
Do crimes using only your camera and your crew! In Snap & Grab, any photo you take could be the key to cool crime success. Travel to exotic sandbox locations, photograph treasures and reveal threats, then combine your photos in unique ways to create a rad heist plan.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

New York, 1987. Enter Nifty Nevada: the world’s most famous fashion photographer. Glamorous and glittering, her globe-hopping career has given her the perfect cover for her real passion - stealing everything in sight. With the help of her loyal and very professional henchmen, Nifty uses her photography skills to plan the most daring heists.
Despite her perfect alibi, Nifty has attracted the attention of one Detective Rio Rivers, the hardest working officer at Interpol. An unstoppable instrument of justice, Rio has been doggedly pursuing Nifty’s every move for months, and she knows that at any moment the evidence she needs to finally break the case will come to light! Any day now. In the meantime, it’d be nice if Nifty stopped looking at her with her beautiful eyes! There’s crime behind that stunning smile, and Rio knows it.

As Nifty, you’ll travel to exclusive and exotic locations to scout out the most valuable targets. Swipe anything and everything; the world is your very stealable oyster! Use your camera to take photos of treasures, threats, opportunities, and danger, then use those photos to assemble the plan for your crew.
You never know what surprises might pop up! Your henchmen are definitely top tier, and not some random crime guys, so whatever happens is probably not their fault.
Once you’ve secured the goods, bring them home to your brand new luxury apartment. Turn this place into your own personal museum with anything you please - stolen paintings, statues, pets, even robot butlers! You know, rich people stuff. Everyone is going to be so jealous of your cool things.
The world's greater fashion photographer-slash-criminal mastermind spares no expense when it comes to assembling a crew. Whether it's brains, brawn, style, or silky soft fur, Nifty will need all of their talents to pull off the perfect heist.

Nifty starts off with Brick Hammer and The Conversationalist in Snap & Grab: Episode 1 - The Penthouse, but that's just the start for her crew! Grow your team with a brilliant and uniquely skilled new crew member in every episode.
Nifty’s quest for the ultimate riches spans five action-packed episodes, and will take you all around the globe to the most fabulous parties and events fit to rob. Will you take all the fish from the Artquarium, or all the art? Both? Will the elusive Heart of Glass be too much to handle in the disappearing Ice Hotel of Giza?
Start the story on April 24th with Snap & Grab: Episode 1 - Erik Pop's Apartment, then tune in through the rest of 2026 as the next four episodes lead Nifty and her crew around the world as they attempt to complete the world's most lavish and ridiculous heists.


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 67reviews | 93% | — | $15.7K |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is overflowing with charm and style. The music is great, the cartoon intro is great, the voice acting is all stellar. The gameplay is a pretty neat hook too. There's so much to take in, explore, and eaves drop on within the level. There's a bit of indie jank (the longer I played, the more misaligned the action in the heist photos got), but it never affected gameplay. It's clearly the _start_ of something, with the further episodes coming,, and currently one level that you could rush through the main objectives quickly, but would take hours to 100%. But I'm really looking forward to future episodes. Also, Nifty Nevada is an icon and a diva
A fun game idea, lighthearted Hitman-esque gameplay with plenty of personality. I enjoyed playing the first chapter and do recommend the game, though I encountered many bugs during the game that I feel are important to mention. Character models will frequently glitch and either partially disappear or experience severe limb contortions, and whilst exploring the penthouse's renovated tiger area I glitched into a plantpot and was unable to get out. Hopefully these issues are fixed alongside future episodes, but in the meantime I would probably wait until the game is on sale until buying as there's only a few hours of gameplay in it's current state.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PROS: - Art style. Stylized over realism always adds more character. - Voice acting. - Puzzle game dressed as a colorful heist game. Essentially you're the person doing reconnaissance before the actual heist and plans it out. - MORE THAN ONE WAY TO SOLVE A PUZZLE. Always a welcome thing. - It doesn't take itself too seriously. Putting on a chef hat is already considered being "disguised." - There's Corgis. A bunch. CONS: - Volume Mixing. Please fix it. Sometimes even when the audio settings should be correct. It doesn't really reflect what we hear. It'll just sometimes jump from normal to a megaphone in your ear then to barely hearing anything after cutscenes or "running" your heist. - Animations. Some of them just clip onto each other. When I ran some heists, NPCs would clip into each other. - Sometimes weird puzzle solutions. There was a puzzle where it shouldn't have worked but worked anyway.
A very stylish but very janky game. Snap and Grab is a Hitman-style game but you commit heists with a crew instead of solo assassinations. The current release is Episode 1 with one level. There are quite a few objectives and extra challenges but it is still one level without much variety so be aware. The gameplay is focused on taking pictures in the level to plan your heist. You construct your plan and watch it play out, adapting it if you run into any snags. There are quite a few ways to complete levels which allows for a lot of player freedom, but bugs can frustrate your schemes. For example, a later mission requires you to stop a laser trap. When you take a picture of it, the info you get is it can't handle being wet. Okay, so I grab a soda from downstairs to dump on it. But wait, there is a second laser and it needs to be stopped at the same time. There's a snag, which I fix but getting another crew member to simultaneously dump a soda on the second trap (this is where I learned you can do two actions at the same time if they are the same type of action, which felt like a natural way to teach the player, well done.) So I deactivate the traps and grab the goods and... it didn't work. The alarms still went off. I don't know if I messed up something, if the Paper Soda Cups are not flagged a liquids, or if the solution is stright up bugged. So I just abandoned that plan and made another, which didn't feel very good. There were quite a few screwed up animations and camera placements during the heist scenes too. The game needs more polish and maybe a fastforward button for the hesit sequence so people don't have to rewatch the same thing over and over again trying out solutions for a problem at the end of a heist. The style is currently the best part of this game (although I have high hopes for the gameplay after polish gets dumped on it). It's is ridiculously 80's and even has some good vocal tracks playing which really sell the atmosphere. They even had an animated credit sequence which got a smile out of me, it was very charming. The story is an earnst love letter to criminal fiction like Lupin III and Sly Cooper. There isn't much story yet but what is there is enjoyable beginning. The charcters are archtypes but have some fun writing and good enough voice acting to give them some life (Rio Rivers and Brick are my favorites so far). Good luck to the dev team, I hope you are able to finish and polish this game, as lack of content and jankiness are the two biggest marks against this game right now, everything else was great.
Simple and fun puzzle game in a theme of Pink Panther and the likes. Good music, interesting art style and characters make it a good time. Even with one level there is enough to explore around. Conversationalist in my favourite, with officer Rio of course.
I enjoyed my time with Snap & Grab a lot. It combines stealth (of the disguises variety, not the Solid Snake variety) with a sort of action-programming mechanism, in that you figure out how to approach your heist and take photos of the various moving parts in order to give instructions to your crew. Some wonkiness aside (where it's sometimes not clear why your plan didn't work), it works well. The game also has a lot of charm. My only major criticism, and it does lose a LOT of points with me for this, is that it doesn't make it sufficiently obvious that what you're buying here is only one chapter of the game. THIS IS NOT A FULL GAME. It's one level. I understand (but don't like) episodic releases, but they need to be clearly identified as such. I honestly wouldn't have bought it until all the episodes were out if I'd known.
having a lot of fun completing all the challenges in the first level. I love the characters and all the different ways you can complete the heists. Looking forward to more episodes!!
Yes- I received a code for this. Feel free to ignore this short review! Ok- dang this game is fun! Can't wait for the next episode. I occasionally got frustrated, but the vibes are so good I found myself getting over any issues REALLY quick.
I really hope they redo and improve the character models to have even a fraction of the charm that the 2D art does. I love everything about this game, but the character models are distractingly unrefined. If you're able to look past that, this game is just exceptionally charming.
An almost aggressively charming game starting from the animated opening titles and continuing through the design, dialog, and the parody music track "Tiger's Den". The aesthetic works even you've lived through the 80's (like me) and you're tired of 80's nostalgia (like me) as it feels like its being properly utilized instead of a cheap ploy for memes. The heist planning is easy to pick-up but allows for some complicated organization, and the failures are often amusing and since there are no penalties you can indulge in trial-and-error or experiment. The only letdown is the current amount of jank; characters phase through walls and doors, objects disappear, sometimes things don't trigger. If you're hostile to bugs you might want to wait, otherwise the errors merely elicit a mild chuckle. Hopefully the developers will have the time and resources to iron these out and expand the game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3K | 15 | 93% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $425.4K | 834 | 93% | $19.99 | |
| $276.5K | 680 | 99% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7K | 81 | 100% | $7.99 | |
| $15.7K | 161 | 86% | $6.99 | |
| $15.7K | 75 | 95% | $9.99 | |
| $15.7K | 126 | 75% | $4.99 | |
| $15.7K | 743 | 61% | $0.99 | |
| $15.7K | 90 | 78% | $4.99 |