
Snowed Under is a first-person game about shoveling snow in the mountains.
Modeled estimate, not a reported figure. How we estimate →
About
Snowed Under is a first-person game about shoveling snow in the mountains.
Dig deeper and deeper through the snow.
What will you find buried beneath it? Food? Buildings? Or something else entirely…?
What happened in this place? What is about to happen? And what will you think when you uncover the truth…?
Estimated Play Time: 2–4 hours
Dig through the snow and make your way toward the steel tower. Keep moving forward. Keep digging.
Use scrap materials found beneath the snow to upgrade your shovel and improve your digging efficiency.
As you dig onward, you will reach various buildings buried in the snow. What waits inside them…?
As the days pass, your conversations with Kai, your friend, will continue to unfold.
What is Kai thinking? And what does the protagonist begin to feel?
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, French, Hungarian, Korean, Vietnamese, Traditional Chinese, German, Polish, Portuguese - Brazil, Lithuanian, Spanish - Spain +2 more
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挖雪模擬器 https://youtube.com/live/Q_G4PKXh5u4?feature=share
길 찾기+노가다가 필요해짐
Super Scuffed Games #501 https://twitch.tv/DitoMido Bisherige Reviews Archiv: https://rsg.ditomido.de/archive Vorgeschlagen von: Chaoskater85 Snowed Under | 雪葬 ist bei weitem einer der langwierigsten aber leider auch am wenigsten Chilla's Art Spiele. Das Konzept erinnert stark an A Game about Diggin a Hole, aber die Scares sind extrem Vorhersehbar und Rar. Grafisch wieder sehr Einzigartig und Chilla's Arts Typisch gekoppelt an gute Atmosphäre, aber leider reicht das in meinen Augen einfach nicht mehr wirklich aus. Besonders nicht nach den laufen erhöhten Preisen. Rating: Dito: 2.4/5 Chat: 3.21/5 Gesamt: 2.81/5
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
痛苦4小時, 爽快1小時 看人玩就好
NOBODY WANTS TO WORK ANYMORE.
삽질만 디지게 하면서 땀 뻘뻘 흘리면서 '언젠가 공포적 요소가 나와서 나를 반겨줄거야!' 라고 생각헀던 지난 날의 나를 반성한다 대체 얘네는 점점 가면서 하고 싶은게 뭔지 모르겠음 게임 2시간 15분 헀는데 2시간동안 삽질만 쳐 하다가 15분 엔딩 딸깎 보고 게임 끝남 뭐하자는거야?
와 진짜... 눈치우는게 일이긴 해 중요하지;;; 그런데 모르는 집에 혼자 들어가지는 맙시다 ㅠ 재미있게 했어요 짧고 굵게
By far the worst game from this studio in terms of gameplay. While the story is still good, their attempt at taking a different approach to the gameplay in recent titles loop falls flat for me. Night time visibility is terrible, and binoculars don't help clarify the path at all. It's incredibly frustrating. To the dev team, if you're reading this: I know the key to success is experimenting and being creative, but please don't lose sight of your core strengths. I would suggest everyone give this a try. It might suit some players, but it's definitely not for long-time fans
レビューで評判があまりよろしくなかったので不安だったのですが、蓋を開けてみたらきちんといつものチラズアートなストーリーを展開しつつ、ドーパミンドッパドパで楽しめる最高の除雪ゲーが付いてきて最高のゲームでした! NPCの言動は確かに鼻につくのですが、能力を上げていくうちに主人公がどんどん最強の除雪車になっていって、人の子の言動はどうでもよくなっていくので安心して楽しんでください。 改善点があるとすれば、[spoiler] 深雪の右腕は5m立方のドカ雪を一瞬で粉砕するほど強化されていくのに 、野犬一匹倒せないのだけは解せなかったです![/spoiler]
いつものチラズアートと比較するとストーリーは薄めで、ゲーム性を取り入れた新たな取り込むと見える。 個人的には面白かったです。 良かった点 ・フルボイス ・ツールをアップグレードして雪かきを快適にしていくゲーム性 ・エンディング回収しやすい ・不気味なキャラクター 気になった点 ・スクラップが地面の上にしか現れないのを教えてほしかった。足下に雪を残して掘っていくとスクラップに出会えない ・一日の終わりが暗すぎて見えない。せめてプレイヤーの周りは少しだけ明るくしてほしかった ・二階から望遠鏡を覗いて見ても建物の距離感が分かりづらい。とは言え地図があって助かった
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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