
Snowed Under is a first-person game about shoveling snow in the mountains.
Modeled estimate, not a reported figure. How we estimate →
About
Snowed Under is a first-person game about shoveling snow in the mountains.
Dig deeper and deeper through the snow.
What will you find buried beneath it? Food? Buildings? Or something else entirely…?
What happened in this place? What is about to happen? And what will you think when you uncover the truth…?
Estimated Play Time: 2–4 hours
Dig through the snow and make your way toward the steel tower. Keep moving forward. Keep digging.
Use scrap materials found beneath the snow to upgrade your shovel and improve your digging efficiency.
As you dig onward, you will reach various buildings buried in the snow. What waits inside them…?
As the days pass, your conversations with Kai, your friend, will continue to unfold.
What is Kai thinking? And what does the protagonist begin to feel?
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, French, Hungarian, Korean, Vietnamese, Traditional Chinese, German, Polish, Portuguese - Brazil, Lithuanian, Spanish - Spain +2 more
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이런 습박 아니 무슨 제설 시뮬레이터도 아니고 눈만 오지게 치우다가 송전탑 도착해서 엔딩보고 게임이 끝나네 이딴게 다있나? 칠라스 아트 진짜 물고기 게임때부터 감이 존나 없네요
雪山で遭難し動けない詐病の友人の代わりに薪を焚べ雪かきしまくる半オープンフィールド除雪アクションADV🐑 焚火のある拠点から毎日スクラップを集め木を伐り装備のアップグレードを行い雪をどけまくる、その間に極限状況で怪異と狂っていく奇人を味わおう。 周囲の建物にてテキストを収集すると一日の作業限界に達するため物語と装備更新が並行して進む、箸休めしストーリーを段階的に理解できる一助となっている。 物語には男尊女卑社会の因習が怨念や怪異となる背景があり、Aエンドを終えたあと解決編としてプレイするBエンドには清々しい後味がある。 白い雪景色の中で心地よい疲弊と死者たちに花を手向ける鎮魂を行いときはこのゲームを手に取ってください。
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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ight
不好玩,剧情也没什么反转,玩法就是不停的铲雪开拓新地点进去拿物资读信,然后回去找队友对话结束一天以此循环,你好歹给张带在身上的地图啊,我觉得自己就像个地鼠一样挖来挖去也没个方向,经常要跳起来看外面找一个参照物才能确定自己的大致位置再埋头挖,还要忍受瞎眼的雪花特效,游戏偶尔会崩溃,建议你们每次回去手动存个档 优点的话全程带配音还算良心,女主配音挺好听的 整体远没有达到我的预期非常失望 4/10 还是以前的作品像事故物件/闭店事件/夜勤事件有意思
UMIGARI作者新作,感觉质量太一般流程同质化严重而且剧情不丰富,一个小时玩完所有内容后面两小时都是在铲雪,实在没活十分无聊,也不知道加点什么新玩具像前面扭蛋机还有做饭什么的,玩起来就像半成品,定价偏高了,顶多20左右 想全成就全地图雪都没了御守还差十几个气笑了,我看都是点成就点出来的吧。。。。。。
Ghosts, creeps, and menial tasks always make a fun Chilla's Art game. Being stuck on a mountain in a blizzard is a great environment, and the gameplay of shoveling your way through town is immersive. You have to find your own way. The best way to play is to stop upgrading your shovel once it's gold. Enjoy making tunnels. I actually restarted the game halfway through because I upgraded quickly and cleared all of the snow in the first area. It's much more fun and scary when you only have your tunnels to navigate the village. It's important to remember your route, or else... (But towards the end, you should upgrade it all the way, because the final areas have so much snow.) Also, the focus is on fun. There's no penalty for dying, so you don't have to keep replaying over and over, and get annoyed and bored of the horror. This one stays fresh. Search a location, and then move on. I don't understand the negative reviews. Haters gonna hate, I guess.
카이와 토시 사이의 일도 궁금 합니다
[h2] まずは総評から [/h2] チラズさんの過去作のクオリティから即買いしたが10%OFF945円でこの内容は・・・ 個人的にはやってない高評価チラズ作品や高評価ホラゲーがあるならそっちの購入をおすすめします ゲームプレイ(穴掘りゲー) > ホラー >>>> 内容の深み ぐらいの印象 [h2] 前作「ウミガリ」と比べて [/h2] 前作ウミガリは「本格的なホラー体験を求めている方には、物足りないかもしれません。」と言う事前告知があったが、今後の作品はウミガリでホラーを求めていた人が満足できるようなゲームプレイとホラーを融合した作品を目指すとのことでした 今回の作品はゲームプレイとホラーに力を入れた結果、チラズさんの一番の強みである内容の深みの部分がかなり薄れてしまった印象が強い [h2] ゲームについて [/h2] 雪かきゲームとしても中盤くらいからただただ苦痛を感じる単調さ 主要登場人物のボイス(喋る内容)が少ない ストーリーはかなり薄っぺらい [h2] ネタバレあり [/h2] [spoiler] Bエンドを見るためにAエンドを踏む必要があるがAエンド踏む必要あった?ってなるようなBエンドルート Aエンド踏んだ後に何もせずに花が咲くのは謎だった 2階から双眼鏡で地図と照らし合わせて位置関係を見るのは臨場感あってよかったが建物が密集しすぎて見づらいのはあった 結局後半は地図だけで位置関係を見てごり押した 建物は数多くあるがやることが入口の張り紙を集めてストーリー考察(なんならこの段階でバケモノは出ないため張り紙だけ見て帰ってもいい) 鍵を集めて箱を開けてもストーリーアイテムが出るわけではなくただの大量のスクラップ(おそらくほとんどの方が金スクラップを手に入れるタイミングでは強化が必要なくなっていると思います) 序盤の建物でバケモノではなくオオカミに追いかけまわされたの謎(再序盤からあの怪物でよくない?) 中盤以降バケモノがあらわれても追いかけられることはなくただのジャンプスケア(ジャンプスケアと言うほど強い脅かし要素ではなかった) 登場人物に関してはカイの恋愛拗らせ系の解像度の高さはチラズさん流石となった バケモノに関してはかなり無視?されていた感が強く(終盤夜2階で寝た際にカイが上がって来て窓の外を警戒してたのは、殺してしまった?トシを恐れていたから?)話題にすら上がらなかったのは謎だった [/spoiler]
おれはほらげーをやりにきたんだ。雪かきをやりたいわけではない
Worst Chilla's Art game by far. Tedious, boring, not scary. Two plots happening simultaneously that are not good. This is actually the first time I straight up didn't like a Chilla's Art game and struggled to finish through yawning. I am a loyal fan and have played all of their games. Disappointed as it seems they didn't put a lot of thought into this one, and their last one, Umigari, had been their most masterful work.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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