
A cozy idle incremental game about the satisfying rhythm of chopping ingredients. Unlock new produce, upgrade your knives, and grow your earnings — all at your own pace, with no pressure and no timers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A cozy incremental game about slicing ingredients and earning money.
Relax, progress, and enjoy the simple satisfaction of every cut.


Every ingredient you slice earns money. Use your earnings to unlock new products, discover more profitable ingredients, and expand your kitchen.
The further you progress, the bigger the rewards become. There is always a new ingredient to unlock and a new milestone to reach.

Unlock a collection of unique blades and build the perfect toolset for every stage of your journey.


Customize your kitchen with a variety of cutting boards, tables, plates, and other decorations.
Every item provides unique bonuses that improve slicing speed or increase profits. Mix and match your equipment to create a setup that fits your playstyle.


Choose the perfect radio for your mood and enjoy a variety of music styles while you play.
From relaxing jazz and tavern melodies to rock, hip-hop, pop, and electronic music, your kitchen sounds exactly the way you want it to.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thought it was okay until I slowly started noticing it was heavily made with AI
Idle & Incremental Lovers doesn't recommend Slice to meet you: [i] Way too sluggish and repetitive, and the idle gameplay is so slow that it's not really an option. Redemption comes from the absolutely fabulous music, 14 thematic radios with their own great tunes. [/i] + It's one of these games where you wanna write in the comments section "I really wanted to like it but...". Cause yes, the music makes you want to fall in love with it, and the animations are pretty satisfying. - This is slow. Like, awfully slow. I thought I could get around it with autoslice, but idling is 1000 times slower than already slow active play, and I have to pay my electricity bill at the end of the month. So I put a book on my left mouse button. THIS IS NOT CHEATING, GUYS! - First 10 minutes are fun, but you're gonna be doing the same exact thing for hours and hours. It quickly becomes boring. - Radios are the best feature in the game, but they're part of a set (with board, table, plate and line) giving bonuses to specific ingredients, so you sometimes have to choose a radio you don't really want to listen just to be more efficient. - Radios are unlocked with a special currency you gain by filling tasks, but you also want to use this currency to buy other things (board, table...) giving the specific bonus you want, so you have to choose between fun and efficiency. This is never a good choice, in any game. - No ending = No sense of completion = All that for that = What am I doing with my life? *I started cooking spaghetti. Just to pasta time.* Found this review helpful? Give it a thumb up and follow my curator page for more Idle & Incremental games recommendations : [url=https://store.steampowered.com/curator/46077092-Idle-Incremental-Lovers/]Idle & Incremental Lovers Curator page[/url]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Turkish
Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
next time, use AI to make a fun game instead of making "some" ugly generative ai art slop
I received this game for free through a giveaway organized by the developer/publisher, but this review is 100% honest and based on my own experience. I've never believed in sugarcoating my opinions. If a game is good, I'll happily say so. If it's not, I'll say that too. No fake praise, no "free pass" because I got a copy. And honestly... I'm really glad I won this one. I thought I would play for an hour or two... [b]7 hours later:[/b] 100% achievements. 😅 I genuinely loved every minute of it. The art style is absolutely adorable and gives the game so much personality. It's one of those games that's simply satisfying to look at while you're playing. The soundtrack completely surprised me. You get cozy, rock, electronic, Asian-inspired... there's a bit of everything, and somehow it all works. I never felt like muting the music, which says a lot. This is exactly what I want from an idle game: easy to pick up, constantly rewarding, and always giving you "just one more thing" to unlock. It took me around [b]6 hours[/b] to reach [b]23/24 achievements[/b] while unlocking all the knives, music tracks, and everything else. About [b]an hour later[/b], I finally got [b]100% (24/24 achievements).[/b] The only problem? I still keep launching the game even though I've already completed everything... because it's ridiculously addictive. If you're into idle games, do yourself a favor and give this one a try.
Aesthetically the game is really satisfying, but the gameplay is beyond simplistic and the pacing grinds to a complete halt since, unlike most games in the genre, the game doesn't continue to introduce ways to speed up progression when the game slows down. You're left with extremely expensive upgrades that give 3-10% bonuses and very expensive knife upgrades that actually gives you a worse knife until you upgrade it even more. No joke going from a level 10 knife to a level 12 knife, which ultimately is a pretty small difference, literally takes 7 upgrades of exponentially increasing price. Of those 7 upgrades, 2 of those upgrades don't change the effectiveness at all, and 3 of them actually make it worse
Якийсь час тому ця рецензія виглядала б зовсім інакше, але вже як є. Я ставлю Рекомендую виключно тому, що це українська гра, а українцям я можу пробачити значно більше. І я також зацікавлена у збільшенні українського ринку відеоігор. Якби можна було обрати нейтральний варіант, я би обрала його. Отже. плюси: 1. Ця гра безперечно красива. ЇЇ ламповий піксельний візуал захопив мене в перші ж хвилини гри і це могла бути моя улюблена гра 2. Баланс складності. З доданням кухарських капелюхів і можливістю скинути прогрес, щоб почати з бонусами, гра почала уникати моментів, де ти пів години сидиш із затиснутим спейсом, щоб купити хоч щось. Мінуси: 1. Кулінарна логіка скоріше відсутня, ніж присутня. Якщо ми йдемо в прогресії покупки продуктів від дешевших до дорожчих, то чому після томатів та огірків йде спаржа та стейки, а після них морква з цибулею? Чому ми нарізаємо в одну тарілку (гаразд, це я можу спихнути на інді козі гру) сирі баклажани та смажені стейки і ковбаски? Можливо відповідь знову ж таки в тому, що це інді гра і я знову ж таки готова це пробачити. 2. Те, що я пробачити не можу і чим була дуже розчарована: ШІ музика, яку розробник ще й продає. Я в повному дисонансі від того, що саундтреки всесвітньо відомого композитора Акіри Ямаоки можна купити в Стім не набагато дорожче, ніж Ші ""продукт"". Питання навіть не в комерції, а в тому, що я тепер не можу насолоджуватися грою. Кожну секунду цієї музики мене огортають сумніви, а що тут ще зроблено ШІшкою і як взагалі багато тут від самого розробника. Я дуже ціную саме людську складову в творчості. Тепер я не знаю, скільки творчості лишилось тут після ШІ. Я хотіла робити огляд на цю гру, але зважаючи на використання генеративного ШІ і дещо різкі висловлювання розробника у соцмережах (наприклад бажання заборонити лишати негативні відгуки гравцям, котрі награли більше 10 годин або отримали гру безкоштовно), я не маю бажання її популяризувати від себе. Я свідома того, що багатьом людям байдуже або навіть подобається використання генеративного Ші, і вони будуть чудовою і напевно великою фанбазою цієї гри. Але без мене.
давно не траплялось мені в іграх такої затишної графіки. Дуже простий геймплей який захоплює з першого кліка і розріза помідорки) Окремо треба звернути увагу на шикарніший саунд трек (вимагаю OST негайно!) Якщо вам довподоби ігри без таймерів і складний завдань, ле просто граєте у своє власне задоволення і у комфортному вам темпі - ця гра однозначно для вас. Оцінка 100500 з 10
ААААА, ПОМОЖІТЬ! ЦЯ ГРА ЗМУШУЄ МЕНЕ В НЕЇ ГРАТИ!! Я здивований що настільки проста гра може так сильно затягувати
Release the soundtrack!! Holy radio music
The excellent timekiller. The best part of the game is... a music. Simple, different and good music. Gameplay is easy if you played something similar on a phone.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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