
Blow off steam in Slappy Board! Immerse yourself in different themes with multiple scenarios. Keep calm or lose control, the choice is yours. But don't forget to have fun and SLAP!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Dutch*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Traditional Chinese*, Simplified Chinese*, Japanese*, Korean*, Russian**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра Крутая Выкинул 1 Раз Инвалида в Медецине Короче всем Советую после тяжёлого дня можно расслабится
Goat Simulatorプレイした事ある人だとわかりやすいかも。 ビンタしたりもの投げたダメージが得点になって次のマップが解放されていく感じ。 時間制限あるけど人の所にマーク出るので貯め攻撃みたいなの出せば高得点狙える。 やってみた感想はこの手のゲームは何個かあるけど操作性は問題なかった。 NPCも投げ飛ばしても一定時間で元の場所に戻るし、 コップなども手に取って投げつけられるのも〇。 ただ結局は単調なプレイになりがちなのでお値段以上の期待しない方がいい。
я избил бабку-инвалида на инвалидном кресле,заехал ей по лицу дефибрилятором и кинул в окно. 10 избитых лысиков из 10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Поизбивал бабушек и дедушек и повыкидывал всех с высоких этажей. 10 из 10.
I was happy when i started playing this game, now i am annoyed and angry, very angry, and sweaty, mom's spagetti, I don't recommend it because of it.
Крутая игра начал избивать инвалидов и бомжей на улице которые также не могут мне ничего сделать (если нужно прочитайте мой гайд по получению всех ачивок)
Пиздить работников такой кайф
Игра прикольная, можно весело провести время, почему вернул деньги-потому что игра быстро надоедает ну, а так 7 из 10, идея прикольная реализация не очень.
I will keep it honest, it wasn't really for me. For unexplained reasons the game performed very poorly on my system, with numerous bugs and a gameplay loop that got boring faster than the game could keep it interesting. One thing that stood out to me was the fact that the game starts in the tutorial the first time you boot it up, so if something starts to overload the system the game simply freezes and there's no way to reduce the settings in the game to improve the load on your system. Evidently this game is built for somebody, however, even some of the most glowing reviews for this game can't seem to play much more than 2.5 hours of it, which may be a testament to its boring nature. I was genuinely excited when I saw this game, but the execution of the premise felt more like my own execution than a well made game. What's worse is the fact that so few people have actually put any sort of criticism toward the game, to the point where I was blinded by the positive reviews. I played the game using a Valve index, so I can't know how well it performs on other setups, but personally the game didn't work for me. TLDR: The slaps felt bland and underpowered, and the lack of object permanence when it comes to the slappable characters kinda ruined it for me. You can throw a guy out a window, and he screams; But when you turn around again he's back. Like nothing happened. kinda sad.
Disclaimer: I've received this game for free via Curator Connect. Slappy Board is repetitive, barely interactive "anger relief" sandbox for the price of a fully fledged indie game. Gameplay is simple: you hit several NPCs and objects by slapping them, batting or throwing stuff. You have 1 minute to get a high score, and to do this you need to constantly switch up what you are hitting and with what item. It is a very basic premise and it gets old quickly. Nothing but windows is destructible and NPCs react to violence like they are inflatable balloon dogs. Visuals are bland but tolerable, while performance is quite bad: fps drops frequently on RX 6800 XT. At least there are a lot of graphic options. I honestly do not understand why games of this genre exist in VR. This medium is already very physical and engaging, a lot of games can be easily used for relief stress or anger: from B&S and Dragon Fist to even Beat Saber. --- Works on Reverb G2
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $874.4K | 1.7K | 94% | $7.49 | |
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| $0 | 2.2K | 92% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $21.5M | 70.3K | 91% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 142 | 96% | $2.99 | |
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| $9K | 92 | 87% | $4.99 | |
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| $9K | 97 | 59% | $4.99 | |
| $9K | 161 | 74% | $1.74 |