
SNK and CAPCOM legends clash in this star-studded crossover fighting game! The 2003 arcade hit SVC CHAOS is back and better than ever!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 398reviews | 86% | — | $179.7K |
| $19.99 | 816ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una JOYA del fighting
cássico
[EN] The only downside to this game is a massive game-breaking issue: the 'Guard Cancel Front Step' makes the competitive scene incredibly discouraging. You can't even pressure a blocking opponent because they will just dash IN THE MIDDLE OF YOUR BLOCKSTRINGS and punish you. People constantly abuse this mechanic since it costs an insignificant amount of meter. This is the only fighting game where you are actually encouraged NOT TO ATTACK. There should be an option to disable this mechanic in custom matches. It's a simple quality-of-life feature to implement, but the developers clearly don't care about community feedback or game balance. [PT] O único ponto negativo desse jogo é um ponto extremamente problemático: O "Guard Cancel Front Step" torna a experiência competitiva extremamente desanimadora, você não pode atacar o adversário na defesa que ele vai dar aquele Dash NO MEIO DOS SEUS ATAQUES e punir você, sendo que as pessoas abusam dessa mecânica, já que pra utilizar gasta apenas uma quantia insignificante da sua barra de poder. O único jogo de luta onde você incentivado a NÃO ATACAR. Deveria existir uma opção pra você desativar essa mecânica. Algo até simples de ser acrescentado, mas ele não se importam com melhorias.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.25/day in the week to Jul 16 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese**languages with full audio support
| $9.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo clássico e netcode rollback ótimo.... code mystics e snk fizeram um bom trabalho
Essa continuação e versão da SNK da série Capcom Vs. SNK, honestamente fica abaixo dos 2 anteriores, já que a Capcom botou pra fazer mesmo na época, já esse usa a placa da SNK, não há times apenas solo, e história dos personagens conforme avança, divertido e bacana, mesmo em qualidade e até preferência pessoal minha fica abaixo dos outros 2.
Funciona perfecto en mi steam Deck oled Es un juego de arcadia recomendable pero pocos personajes
Não recomendo essa MERD@ Joguinho cheio de slowdown, comandos não responsivos, sem fluidez. Foi mal portado pra pc. Vc tem tempo pra escolher o personagem no treinamento. -.- kkkk Apesar de fazer combos extensos com alguns personagens, a segunda parte do combo vc entra num loop usando o mesmo comando várias vezes até terminar, tipo uma infinita. A forma de fazer o combo é só uma, não é igual jogos de Kof que vc começa o chain combo e pode ter variações doq fazer no meio e no fim, é o mesmo caminho(árvore) sempre Dito isso, as versões originais de Arcade e Ps2 são mais jogáveis, e mesmo assim é um jogo ruim comparado ao Capcom vs. SNK 1 e 2 que são bem fluídos, e os personagens de SF e KOF tem a gameplay muito mais similar aos jogos das 2 franquias do fim 90 e início de 2000. SNK vs. Capcom é um crossover que ficou estranho, gameplay engessada, com uma janela muito estreita pra executar os comandos aqui no pc.
在上初中的时候就在模拟器上玩过,这么多年了,才上pc。 按着LB选人可以选择隐藏人物,难度:真的不简单。还好雅典娜会站桩发呆,给你个机会。 话说八神的潜在奥义是和拳皇96漫画学的吧~
La ultima obra maestra de SnK
20 € arcade game 2003
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $764.5K | 1K | 88% | $39.99 | |
| $612.8K | 1K | 91% | $29.99 | |
| $24.9K | 53 | 87% | $19.99 | |
| $18.1K | 51 | 88% | $19.99 | |
| $3.9K | 69 | 100% | $2.99 | |
| $2K | 55 | 75% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $179.7K | 543 | 98% | $12.99 | |
| $179.7K | 1.3K | 78% | $8.74 | |
| $179.7K | 1K | 90% | $7.99 | |
| $179.8K | 177 | 77% | $34.99 | |
| $179.6K | 1K | 89% | $9.99 | |
| $179.8K | 606 | 58% | $14.99 |