
Build and brawl in this fast and frantic mash-up! Race your opponents to build the most powerful towers in Slam Bolt City while defending against deceptively adorable baddies and hugely epic bosses. Create weapons that shoot lasers, drills, missiles, and more to annihilate your adversary.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Barely playable mess, horrible gameplay and controls.
I only really like the map menu. And why the hell do we have to 'unlock' multiplayer? That makes no sense when it's the only reason I got it.
Building "weapons" (read: turrets that attack your opponent's turrets) by matching blocks is somewhat satisfying, but the game doesn't really feel like it goes anywhere with it in the single player. Half the weapon types feel useless, and the combat for your own character feels button mashy, even if there are a few combos. I have a feeling it's the kind of thing that would work better against real people (and it does have local multiplayer I haven't tried), but whether it would turn out to have more depth than I've seen or devolve into punching each other in the face while throwing blocks around randomly, I can't tell.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you want to get crazy you might like this game, because you have to fight and at the same time build your Tetris empire. Sadly, I didn't enjoy it as much as I wanted but if you want to pass the time you might like this game.
A pretty fun party game. :)
Looking at the Steam charts, reviews section, forums and after playing Slam Bolt Scrappers for some time, I'm sure about one thing - it's one of most underrated indie games I ever played. The whole idea and gameplay in this game is very fun! It's hard at begin to play with mouse + keyboard and it's easy to be lost, but after few games you get used to it. It's not really dull or boring, if you give up after few missions or after playing a match with bots then maybe yeah, but this is not how you enjoy Slam Bolt Scrappers. The only thing that's missing is online multiplayer option. Not everyone have someone irl to play games together and game like this could bring a few more players :) If you like all kind of tetris-like games mixed with other genres and interesting mechanics, you will enjoy this one.
Es un tetris con mejores gráficos y un personaje que manejas en pantalla y mueve las piezas. No es lo más original que existe, pero al menos te da cromos! le di ese uso.
This game is fun, but not alot of content. I saw and played it at PAX East 2011 and was really excited for it. Like I said not alot of content, im not an avid gamer and I beat it in only a couple hours.
Будущее тетриса говорите? Ну-ну...
I don't remember where I got this game from but I hope I didn't pay full price for this as a child. The graphics are nowhere near as good as games should have in 2013 and the animations are goofy to say the least. I played enough to know that the gameplay is janky and not very satisfying. You end up doing all this work to get unsatisfying shapes, mismatched block colors, and even if you put in the effort to separate the colors of the blocks, you have your opponent there just ticking away at your blocks, ruining any attempt to have a decent looking or structured play area. It takes the effort of setting up block combos in Tetris and combines it with an annoyance who tries to ruin all your nicely set up big blocks. It feels bad to play, it doesn't look great, and it costs 10 bucks. I don't think it's worth more than 2. It feels like it's half flash game, and half mobile game. Skip this and don't look back.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.4M | 2K | 77% | $24.99 | |
| $714.2K | 1.6K | 80% | $19.99 | |
| $56K | 472 | 93% | $4.99 | |
| $44.8K | 172 | 91% | $14.99 | |
| $13.3K | 43 | 100% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 101 | 98% | $4.50 | |
| $7.6K | 72 | 67% | $5.99 | |
| $7.6K | 63 | 62% | $7.99 | |
| $7.6K | 67 | 90% | $4.99 | |
| $7.6K | 67 | 63% | $4.99 | |
| $7.6K | 67 | 64% | $4.99 |