
Sol Cesto is a tactical and frantic roguelite where mastering your luck is key. Choose a hero, upgrade them using cursed teeth and magical items, and descend to the bottom of an ever-changing dungeon. In this dark world, every action has consequences…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 1 → 5.29/day in the week after.
About
In Sol Cesto, your goal is to descend through the levels of a randomly generated underground world, diving ever deeper in search of the sun, lost for countless years. On the combat grid, choose one of four rows to move into. You'll then land randomly on one of the four tiles in that row: will it be a monster that harms you? A chest full of gold? Or perhaps a deadly poison trap? Anything can happen…
It’s up to you to weigh the risks of each tile as you clear the screen. Of course, your character will grow stronger, and magical items, special powers, and sinister curses will help you bend the odds in your favor and keep fate on your side.
5 biomes to explore, each hiding monsters and traps with unique behaviors
7 characters with distinct powers, stats, and abilities
Stone teeth that change the game’s rules and probabilities to tip the scales in your favor
Metal teeth that trigger devastating curses and combos
A wide range of items to eliminate enemies or escape dangerous situations
The strange underground inhabitants, some of whom may share their secrets with you
And many more surprises…
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 454 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon rogue like, original et généreux!
Bardzo fajna gra. Ja zdobyłem wszystkie zakończenia. Ta produkcja ma mniej bugów niż niektóre nowe gry AAA.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 9.9K | 93% | $9.99 | |
| $1.9M | 11.7K | 93% | $12.99 | |
| $1.9M | 7.1K | 88% | $14.99 | |
| $1.9M | 3.7K | 95% | $12.99 | |
| $1.9M | 4.8K | 86% | $14.99 | |
| $1.9M | 2.1K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.8K | 92 | 91% | $9.99 | |
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Reviews, worldwide (the counter carries no country): 57.4/day in the week to Jul 16 → 8.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Traditional Chinese +6 more
Hours played at review time, across 458 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Who knew managing RNG could actually be a fun game
Super solid indie title! It's a really fun way to spend about 6-7 hours, and that's just for a standard playthrough—not even counting the time it takes to max out all the different characters. If you're looking for a cool little game to chill with for a few evenings and just have a good time, this one is definitely worth picking up. *played on Lenovo legion go 2 without internet, timeplay may be inacurrate
Rogue的核心是甚麼? 我認為是在遊戲進程中因為選擇不同一步步組成特定的流派,然後重複的重新開始去調整每一次選擇,而這遊戲的的流派我覺得主要是起始角色+牙齒: 村民:基礎物魔(1,1),HP5,4手,道具多,可復活1次,這遊戲最重要的就是基礎物魔,道具偏補助很弱,前期幾乎都是物3+魔1的怪,等於說等大的機率撞到3次物3的怪就死了,會變成為了過關而門一開就要跑了,很多寶箱開不了,寶箱少沒錢,商人沒法買東西。 戰士:基礎物魔(2,0),HP8,2手,特殊能力C3可以上下,比村民強一點,但問題是不管碰到物3還是魔1都要-1HP,你必須撐到第一次鐵匠,但鐵匠之後怪物一樣會跟著變強,所以重點就是要拿到HP回復增強的牙齒,沒拿到撐不到後期。 騎士:基礎物魔(2,1),HP5,3手,特殊能力C4可以跳行,目前玩起來最強的腳色,前期幾乎不用太擔心HP,只怕陷阱跟物3,弓箭搭配特殊能力可以清掉一整行的怪。 巫師:基礎物魔(1,2),HP5,3手,特殊能力C5可以連結兩個格子進行一次傳送(不能點腳底下),傳送過去地格子如果是怪物則不會受傷,攻擊道具只要打到其中一格另一個格子也會生效,手感比騎士差一點,撐過前期會玩的比較舒服,策略性比較高。 整體來說 1.角色平衡很差,變成很像是選擇簡單(騎士)、普通(戰士)、困難(村民),而不是選擇流派。 2.道具太弱,攻擊型道具雖然可以殺死怪物,但不管殺死多少開門的次數還是只會增加1。 3.機率性的牙齒幾乎沒用,因為只要不是100%就是會有可能出錯,真正能用的只有T1回復增加、T2弱化怪物、T3金錢增加、T4道具型,前期只要沒選到T1~T3的很大機率前期都過不了。 4.隱藏的東西大多都派不上用場,最好用的大概就笛子,可以回滿血1次,井裡的金磚隨機道具、金錢或補血可有可無,拉商人鼻子可以免費拿一樣道具,直接拿攻擊道具殺死商人檯面上東西全免費,但之後沒法買東西,湖水道具效果都很強,金牙可以延長弱化時間,利刃機率開場殺1隻怪,金草莓回滿HP上限+1,商店打折卷,小精靈免死1次。
A true mechanical masterpiece and exemplar of basic gameloop design. There is a deep feeling of exploring a whole different world with the art, music, and environments perfectly setting the tone. The hard decisions you have to make as a player are straight forward, but provide a lot of depth. Is the game a bit random? It can be, but if you play the game enough, you understand that it becomes a lot more feasible as you get upgrades and unlock secrets. This is not a game designed to be beaten once and done. It's something that you slowly grow one coin at a time until you finally beat your first run after many failures. If you're struggling with the game, here are my tips: Play the warrior until you get enough coins to upgrade/unlock more things. Focus on the statues. DO NOT PLAY PEASANT UNTIL YOU'VE FULLY UNLOCKED EVERYTHING FOR HIM. If you're able to completely clear a room, do it. It gets you an extra coin. [spoiler]Find and complete the three pieces of the flute and discover its songs. You can get one free item from the vendor if you pull their nose. you can get all the items for free if you shoot the vendor with an arrow. However, the shop is then closed forever.[/spoiler] Get comfortable with losing health. It is inevitable and another resource you have to leverage to progress.
Highly addictive and deceptively deep
pura suerte se necesita para pasar
Fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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