
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best KR #47, worst US #96 · 13 markets collected
About
Clean, mine and refine pollution in this active incremental game. Cruise through the countryside earning cash and resources, build a refinery, process materials, upgrade equipment, unlock new areas and complete quests.
Genres
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Welp... The game is fun, but way too short. If it had a prestege system, or more levels perhaps it might be worth the money. As it currently stands, you can complete the whole game in under two hours three if you get the wrong upgrades.
It's good but if theres a battery on the field can you make it so you don't just instant lose and have the ability to collect it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $415.8K | 2.5K | 91% | $8.99 | |
| $415.6K | 371 | 55% | $49.99 | |
| $415.5K | 3.9K | 87% | $4.99 | |
| $415.5K | 996 | 75% | $14.99 | |
| $415.3K | 464 | 89% | $24.99 | |
| $415.3K | 1.3K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $61.7K | 286 | 88% | $4.49 | |
| $11.2K | 45 | 69% | $5.99 | |
| $2K | 23 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
のんびり繰り返しできるお掃除ゲーム。この手の徐々にパワーアップしていく感じはたまらない。 ステージ数を増やすかアップグレードの緩和をもう少ししてほしいかな。
A narrow recommend if you really like incrementals, because this has some neat ideas. The basic game loop is fine. It's easy to learn what everything does, and what upgrades are likely worthwhile. The balance could use some tweaks - progression feels a bit too grindy, and in the endgame you wind up with tons of the tier 2&3 resources and none of the tier 1. Was able to 100% in about 5 hours, which is a good length for a game like this.
Fairly fun relaxing game, only takes under five hours to do a full complete.
Short, fun, and satisfying. If you enjoy incremental games, this one is good.
汚染除去能力、粉砕能力、ガス吸引能力それぞれを上げてステージにある複数の要素をお掃除するゲームでした 最終強化まですると放置よりでも出来るかもしれませんが、基本的には手動プレイのゲームです 粉砕能力が特に重要で、ステージでプレイ中に汚染物質を追加するオブジェクトを粉砕能力で破壊するので早めに壊せるようになることでステージ進行が楽になります ステージ滞在時間を増やせるバッテリーが確率ドロップですが、かなり効果が強いので上振れすると少々能力不足でもステージクリア出来たりするので手動頑張る意味も出来て良いバランスでした 一部強化要素が獲得した資源を時間経過で加工して使用可能になってスキル強化 という手順になるのでひたすら連続でプレイするより、合間合間にプレイするスタイルの人は気持ちよく強化出来るのではないかと思います
It sucks.... in a good way. 😉 🧇
好玩~
Ta gueno cumple con lo que promete
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.