No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Tap to flip the knife and slice amazing obstacles in juiciest way! Cut or slice everything and become slice master!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 333.7Kratings | 91% | — | not modelled |
| Free | 84.7Kratings | 79% |
Reviews
Themes across 150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun I love this. Game because it’s way way too fun 😃!!!!
lower the amount of ads dear god cool game and all but the app is absolutely PLAGUED with ads. you cant even enjoy the game without some ad playing in your ear OR LITERALLY TELEPORTING IN YOUR FACE. it’s supposed to be marketed as relaxing but the ads take away from the overall experience, especially since you have to PAY TO GET RID OF THEM. WHY do i need to give you money for a game that’s said to be a relaxing asmr game. theres nothing “asmr” about getting an ad in your face every second. it’s like you need the ads to even access certain things in the games too. for example, if your knife touches the gift box, it shows you an ad. which is pointless because you need another ad to get the item showcased in the gift box. SO WHAT WAS THE POINT OF THE PREVIOUS AD. thats about all i have to say about this game but yeah
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| $73M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Slice it all is good I like slice it all because I think it’s just like a game I used to play but can’t anymore. Well I gotta go play more byyeeee
No Ads Payment! Ads remain. False advertising I paid the one time fee of $10 for no ads. Yet, there are still a bunch of ads. Even after restarting. Makes the game totally unusable when there’s still ads every 30 seconds. Total rip-off. Either refund my money or truly remove the ads.
I love slice it all! I love how satisfying,fun,and relaxing it is!
Review So satisfying love it
Coolest game I ever play It made me feel so good and fuzzy inside like a fire ten out 10 ughhhhhh
Best game ever I love this game so much. It’s so fun to play. I would never delete it.
Pls read 😁 I love slice it all because it is a super fun game to play when you are bored, also super satisfying!!! But the reason I’m not giving a 5 stars is because the graphics are a bit slow and laggy sometimes, but not all the time. So if you are looking at getting this, you definitely should!! 😁😁😁
Fff It’s not the best
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.9M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 32M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |