
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Objective: Use all means necessary to find and secure four stolen nuclear warheads. Track and stop the terrorist organization responsible for the theft before they can carry out their thermonuclear holocaust. Dispatch as many terrorists, skinheads and enemy soldiers as necessary to complete your mission. Failure is not an option. Parameters: 10 covert missions take you through the political hot spots of 5 different continents during 26 levels of play. Your arsenal includes ultra-realistic real-world weapons. Enemies are numerous, and a good mercenary knows that wits and intelligence are just as important as guns and ammo.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #236, worst CN #285 · 6 markets collected
US · last 30 days
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 366 | 76% | $9.99 | |
| — | 179 | 42% | $9.99 | |
| — | 598 | 92% | $9.99 | |
| — | 140 | 82% | $3.99 | |
| — | 237 | 90% | $9.99 | |
| — | 180 | 78% | $3.99 |