
A turn-based combat roguelite where you build a monster from the body parts of your enemies. Create evolving combos, break enemy limbs mid-fight and wear their flesh after you defeat them to grow in power.
Modeled estimate, not a reported figure. How we estimate →
About
After every fight, one random body part is ripped from the enemy and offered as your reward.
Decide whether it belongs in your creature, then reshape your build around the parts you collect.
Each replacement changes your appearance, your abilities, and the way you fight.
By the end of a run, your monster is built from everything it has killed.
Dismantle enemies piece by piece through strategic, turn-based combat.
Every body part has its own speed, integrity, damage, and modifiers. Choosing the right target at the right moment can decide the entire fight.
Disabling a part weakens the enemy and disrupts their strategy. Break their fastest parts to take control of the turn order. Cripple their strongest attacks before they reach you. Or try to disable several parts at once to trigger devastating attack bonuses.
Collect enemy body parts and install them onto your creature to permanently unlock new modifiers.
These modifiers carry into future runs, giving you more strategies, combinations, and ways to build your monster over time.
Defeating enemies earns you gold.
Spend it on upgrades, body parts, and suspicious deals offered by a cast of grotesque NPCs. Some will help you. Some will take advantage of you. Most will do both.
A final boss waits at the end of every journey.
It will put your creature and everything you have built along the way to the test. Only the strongest and strangest monsters will make it through.
ABOUT THE TEAM:
Hello! We are Glowtox Games, a two-person indie team with more than 20 years of combined experience.
Pedro is a 3D artist who has worked on films including Avengers: Endgame and Alita: Battle Angel. Craig has a PhD in design, has published academic research on games, taught game development at university level, and spent more than a decade working with Unity.
We are building SKINATOR, putting everything we have into making something original, polished, and genuinely fun to play.
We hope that you enjoy playing it as much as we have enjoyed making it.
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Languages: English, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, French, German, Portuguese - Portugal, Russian
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.8M | 13.7K | 91% | $24.99 | |
| $2.8M | 7.1K | 95% | $14.99 | |
| $742.3K | 2.2K | 91% | $12.99 | |
| $706.8K | 1.3K | 78% | $14.99 | |
| $426.8K | 1.8K | 79% | $9.99 |