
SOK is a sokoban classic puzzle game. The goal of the game is to move all the boxes to their positions. It's not as easy as it seems. The player can push one box at a time, but do not pull it off.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The goal of the game is to move all the boxes to their positions. It's not as easy as it seems. The player can push one box at a time, but do not pull it off.
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
trop dur j'ai pas de cerveau
El juego es muy relajante y entretenido, algunos puzzles son dificiles pero no estresan. Recomendado
it will be realy if u saved ur time and do play something else
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ну это сделал всеми нами любимый Мышонок, миссии уже с 5 становятся сложными, требуется идеальное прохождение почти всегда и в этом нет ничего плохого, гайд есть и меня очень рассмешили 3 ряда стрелочек, хоть кто-то в них не запутался? Идея классная, но без гайда можно долбануться.
I'm glad I gave it a chance.
가이드 참고해서 전부 깼네요. 저한테는 스도쿠나 노노그램보다 소코반이 더 어렵네요.
At least there were some good moments.
Incredibly tight and well-crafted. It nails the exact vibe it goes for and leaves you with a massive sense of satisfaction.
Really good game with an enjoyable overall experience.
Extremely uninspired. It offers zero fresh ideas, feels super hollow, and leaves behind a thoroughly forgettable impression.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1K | 22 | 82% | $9.99 | |
| $2.7K | 60 | 95% | $3.99 | |
| $2.2K | 47 | 85% | $1.99 | |
| $112 | 4 | 50% | $1.99 | |
| $5M | 24.6K | 98% | $14.99 | |
| $9.1K | 35 | 100% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 125 | 70% | $0.49 | |
| $1.6K | 52 | 54% | $0.99 | |
| $1.6K | 80 | 85% | $0.99 | |
| $1.6K | 88 | 50% | $0.99 | |
| $1.6K | 50 | 66% | $2.99 | |
| $1.6K | 50 | 42% | $1.99 |