rise and ruin. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.
The in-game map editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Script in-game events, control the soundtrack, write dialogue and share your creations with others!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.6Kreviews | 86% | — | $10.6M |
| $7.49−75% | 815ratings | 88% | #287 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego tiene aspectos que son muy buenos. El pixel art es precioso. La campaña también es buena en algunos aspectos teniendo varias facciones que van progresando a lo largo de cada campaña. Además, el nivel de dificultad está bien nivelado para que no sea muy dificil pasarte cada nivel pero tampoco puedas hacer lo que quieras. Hay que pensar un poco como gestionar el turno y que harás los siguientes para poder superar cada misión. Por otro lado, el combate creo que se queda demasiado simple. Se basa mas en saber que tienes que enviar tu tanque el primero y saber como mover cada unidad. Pero el combate como tal no varía apenas nada nunca porque los mapas son iguales, solo con pequeñas diferencias en los desniveles, y algo que parece que va a dar lugar a estrategias bastante variadas y divertidas, a la hora de la verdad es un tira recto y prioriza a su tropa mas fuerte y ya está. No hay mapas grandes donde poder esconder a unidades o flanquear ni si quiera las propias unidades tienen suficiente habilidades pasivas o activas propias para diferenciar claramente la utilidad de una unidad respecto a otra o el ejercito de una facción respecto a otro. La campaña es bastante sencilla no habiendo mucha diferencia entre los niveles, como si hubiesen querido enfocarse en el multijugador (o esa es mi sensación) cosa que a mi no me gusta. Hubiese preferido una campaña con los niveles mas diferenciados y variados, ejercitos que progresen mas a medida que avanzas y una entratégia algo mas profunda en las batallas. También, creo que en un mapa tan pequeño le hubiese sentado mejor que las unidades tuviesen muchas mas pasivas de posicionamiento y habilidades activas de mover enemigos, bloquear un camino etc. Y no el sistema de esencias que tiene sus limitaciones y a la hora de la verdad (a menos que vayas muy fuerte a final de campaña) no influye tanto. Así al menos daría lugar a bastantes estrategias diferentes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 179.63/day in the week to Jul 19 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Korean, Traditional Chinese, Ukrainian +2 more
| $16.49−45% |
| 556ratings |
| 90% |
| — |
| not modelled |
| $34.99 | 181ratings | 92% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pour ceux qui veulent retrouver un peu de HoM&M3.
Very cool game!!
I was recommended this game by a friend who said it's like Heroes that I liked. After playing just a the first mission I see the quality, care and attention put into it, the nice UI, good gameplay, interesting, but not far off changes from the original Heroes games. I like it so far.
Partagé sur le jeu... autant j'ai trouvé vraiment sympa la campagne, autant le reste... on le compare facilement à HoMM, c'est évident. y'a des petites choses intéressantes dedans comme la limitation du nombre d'unités, le nombre d'emplacements pour les unités, l'équilibrage (essayé de tuer un dragon avec des galopins dans HoMM2!). mais au final, j'y reviens pas (alors que j'ai pas mal joué à HoMM2, 3 & 5). donc très partagé sur le jeu mais il faut le coup tout de même en promo
The "songs of conquest" are literally that! After you complete the chapter of the story, a bard sings about what you just did. The song grows as you do. For that alone it gets a thumbs up. Great game!
its good
Tolles Spiel. Mit viel Liebe gemacht. Story etc. wirklich gut. Motiviert lange. Kann ich nur empfehlen...auch um die Wartezeit auf Golden Erea zu überbrücken.
Хорошая игра. Пока не допилят Heroes Olden Era, это действительно неплохая замена!
Songs of Conquest é um jogo de estratégia em turnos completamente viciante, familiar ao estilo clássico de Heroes of Might and Magic III, mas com características únicas marcantes: uma arte em pixels lindíssima de cair o queixo da boca, as modificações de cidade aparecem no mapa do jogo, além de uma história da campanha muito interessante, cada missão permite novas descobertas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 11 | 36% | Free | |
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| $0 | 49 | 90% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 15.9K | 95% | $19.99 | |
| $10.5M | 23.7K | 90% | $19.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.5M | 69.5K | 83% | $9.99 |