
Snowed Under is a first-person game about shoveling snow in the mountains.
Modeled estimate, not a reported figure. How we estimate →
About
Snowed Under is a first-person game about shoveling snow in the mountains.
Dig deeper and deeper through the snow.
What will you find buried beneath it? Food? Buildings? Or something else entirely…?
What happened in this place? What is about to happen? And what will you think when you uncover the truth…?
Estimated Play Time: 2–4 hours
Dig through the snow and make your way toward the steel tower. Keep moving forward. Keep digging.
Use scrap materials found beneath the snow to upgrade your shovel and improve your digging efficiency.
As you dig onward, you will reach various buildings buried in the snow. What waits inside them…?
As the days pass, your conversations with Kai, your friend, will continue to unfold.
What is Kai thinking? And what does the protagonist begin to feel?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, French, Hungarian, Korean, Vietnamese, Traditional Chinese, German, Polish, Portuguese - Brazil, Lithuanian, Spanish - Spain +2 more
Engagement
Reviews
Themes across 212 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
топ, чиллас арт как всегда на высоте - и залипательно и можно кал поронять в некоторых местах
i enjoyed this game!!!! still waiting Jimmu.
眼睛好痛!!
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Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lo he pasado muy bien jugando este juego, se disfruta desde la intriga de ver qué cosas vas encontrando bajo la nieve e ir revelando poco a poco lo que pasó en la aldea. Me hubiera gustado que haya más contenido dentro de los edificios, pero son cosas que seguro se pueden corregir en futuras actualizaciones. Le doy un 7.5/10.
雪を掘るのがメインのホラゲー ストーリー要素はちゃんとあるけど、読み物メインなので一つ一つ整理しないといまいちわからなくなります。 体感雪を掘る時間がゲームの8割ぐらいを占めていました。
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Honestly, I feel like a lot of games today are leaning more toward simulation-style gameplay, and I have to admit, even in this Chilla’s Art game, the simulation aspect feels really good. I genuinely enjoyed the grinding and routine gameplay so much that, at some point, I completely forgot I was even playing a horror game. 😂 The story itself is short, but it’s still pretty nice and enjoyable. That said, I do kind of miss the old Chilla’s Art style. I personally preferred their more story-driven horror games rather than the newer grinding/simulation-focused mechanics. Even the previous game, umigari had more of that simulation-heavy approach. For me, what made Chilla’s Art special was their trademark story-driven horror experience, especially games like The Convenience Store and The Bathhouse. Those games had a simple daily routine, but the horror slowly unfolded through the environment, characters, and story. You start off doing something ordinary, and before you know it, something feels wrong. That style created a really unique atmosphere that I still miss. Overall, the game was still enjoyable, especially because of the satisfying grinding and simulation gameplay. The story may be short, but it was nice. I just hope future games bring back a little more of that classic Chilla’s Art storytelling and horror atmosphere. 😭
아니 칠라스에서 제설 시뮬레이터가 나왔네요 제설만 4시간 했습니다 추천합니다
低学歴すぎて意味がわかりませんでした。
本当にびくびくしながらプレイした。 雪かきはシャベルのレベル上げていくごとに気持ちい 早く考察みたい
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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