
SNK and CAPCOM legends clash in this star-studded crossover fighting game! The 2003 arcade hit SVC CHAOS is back and better than ever!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.43/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 396reviews | 87% | — | $179.7K |
| $19.99 | 816ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
<3 SNK <3 Capcom <3
Game is so much fun. So much better than I remembered it being, and with the secret characters all easily usable as an option now, it's really a blast. Soooo glad this re-release got made. <3
Gente eu simplesmente AMO esse jogo justamente pela Athena ser super quebrada e OP! Esse port ainda que muito bom e bem fluido tem algumas coisas que poderiam melhorar... Como por exemplo ter os bonecos secretos na sua própria caixinha como é no SUPER PLUS, e também entre os diálogos quando se aperta "A" ele não adianta, e sim pula os diálogos, fora que poxa somente 2 tipos de cores diferentes para cada personagem é bem pouco (e o online sem ninguém). Mas no mais eu amo muito esse jogo e lembra muito os velhos tempos. Na promoção ele fica muito bom! :D
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.25/day in the week to Jul 16 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese**languages with full audio support
| $9.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is great! SNK vs. Capcom: SVC Chaos is finally on Microsoft Windows, the PlayStation 4 and the Nintendo Switch! SNK vs Capcom: SVC Chaos has been stuck on the OG Xbox and the rival of the OG Xbox, the PlayStation 2 for 19 years! Even though I always tend to get my butt kicked, especially if I lower the difficulty! I'm here for the fun but I'm not a full pro at SNK vs. Capcom: SVC Chaos!
Is it a fun game? Yes. Does it have the most mind bogglingly unfair AI? Yes SNK has a reputation for button reading douche bosses, but my word they outdid themselves with Shin Akuma. The guy will react to your jab with a super, A JAB! You want to punish a whiffed hit? He'll super you then too. You want to hit him with a meaty on wakeup? Super for you. His moves have priority over everything, you can only hit him through trades or sheer luck, sometimes your hits will literally go through him without making contact, that's how bad it is. I understand the need to make the game difficult but come on, at least make it playable. Violent Ken, Orochi Iori and Serious Mr. Karate are pretty awful too but at least have some weaknesses you can exploit. Otherwise the AI just doesn't play by the same rules, I faced Guile who never needed to charge any of his moves, he just stood there throwing out booms and flash kicks. Anyway, rant over, it's a shame there's no online presence anymore, because this game is still a blast through its presentation and gameplay.
unplayably bad
私個人的にはSF6よりも面白い。ただし、コマンド入力が難しい。同じ入力でもSF6ではうまく出ますがこっちでは出せない。特に昇竜拳のコマンド。SF6では簡単。こっちでは成功率が20%くらい。ゲームパッドだからでは説明が付かない。SF6では失敗がないから。そこを修正してくれると遊びやすくなるかな。
uno de los mejores juegos de todos los tiempos.
Muitas pessoas criticam este game, dizem que é o patinho feio dos crossovers entre Capcom e SNK, eu já acho simplesmente uma obra de arte incompreendida. Se permita conhecer este game, simples e direto, pixel arte muito boa e gameplay bem consistente. Super recomendo.
《SNK vs. CAPCOM SVC Chaos》是由SNK推出的与CAPCOM联动的经典2D格斗游戏。汇集了来自SNK和CAPCOM这两家的经典角色,让游戏的体验十分独特。游戏初代发售于遥远的2003年,本次登录steam平台的是升级修复后的作品。加入了网络对战回滚代码以及更多完善的功能,让游戏以更加完美的形态展现在玩家们的面前。无论新老玩家都可以入手尝试一下这款游戏。 提起SNK和CAPCOM这两家的格斗游戏,其实都绕不开西山隆志,这位为格斗游戏届以及CAPCOM创造了《街头霸王》的游戏制作人,在完成《街头霸王1》后便离开了卡普空,加入了SNK并为SNK创造了《拳皇》、《饿狼传说》、《侍魂》、《龙虎之拳》等一众经典格斗IP。那把SNK和CAPCOM的经典游戏角色放在一个游戏里,似乎也就成了一件玩家十分期待的事情。当然,如何平衡角色以及玩法调整,同时又不损失角色的特性,其实不是一件容易的事情。好在SNK和CAPCOM都以2D格斗游戏为主,无论是SNK主导开发的SVC系列,还是CAPCOM主导开发的CVS系列,都有着不错的口碑。相反,CAPCOM与铁拳系列的联动游戏《街霸X铁拳》就逊色不少,可能还是3D格斗与2D格斗的较大差别导致的。 此次《SNK vs. CAPCOM SVC Chaos》的升级版本延续了经典原作的基本玩法。重点优化了网络功能,加入回滚代码,提升联机对战体验。支持创建最多9人的联机大厅。支持多种可选赛制,例如单人赛、双败赛和锦标赛模式。丰富的联机功能也是满足了玩家们的线上联机对战需求。 本作提供了大量可选角色,包括隐藏角色在内共计36名,有来自SNK系列作品中的不知火舞、八神庵、天狗、雅典娜、吉斯、特瑞等,也有来自CAPCOM系列作品中的古烈、隆、肯、丹、将军等。除了熟悉的《拳皇》、《饿狼传说》、《街头霸王》、《侍魂》等游戏,还有很多角色,比如《洛克人》里的ZERO、《合金弹头》里的火星人、《魔界村》BOSS(RED ARREMER)、《恶魔战士》里的Demitri、《赤色大地》里的Tessa等。 游戏的训练场模式也为玩家提供了可以训练和提升技术的场所,玩家可以设定角色的动作逻辑,打开hitbox击打框和出招记录功能,仔细钻研和磨练格斗技术。 游戏的艺术品收集功能则收集了和游戏相关的插画,部分插画需要通过游玩才能解锁,感兴趣的玩家可以进一步的了解到游戏的周边信息,收集到相关资料,了解到游戏背后的故事,收藏价值很高。 总结:《SNK vs. CAPCOM SVC Chaos》是一次令人满意的游戏体验提升,完善的游戏功能让这款经典老游戏重新与玩家们见面。不过游戏的基本操作逻辑和玩法没做修改,估计很难符合现代玩家的需求。大概率只有老玩家和喜欢复古的新玩家会耐心练习。最后还是希望SNK可以将更多经典老游戏以这样出色的重启方式带到玩家们的面前。 [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $179.7K | 544 | 98% | $12.99 | |
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