
A cozy idle incremental game about the satisfying rhythm of chopping ingredients. Unlock new produce, upgrade your knives, and grow your earnings — all at your own pace, with no pressure and no timers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A cozy incremental game about slicing ingredients and earning money.
Relax, progress, and enjoy the simple satisfaction of every cut.


Every ingredient you slice earns money. Use your earnings to unlock new products, discover more profitable ingredients, and expand your kitchen.
The further you progress, the bigger the rewards become. There is always a new ingredient to unlock and a new milestone to reach.

Unlock a collection of unique blades and build the perfect toolset for every stage of your journey.


Customize your kitchen with a variety of cutting boards, tables, plates, and other decorations.
Every item provides unique bonuses that improve slicing speed or increase profits. Mix and match your equipment to create a setup that fits your playstyle.


Choose the perfect radio for your mood and enjoy a variety of music styles while you play.
From relaxing jazz and tavern melodies to rock, hip-hop, pop, and electronic music, your kitchen sounds exactly the way you want it to.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
feels like nobody tried to "finish" the game before release. you hit a hard progression wall before the last 4 knife types where youd have to leave your pc running for days to get a single upgrade. edit: the update from july 11 fixed most of the problems i had with the game.
cool ideas but prestiges are lackluster and last couple of tiers just turn into a hold spacebar simulator
Really fun laid back game. My only issue is I feel the income coming in is really SLOW. Compared to things like cookie clicker. I’ll leave it for an hour and not have much of a difference until I start clicking again. I have many things on auto slicer and highly upgraded levels and I feel the money still isn’t mathing right and coming in as fast as it should be. I also have auto slicer on level 47 and I don’t notice much of difference in speed from the past levels. Over all it’s fun but you have to sit for a long long time to really make any money because to level everything it gets very expensive. Still worth the price tho!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Turkish
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Весь геймплей сходится к тому, что на первом (ну или если особо терпеливый) - втором часу игры отсыхает рука удерживать пробел и начинаются хитрости: зажимаем пробел, шифт табаемся, закрываем оверлей, автослайс готов. На крайний случай сложенная несколько раз бумажка втыкается между пробелом и бортом клавиатуры. Игра максимально топорная, лучше купите куки кликер) Эту игру могу посоветовать тем, кто выбивает ачивки. Покупаете колокольчик, активируете престиж, автокликером шлепаете по колокольчику, так на начальных этапах бустанете себе игру и сэкономите пару часиков. Ачивки элементарные, баланс в игре никакой, сначала легко, потом слишком сложно как то что ли, но не проблема - отошел покушать, вернулся - накопил сумму. Повторять N раз. Не знаю даже что рассказать об игре ещё, могу докопаться до тупых градаций продуктов, просто знайте, что мясо режется проще, чем лук, поэтому для лука нужна катана, а для мяса зубочистка)0
everything is the same whole game, it's boring
El juego esta "bien", pero no engancha como otros del genero tipo scratchy o similares, este se hace como algo mas cansado
Fun incremental game. The bonus-based decorations, where the environment changes based on what you are cutting, were such a neat touch. There was a major update to resolve the slower progression, showing the devs are taking feedback from the community. I had no issues and really enjoyed the game.
Ich hab es für die Achievements gespielt, kann es aber nicht empfehlen. Die Steuerung wirkt für so ein einfaches Spiel aus meiner Sicht erstaunlich hakelig, und das Prestige System ist für mich eher rudimentär und lieblos im Vergleuch zu anderen idle Games.
Repetitivo a mas no poder y aburrido , me encantan los incrementales pero este no lo volvere a jugar , mala progresion es una pena
oyuna sonradan başarımlar geldi ben ne anladım bu işten o zaman oynadığım kadarının başarımını vereceksin kardeşim son kesilecek eşyayı açmışız bıçakları fulleyemiyoruz hala
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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